Player Matchup

Ne Zha
Ne Zha
IMattyGl
Ne Zha
Level 157
God Stats
5W - 2L
1,604 SR
Queue Stats
51W - 40L
1,555 Elo+
Party 1
Poseidon
Poseidon
OG wodey
Poseidon
Level 170
God Stats
12W - 10L
1,555 SR
Queue Stats
39W - 29L
1,568 Elo+
Party 1
Amaterasu
Amaterasu
SeventhSquash06
Amaterasu
Level 154
God Stats
4W - 2L
1,496 SR
Queue Stats
588W - 509L
1,536 Elo+
Solo
Serqet
Serqet
Snazzymonster
Serqet
Level 162
God Stats
14W - 9L
1,694 SR
Queue Stats
197W - 171L
1,506 Elo+
Solo
Chernobog
Chernobog
TheeShieldHero
Chernobog
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 217L
1,549 Elo+
Solo
Team Averages
Level 158
1,570 SR
1,543 Elo+

VS

Team Averages
Level 162
1,581 SR
1,574 Elo+
Geb
Geb
 
Geb
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Darcotrafico69
Skadi
Level 158
God Stats
49W - 45L
1,616 SR
Queue Stats
217W - 199L
1,624 Elo+
Solo
Anubis
Anubis
EbanTeban
Anubis
Level 159
God Stats
110W - 71L
1,663 SR
Queue Stats
608W - 571L
1,552 Elo+
Solo
Arachne
Arachne
QTwelve
Arachne
Level 202
God Stats
5W - 3L
1,625 SR
Queue Stats
217W - 170L
1,647 Elo+
Solo
Zhong Kui
Zhong Kui
Xenos__13
Zhong Kui
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
134W - 144L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
IMattyGl
Ne Zha
12
1 / 3 / 3
7,733
483
5,682
14,624
11,897
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
OG wodey
Poseidon
12
0 / 7 / 2
7,478
467
7,008
12,859
4,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
SeventhSquash06
Amaterasu
13
1 / 6 / 3
7,845
490
4,916
18,389
9,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 4 / 2
7,180
449
6,036
15,534
5,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
TheeShieldHero
Chernobog
14
3 / 5 / 1
8,575
536
11,421
14,036
5,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
4 / 0 / 10
9,598
600
7,373
11,382
8,615
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 1 / 4
9,926
620
8,859
8,945
3,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
EbanTeban
Anubis
17
4 / 1 / 6
11,009
688
13,106
12,453
6,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
QTwelve
Arachne
15
9 / 2 / 7
10,054
628
14,153
14,239
6,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Xenos__13
Zhong Kui
16
2 / 1 / 4
9,731
608
12,566
11,375
10,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
5
Kills
25
25
Deaths
5
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
0
10
9
W
6
1
4
8
W
Anubis
EbanTeban
Anubis
4
1
6
7
L
Ne Zha
IMattyGl
Ne Zha
1
3
3
0.83
L
Poseidon
OG wodey
Poseidon
0
7
2
0.14
W
Arachne
QTwelve
Arachne
9
2
7
6.25
L
Amaterasu
SeventhSquash06
Amaterasu
1
6
3
0.42
L
0
4
2
0.25
L
Chernobog
TheeShieldHero
Chernobog
3
5
1
0.7
W
Zhong Kui
Xenos__13
Zhong Kui
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,063
Damage
56,057
75,442
Taken
58,394
36,942
Mitigated
34,393
18,324
Healing
22,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,373
284
2,395
2,653
11,382
8,615
0
1,150
10,027
25,788
0
W
8,859
3,322
0
1,857
8,945
3,268
242
1,565
7,146
0
65,454
W
Anubis
EbanTeban
Anubis
13,106
917
0
7,170
12,453
6,174
2,139
1,947
9,726
107,052
0
L
Ne Zha
IMattyGl
Ne Zha
5,682
960
0
3,680
14,624
11,897
0
5,936
8,688
0
34,698
L
Poseidon
OG wodey
Poseidon
7,008
750
0
3,167
12,859
4,036
0
2,608
10,251
62,574
0
W
Arachne
QTwelve
Arachne
14,153
11,268
0
3,310
14,239
6,061
0
2,066
11,851
0
85,215
L
Amaterasu
SeventhSquash06
Amaterasu
4,916
1,845
0
5,153
18,389
9,370
0
8,875
9,514
0
51,730
L
6,036
914
0
3,810
15,534
5,824
0
5,378
10,156
0
48,720
L
Chernobog
TheeShieldHero
Chernobog
11,421
7,515
0
2,514
14,036
5,815
0
9,457
4,579
0
66,331
W
Zhong Kui
Xenos__13
Zhong Kui
12,566
4,069
0
5,395
11,375
10,275
407
0
11,295
71,891
22,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,811
Gold Earned
50,318
467
Minions Killed
565
0
Camps Cleared
0
1,554,336
Distance Traveled
1,564,005
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,598
600
21
1
0
345,381
0
W
Skadi
9,926
620
105
7
0
304,678
5
W
Anubis
11,009
688
179
11
0
276,040
5
L
Ne Zha
7,733
483
37
2
0
339,613
0
L
Poseidon
7,478
467
115
7
0
307,641
4
W
Arachne
10,054
628
98
6
0
354,298
2
L
Amaterasu
7,845
490
99
6
0
268,171
0
L
Serqet
7,180
449
94
6
0
360,036
7
L
Chernobog
8,575
536
122
8
0
278,875
2
W
Zhong Kui
9,731
608
162
10
0
283,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role