Player Matchup

Cernunnos
Cernunnos
Platinum V
Beastwaffle
Cernunnos
Platinum V
Level 87
God Stats
20W - 13L
1,833 SR
Queue Stats
143W - 146L
1,477 MMR
Solo
Scylla
Scylla
Gold II
DEPL0ID
Scylla
Gold II
Level 129
God Stats
13W - 11L
1,545 SR
Queue Stats
433W - 429L
1,571 MMR
Party 1
Athena
Athena
Silver II
ImNaefwen
Athena
Silver II
Level 154
God Stats
8W - 5L
1,585 SR
Queue Stats
21W - 17L
1,520 MMR
Solo
Amaterasu
Amaterasu
Gold I
LOOSER47
Amaterasu
Gold I
Level 97
God Stats
7W - 14L
1,362 SR
Queue Stats
202W - 216L
1,507 MMR
Solo
Pele
Pele
Gold III
crackkaa
Pele
Gold III
Level 129
God Stats
2W - 4L
1,514 SR
Queue Stats
141W - 124L
1,448 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,568 SR
1,505 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,652 SR
1,505 MMR
Thanatos
Thanatos
Gold III
CursedXCarter
Thanatos
Gold III
Level 156
God Stats
13W - 16L
1,556 SR
Queue Stats
266W - 279L
1,517 MMR
Solo
Artemis
Artemis
Silver III
FireOfSin
Artemis
Silver III
Level 129
God Stats
7W - 2L
1,922 SR
Queue Stats
11W - 10L
1,535 MMR
Party 2
Janus
Janus
Gold IV
Moctee
Janus
Gold IV
Level 112
God Stats
1W - 4L
1,582 SR
Queue Stats
406W - 422L
1,466 MMR
Solo
Ares
Ares
Gold III
Shujee
Ares
Gold III
Level 80
God Stats
2W - 3L
1,631 SR
Queue Stats
54W - 52L
1,525 MMR
Party 2
Jormungandr
Jormungandr
Gold IV
mobsymbol
Jormungandr
Gold IV
Level 87
God Stats
20W - 18L
1,566 SR
Queue Stats
180W - 177L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Beastwaffle
Cernunnos
16
3 / 3 / 3
10,104
561
9,092
15,835
7,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
DEPL0ID
Scylla
17
5 / 0 / 8
10,489
583
15,241
8,061
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
ImNaefwen
Athena
15
4 / 3 / 9
9,829
546
6,148
17,715
14,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
LOOSER47
Amaterasu
17
7 / 4 / 7
11,341
630
14,311
23,102
18,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Pele
17
6 / 0 / 6
10,632
591
11,311
14,572
6,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
MartichorasAo KuangThor

VS

Bans
ArachneCharonSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CursedXCarter
Thanatos
16
4 / 4 / 3
9,471
526
9,228
18,891
7,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
FireOfSin
Artemis
12
0 / 6 / 2
7,821
435
6,691
11,414
4,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Moctee
Janus
17
6 / 4 / 3
10,278
571
12,496
12,481
4,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Shujee
Ares
11
0 / 5 / 2
7,582
421
7,559
19,106
17,968
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
mobsymbol
Jormungandr
14
0 / 7 / 2
8,349
464
15,974
21,011
16,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
25
Kills
10
10
Deaths
26
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Beastwaffle
Cernunnos
3
3
3
1.5
L
Thanatos
CursedXCarter
Thanatos
4
4
3
1.38
W
Scylla
DEPL0ID
Scylla
5
0
8
9
L
Artemis
FireOfSin
Artemis
0
6
2
0.17
W
Athena
ImNaefwen
Athena
4
3
9
2.83
W
Amaterasu
LOOSER47
Amaterasu
7
4
7
2.63
L
Janus
Moctee
Janus
6
4
3
1.88
L
Ares
Shujee
Ares
0
5
2
0.2
W
Pele
6
0
6
9
L
Jormungandr
mobsymbol
Jormungandr
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,103
Damage
51,948
79,285
Taken
82,903
49,753
Mitigated
51,375
27,215
Healing
19,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Beastwaffle
Cernunnos
9,092
4,692
0
8,040
15,835
7,258
790
4,983
10,754
0
89,305
L
Thanatos
CursedXCarter
Thanatos
9,228
1,468
0
11,676
18,891
7,054
0
5,839
13,052
0
81,409
W
Scylla
DEPL0ID
Scylla
15,241
2,270
0
1,414
8,061
3,068
630
3,949
4,018
87,975
0
L
Artemis
FireOfSin
Artemis
6,691
2,137
0
820
11,414
4,513
497
742
10,672
0
49,859
W
Athena
ImNaefwen
Athena
6,148
1,934
0
3,228
17,715
14,364
1,410
9,161
8,378
22,453
0
W
Amaterasu
LOOSER47
Amaterasu
14,311
7,972
0
9,334
23,102
18,447
208
12,354
10,640
0
74,195
L
Janus
Moctee
Janus
12,496
1,416
0
707
12,481
4,996
0
3,425
9,056
89,209
0
L
Ares
Shujee
Ares
7,559
393
0
3,096
19,106
17,968
0
6,803
12,303
30,780
0
W
Pele
11,311
3,208
0
5,199
14,572
6,616
84
5,747
8,733
0
101,038
L
Jormungandr
mobsymbol
Jormungandr
15,974
3,344
0
2,951
21,011
16,844
0
4,580
16,431
70,653
590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,395
Gold Earned
43,501
557
Minions Killed
480
0
Camps Cleared
0
1,855,708
Distance Traveled
1,737,591
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,104
561
123
7
0
334,102
0
L
Thanatos
9,471
526
100
6
0
394,708
0
W
Scylla
10,489
583
155
9
0
381,752
2
L
Artemis
7,821
435
90
5
0
323,904
5
W
Athena
9,829
546
24
1
0
396,529
1
W
Amaterasu
11,341
630
122
7
0
331,579
4
L
Janus
10,278
571
156
9
0
359,587
2
L
Ares
7,582
421
36
2
0
351,977
4
W
Pele
10,632
591
133
7
0
411,746
0
L
Jormungandr
8,349
464
98
5
0
307,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role