Player Matchup

Apollo
Apollo
Bronze I
Cristian85054
Apollo
Bronze I
Level 69
God Stats
15W - 9L
1,706 SR
Queue Stats
247W - 296L
424 MMR
Solo
King Arthur
King Arthur
Silver V
Sr_Star-
King Arthur
Silver V
Level 76
God Stats
13W - 21L
1,368 SR
Queue Stats
46W - 69L
1,190 MMR
Party 2
Zeus
Zeus
Bronze I
THEE_MADTITAN
Zeus
Bronze I
Level 142
God Stats
4W - 6L
1,425 SR
Queue Stats
539W - 603L
290 MMR
Solo
Mercury
Mercury
Bronze III
YaBoi560
Mercury
Bronze III
Level 51
God Stats
6W - 6L
1,530 SR
Queue Stats
23W - 37L
1,101 MMR
Solo
Geb
Geb
Bronze V
Zer0_Fuku7
Geb
Bronze V
Level 81
God Stats
3W - 4L
1,547 SR
Queue Stats
15W - 36L
1,057 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 84
1,515 SR
812 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,511 SR
813 MMR
Sol
Sol
Silver I
Orion3902
Sol
Silver I
Level 149
God Stats
90W - 90L
1,508 SR
Queue Stats
421W - 428L
1,215 MMR
Party 1
Agni
Agni
Bronze III
RaXeLGroSo
Agni
Bronze III
Level 129
God Stats
54W - 71L
1,380 SR
Queue Stats
104W - 136L
283 MMR
Solo
Athena
Athena
Silver V
TmgHav
Athena
Silver V
Level 48
God Stats
2W - 2L
1,820 SR
Queue Stats
29W - 44L
1,054 MMR
Party 1
Arachne
Arachne
Silver I
XFalseRealityXx
Arachne
Silver I
Level 173
God Stats
5W - 9L
1,513 SR
Queue Stats
127W - 140L
1,148 MMR
Solo
Cernunnos
Cernunnos
Bronze I
chikivan
Cernunnos
Bronze I
Level 128
God Stats
34W - 55L
1,335 SR
Queue Stats
65W - 111L
365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 3
11,162
465
7,358
28,139
13,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Sr_Star-
King Arthur
16
4 / 9 / 1
11,625
484
15,863
33,951
43,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

19
2 / 6 / 3
11,590
483
19,433
19,382
8,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
YaBoi560
Mercury
5
0 / 0 / 0
6,991
291
0
0
0
13
0 / 4 / 4
9,702
404
9,695
30,359
31,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
BacchusAchillesKali

VS

Bans
YmirAo KuangVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 6
12,176
507
18,589
19,965
9,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
4 / 3 / 8
14,731
614
20,254
21,423
10,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
TmgHav
Athena
17
1 / 1 / 13
12,298
512
9,929
19,615
22,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

20
14 / 1 / 7
14,505
604
25,514
24,747
15,153
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
chikivan
Cernunnos
20
6 / 2 / 1
13,365
557
16,063
20,450
10,420
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
8
Kills
26
26
Deaths
8
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
1
1
6
4
W
4
3
8
2.67
L
King Arthur
Sr_Star-
King Arthur
4
9
1
0.5
L
2
6
3
0.58
W
Athena
TmgHav
Athena
1
1
13
7.5
W
14
1
7
17.5
L
Mercury
YaBoi560
Mercury
0
0
0
0
L
0
4
4
0.5
W
Cernunnos
chikivan
Cernunnos
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,349
Damage
90,349
111,831
Taken
106,200
96,149
Mitigated
67,943
17,243
Healing
50,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,358
4,246
0
7,437
28,139
13,449
468
9,102
19,037
0
89,147
W
18,589
5,671
0
12,241
19,965
9,085
3,106
9,164
10,801
95,872
5,859
W
20,254
1,200
0
11,431
21,423
10,561
5,674
5,412
16,011
158,688
0
L
King Arthur
Sr_Star-
King Arthur
15,863
1,093
0
938
33,951
43,463
62
16,301
17,650
559
87,931
L
19,433
1,379
386
2,701
19,382
8,232
162
10,527
8,855
112,231
0
W
Athena
TmgHav
Athena
9,929
2,290
0
6,078
19,615
22,724
1,087
7,552
12,063
36,153
0
W
25,514
15,017
0
8,985
24,747
15,153
1,847
6,827
17,920
0
127,321
L
Mercury
YaBoi560
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
9,695
1,395
2,380
3,401
30,359
31,005
0
12,753
17,606
33,867
0
W
Cernunnos
chikivan
Cernunnos
16,063
10,220
0
12,217
20,450
10,420
5,608
7,626
12,824
0
130,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,070
Gold Earned
67,075
473
Minions Killed
641
0
Camps Cleared
0
1,793,427
Distance Traveled
2,433,630
2
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,162
465
149
6
0
434,729
1
W
Sol
12,176
507
124
5
0
450,653
3
W
Agni
14,731
614
200
8
0
485,350
10
L
King Arthur
11,625
484
110
5
0
447,577
0
L
Zeus
11,590
483
183
8
0
428,018
1
W
Athena
12,298
512
55
2
0
538,126
9
W
Arachne
14,505
604
131
5
0
508,677
8
L
Mercury
6,991
291
0
0
0
0
0
L
Geb
9,702
404
31
1
0
483,103
0
W
Cernunnos
13,365
557
131
5
0
450,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role