Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
DN Sac
Aphrodite
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 103L
1,487 Elo+
Party 1
Izanami
Izanami
notcheuwan
Izanami
Level 102
God Stats
1W - 4L
1,430 SR
Queue Stats
485W - 455L
1,462 Elo+
Solo
Merlin
Merlin
suihufuhhufehofo
Merlin
Level 127
God Stats
7W - 7L
1,517 SR
Queue Stats
99W - 105L
1,469 Elo+
Party 1
Team Averages
Level 105
1,489 SR
1,484 Elo+

VS

Team Averages
Level 93
1,471 SR
1,601 Elo+
Neith
Neith
Bwandon8
Neith
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Bakasura
Bakasura
LordFlipyNip
Bakasura
Level 121
God Stats
3W - 0L
1,725 SR
Queue Stats
35W - 27L
1,893 Elo+
Party 3
Sobek
Sobek
OG Tote One
Sobek
Level 106
God Stats
3W - 10L
1,304 SR
Queue Stats
239W - 215L
1,593 Elo+
Solo
Janus
Janus
XVideoIsGhetto
Janus
Level 108
God Stats
4W - 2L
1,480 SR
Queue Stats
38W - 46L
1,500 Elo+
Party 2
Achilles
Achilles
soupindastew
Achilles
Level 109
God Stats
2W - 3L
1,349 SR
Queue Stats
59W - 66L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
6
0 / 0 / 0
3,601
720
2,019
3,617
2,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon
 
Charon
5
0 / 1 / 0
3,420
684
1,012
3,070
1,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
DN Sac
Aphrodite
5
0 / 0 / 0
3,229
646
477
2,094
478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
notcheuwan
Izanami
3
0 / 1 / 0
2,837
567
776
1,890
504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 0 / 0
3,665
733
1,403
1,250
343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bwandon8
Neith
6
2 / 0 / 0
3,595
719
2,075
1,246
351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
LordFlipyNip
Bakasura
6
0 / 0 / 0
3,268
654
477
3,137
1,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 0 / 2
3,338
668
1,169
3,283
2,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 0 / 0
3,745
749
193
1,982
578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
soupindastew
Achilles
6
0 / 0 / 0
3,327
665
1,902
4,516
2,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
0
0
0
L
Charon
 
Charon
0
1
0
0
W
Neith
Bwandon8
Neith
2
0
0
2
L
Aphrodite
DN Sac
Aphrodite
0
0
0
0
W
Bakasura
LordFlipyNip
Bakasura
0
0
0
0
W
0
0
2
1
W
0
0
0
0
L
Izanami
notcheuwan
Izanami
0
1
0
0
W
Achilles
soupindastew
Achilles
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,687
Damage
5,816
11,921
Taken
14,164
4,797
Mitigated
7,146
4,716
Healing
6,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,019
410
0
1,250
3,617
2,090
0
0
3,520
0
22,391
L
Charon
 
Charon
1,012
300
97
980
3,070
1,382
0
674
2,396
9,381
0
W
Neith
Bwandon8
Neith
2,075
1,071
0
513
1,246
351
0
402
844
0
15,742
L
Aphrodite
DN Sac
Aphrodite
477
71
142
1,492
2,094
478
0
40
2,054
14,189
0
W
Bakasura
LordFlipyNip
Bakasura
477
380
0
1,580
3,137
1,024
0
817
2,320
0
12,022
W
1,169
219
0
2,030
3,283
2,328
0
610
2,673
9,809
0
W
193
193
0
1,124
1,982
578
0
976
1,006
22,296
0
L
Izanami
notcheuwan
Izanami
776
689
0
358
1,890
504
0
495
1,395
0
8,725
W
Achilles
soupindastew
Achilles
1,902
269
0
1,031
4,516
2,865
0
87
4,429
0
14,720
L
1,403
0
0
397
1,250
343
0
153
1,097
22,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,752
Gold Earned
17,273
144
Minions Killed
162
0
Camps Cleared
0
479,478
Distance Traveled
510,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,601
720
38
8
0
124,019
0
L
Charon
3,420
684
12
2
0
100,360
0
W
Neith
3,595
719
29
6
0
87,673
0
L
Aphrodite
3,229
646
25
5
0
103,865
0
W
Bakasura
3,268
654
32
6
0
121,576
0
W
Sobek
3,338
668
19
4
0
98,700
0
W
Janus
3,745
749
57
11
0
99,866
0
L
Izanami
2,837
567
19
4
0
56,969
0
W
Achilles
3,327
665
25
5
0
102,331
0
L
Merlin
3,665
733
50
10
0
94,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role