Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Kledson Yuki
Nu Wa
Level 71
God Stats
235W - 262L
1,483 SR
Queue Stats
264W - 305L
1,428 Elo+
Solo
Olorun
Olorun
LetThisGameDie
Olorun
Level 24
God Stats
1W - 5L
1,394 SR
Queue Stats
41W - 39L
1,456 Elo+
Solo
Mulan
Mulan
YOKOUL
Mulan
Level 100
God Stats
5W - 6L
1,508 SR
Queue Stats
314W - 363L
1,437 Elo+
Solo
Set
Set
ioncommunicate
Set
Level 43
God Stats
0W - 3L
1,321 SR
Queue Stats
61W - 74L
1,471 Elo+
Solo
Team Averages
Level 76
1,441 SR
1,459 Elo+

VS

Team Averages
Level 81
1,480 SR
1,534 Elo+
Ao Kuang
Ao Kuang
ChildOfTheLotus
Ao Kuang
Level 18
God Stats
6W - 4L
1,480 SR
Queue Stats
21W - 11L
1,756 Elo+
Solo
Kuzenbo
Kuzenbo
DavinciRoss
Kuzenbo
Level 116
God Stats
6W - 4L
1,621 SR
Queue Stats
242W - 270L
1,451 Elo+
Party 1
Nike
Nike
JaPanT
Nike
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Trashman1348
Danzaburou
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 104L
1,508 Elo+
Solo
Persephone
Persephone
allMADDEN1414
Persephone
Level 106
God Stats
5W - 9L
1,296 SR
Queue Stats
170W - 196L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
1 / 2 / 2
8,601
717
9,257
19,313
18,373
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 0 / 1
7,840
653
9,733
7,154
3,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 4 / 0
9,030
753
14,029
13,755
6,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mulan
YOKOUL
Mulan
12
0 / 8 / 0
7,117
593
4,006
15,066
8,054
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 2 / 1
8,015
668
2,646
7,708
4,274
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
6 / 1 / 5
9,103
759
11,579
16,210
13,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
DavinciRoss
Kuzenbo
15
1 / 0 / 6
8,123
677
6,236
7,738
7,939
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nike
JaPanT
Nike
15
1 / 2 / 7
8,276
690
8,697
11,109
7,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
Trashman1348
Danzaburou
17
4 / 1 / 6
9,524
794
14,606
8,513
4,291
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
allMADDEN1414
Persephone
15
4 / 0 / 3
9,052
754
11,619
8,652
3,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
16
16
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
2
2
1
W
Ao Kuang
6
1
5
8.5
W
Kuzenbo
DavinciRoss
Kuzenbo
1
0
6
4
W
Nike
JaPanT
Nike
1
2
7
2.25
L
0
0
1
0.5
L
3
4
0
0.75
W
Danzaburou
Trashman1348
Danzaburou
4
1
6
7
L
Mulan
YOKOUL
Mulan
0
8
0
0
W
Persephone
allMADDEN1414
Persephone
4
0
3
5.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,671
Damage
52,737
62,996
Taken
52,222
40,308
Mitigated
35,860
13,830
Healing
13,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
9,257
1,209
327
5,981
19,313
18,373
336
9,973
9,340
241
34,628
W
Ao Kuang
11,579
3,109
0
5,654
16,210
13,146
321
7,945
8,013
33,133
0
W
Kuzenbo
DavinciRoss
Kuzenbo
6,236
1,934
0
0
7,738
7,939
182
3,650
3,885
23,502
0
W
Nike
JaPanT
Nike
8,697
583
0
1,470
11,109
7,306
0
4,422
6,537
5,183
25,462
L
9,733
3,572
0
1,964
7,154
3,182
0
4,373
2,781
30,961
0
L
14,029
7,794
739
3,727
13,755
6,425
0
6,641
7,114
43,343
0
W
Danzaburou
Trashman1348
Danzaburou
14,606
8,159
0
4,262
8,513
4,291
503
2,438
5,991
0
52,584
L
Mulan
YOKOUL
Mulan
4,006
1,001
0
327
15,066
8,054
0
7,057
8,009
0
12,813
W
Persephone
allMADDEN1414
Persephone
11,619
750
160
2,370
8,652
3,178
0
4,743
3,793
41,394
0
L
2,646
983
0
765
7,708
4,274
0
2,514
5,194
0
19,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,603
Gold Earned
44,078
241
Minions Killed
272
0
Camps Cleared
0
1,114,177
Distance Traveled
1,162,212
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,601
717
53
4
0
258,395
0
W
Ao Kuang
9,103
759
48
4
0
236,961
0
W
Kuzenbo
8,123
677
34
3
0
244,258
0
W
Nike
8,276
690
48
4
0
209,592
1
L
Nu Wa
7,840
653
59
5
0
234,230
0
L
Olorun
9,030
753
78
7
0
214,066
4
W
Danzaburou
9,524
794
83
7
0
229,407
0
L
Mulan
7,117
593
14
1
0
171,808
0
W
Persephone
9,052
754
59
5
0
241,994
0
L
Set
8,015
668
37
3
0
235,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role