Player Matchup

Anubis
Anubis
AidanKook
Anubis
Level 125
God Stats
8W - 4L
1,574 SR
Queue Stats
44W - 36L
1,543 Elo+
Party 1
Anhur
Anhur
IrohFisherman
Anhur
Level 127
God Stats
5W - 0L
1,731 SR
Queue Stats
45W - 36L
1,536 Elo+
Party 1
Sun Wukong
Sun Wukong
RoyalMarnix
Sun Wukong
Level 68
God Stats
7W - 3L
1,686 SR
Queue Stats
14W - 15L
1,437 Elo+
Party 1
Team Averages
Level 107
1,664 SR
1,505 Elo+

VS

Team Averages
Level 117
1,428 SR
1,385 Elo+
Chang'e
Chang'e
 
Chang'e
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
GDxx
Tyr
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 16L
1,477 Elo+
Party 2
Fenrir
Fenrir
Jig59
Fenrir
Level 119
God Stats
0W - 1L
1,284 SR
Queue Stats
1W - 5L
1,178 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AidanKook
Anubis
14
8 / 3 / 9
11,521
886
17,073
11,806
5,853
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
6 / 0 / 10
11,501
885
12,024
8,900
3,435
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
RoyalMarnix
Sun Wukong
13
3 / 2 / 12
10,342
796
10,356
13,037
9,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 5 / 3
9,394
723
13,179
14,213
3,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
GDxx
Tyr
10
2 / 5 / 3
8,830
679
7,171
16,725
11,430
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Jig59
Fenrir
11
1 / 7 / 3
8,554
658
3,590
14,701
5,606
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
17
Kills
5
5
Deaths
17
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
5
3
0.7
W
Anubis
AidanKook
Anubis
8
3
9
4.17
L
Tyr
GDxx
Tyr
2
5
3
0.7
W
6
0
10
11
L
Fenrir
Jig59
Fenrir
1
7
3
0.36
W
Sun Wukong
RoyalMarnix
Sun Wukong
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,453
Damage
23,940
33,743
Taken
45,639
18,703
Mitigated
20,746
12,154
Healing
8,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
13,179
691
1,875
3,388
14,213
3,710
0
4,036
10,177
55,622
0
W
Anubis
AidanKook
Anubis
17,073
1,618
0
6,901
11,806
5,853
1,144
5,111
6,695
59,385
0
L
Tyr
GDxx
Tyr
7,171
792
0
2,371
16,725
11,430
0
6,303
10,422
0
15,612
W
12,024
4,295
0
2,142
8,900
3,435
1,528
4,638
4,262
0
55,272
L
Fenrir
Jig59
Fenrir
3,590
573
0
375
14,701
5,606
0
7,024
7,677
3,677
10,288
W
Sun Wukong
RoyalMarnix
Sun Wukong
10,356
1,886
0
3,111
13,037
9,415
300
4,557
8,480
0
36,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,364
Gold Earned
26,778
175
Minions Killed
108
0
Camps Cleared
0
746,763
Distance Traveled
621,113
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,394
723
69
5
0
213,792
0
W
Anubis
11,521
886
60
5
0
227,997
6
L
Tyr
8,830
679
19
1
0
205,907
2
W
Anhur
11,501
885
84
6
0
256,500
0
L
Fenrir
8,554
658
20
2
0
201,414
0
W
Sun Wukong
10,342
796
31
2
0
262,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role