Player Matchup

Bacchus
Bacchus
GamaGato_
Bacchus
Level 25
God Stats
9W - 16L
1,363 SR
Queue Stats
10W - 27L
1,202 Elo+
Party 1
Neith
Neith
IGOR_PERONI
Neith
Level 104
God Stats
2W - 6L
1,232 SR
Queue Stats
74W - 102L
1,268 Elo+
Party 1
Surtr
Surtr
Luizaum9080
Surtr
Level 22
God Stats
1W - 4L
1,242 SR
Queue Stats
65W - 111L
1,211 Elo+
Party 1
Charybdis
Charybdis
NoSsyllaH
Charybdis
Level 24
God Stats
1W - 2L
1,199 SR
Queue Stats
104W - 132L
1,267 Elo+
Party 1
Poseidon
Poseidon
VNandoH
Poseidon
Level 18
God Stats
1W - 2L
1,457 SR
Queue Stats
77W - 135L
1,100 Elo+
Party 1
Team Averages
Level 39
1,299 SR
1,210 Elo+

VS

Team Averages
Level 69
1,342 SR
1,422 Elo+
Tyr
Tyr
HeyySiri--
Tyr
Level 89
God Stats
2W - 2L
1,238 SR
Queue Stats
114W - 138L
1,418 Elo+
Solo
Baron Samedi
Baron Samedi
Midobatsu
Baron Samedi
Level 37
God Stats
12W - 7L
1,485 SR
Queue Stats
86W - 96L
1,377 Elo+
Solo
Fenrir
Fenrir
QUEEN-OF-GC
Fenrir
Level 69
God Stats
7W - 10L
1,233 SR
Queue Stats
332W - 342L
1,408 Elo+
Solo
Amaterasu
Amaterasu
packersfan360
Amaterasu
Level 65
God Stats
5W - 4L
1,209 SR
Queue Stats
100W - 91L
1,450 Elo+
Solo
Charybdis
Charybdis
silverVenum532
Charybdis
Level 86
God Stats
56W - 51L
1,543 SR
Queue Stats
327W - 317L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GamaGato_
Bacchus
10
0 / 2 / 1
6,370
425
3,453
10,789
9,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 0 / 1
7,311
487
7,169
5,871
2,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 1
6,801
453
4,331
9,140
7,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Charybdis
NoSsyllaH
Charybdis
13
2 / 2 / 3
7,904
527
6,380
11,922
4,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
VNandoH
Poseidon
11
1 / 4 / 0
6,525
435
2,185
8,024
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
8,270
551
3,826
10,337
9,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Midobatsu
Baron Samedi
14
4 / 0 / 3
8,471
565
9,572
6,341
3,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
12
1 / 4 / 4
7,080
472
5,882
11,309
4,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
packersfan360
Amaterasu
14
1 / 0 / 1
8,273
552
5,479
10,601
6,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charybdis
silverVenum532
Charybdis
14
0 / 1 / 0
8,338
556
5,522
9,269
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
4
Kills
9
9
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
GamaGato_
Bacchus
0
2
1
0.25
W
3
0
4
5
L
0
0
1
0.5
L
1
1
1
1.5
W
Baron Samedi
Midobatsu
Baron Samedi
4
0
3
5.5
L
Charybdis
NoSsyllaH
Charybdis
2
2
3
1.75
W
Fenrir
1
4
4
0.75
L
Poseidon
VNandoH
Poseidon
1
4
0
0.25
W
Amaterasu
packersfan360
Amaterasu
1
0
1
1.5
W
Charybdis
silverVenum532
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,518
Damage
30,281
45,746
Taken
47,857
26,523
Mitigated
27,793
8,362
Healing
20,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
GamaGato_
Bacchus
3,453
61
229
2,447
10,789
9,398
0
3,498
7,075
18,248
0
W
3,826
507
0
3,585
10,337
9,359
96
1,553
8,784
0
24,373
L
7,169
1,537
0
1,792
5,871
2,597
0
0
5,871
0
70,029
L
4,331
1,911
0
1,230
9,140
7,548
0
0
9,140
771
28,185
W
Baron Samedi
Midobatsu
Baron Samedi
9,572
135
1,145
2,527
6,341
3,218
0
1,984
4,357
56,948
0
L
Charybdis
NoSsyllaH
Charybdis
6,380
3,185
0
2,056
11,922
4,427
274
1,476
10,324
0
72,825
W
Fenrir
5,882
1,153
0
2,232
11,309
4,576
0
932
10,309
0
43,780
L
Poseidon
VNandoH
Poseidon
2,185
50
0
608
8,024
2,553
0
3,943
3,764
40,419
0
W
Amaterasu
packersfan360
Amaterasu
5,479
2,314
0
5,629
10,601
6,986
264
56
10,116
0
51,661
W
Charybdis
silverVenum532
Charybdis
5,522
2,974
0
5,272
9,269
3,654
1,065
1,169
8,100
0
73,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,911
Gold Earned
40,432
353
Minions Killed
424
0
Camps Cleared
0
1,470,680
Distance Traveled
1,562,303
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,370
425
28
2
0
319,554
4
W
Tyr
8,270
551
38
3
0
339,039
0
L
Neith
7,311
487
118
8
0
303,943
0
L
Surtr
6,801
453
50
3
0
295,850
0
W
Baron Samedi
8,471
565
100
7
0
263,759
0
L
Charybdis
7,904
527
98
7
0
280,633
3
W
Fenrir
7,080
472
55
4
0
352,076
0
L
Poseidon
6,525
435
59
4
0
270,700
9
W
Amaterasu
8,273
552
91
6
0
339,697
0
W
Charybdis
8,338
556
140
9
0
267,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role