Player Matchup

Da Ji
Da Ji
BoltBoogie
Da Ji
Level 29
God Stats
3W - 5L
1,428 SR
Queue Stats
45W - 43L
1,340 Elo+
Party 1
Ganesha
Ganesha
DarthEnvis
Ganesha
Level 21
God Stats
2W - 4L
1,595 SR
Queue Stats
50W - 73L
1,442 Elo+
Party 1
Medusa
Medusa
MaisterZ
Medusa
Level 159
God Stats
12W - 8L
1,728 SR
Queue Stats
228W - 185L
1,644 Elo+
Party 1
Nu Wa
Nu Wa
SpyroPL
Nu Wa
Level 62
God Stats
2W - 4L
1,578 SR
Queue Stats
5W - 8L
1,343 Elo+
Party 1
Arachne
Arachne
that-boys-a-liar
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,405 Elo+
Party 1
Team Averages
Level 58
1,566 SR
1,435 Elo+

VS

Team Averages
Level 81
1,473 SR
1,426 Elo+
Mercury
Mercury
Binduni
Mercury
Level 158
God Stats
1W - 7L
1,262 SR
Queue Stats
388W - 403L
1,520 Elo+
Party 3
Hera
Hera
BusenBeate
Hera
Level 16
God Stats
5W - 6L
1,260 SR
Queue Stats
55W - 83L
1,308 Elo+
Party 2
Charon
Charon
NuteIIahoden
Charon
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,442 Elo+
Solo
Hachiman
Hachiman
SUCUNI
Hachiman
Level 147
God Stats
4W - 2L
1,845 SR
Queue Stats
205W - 201L
1,555 Elo+
Party 3
Merlin
Merlin
Selimah
Merlin
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 79L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
5 / 0 / 10
8,127
813
4,535
5,637
2,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ganesha
DarthEnvis
Ganesha
14
0 / 1 / 15
8,360
836
5,087
9,191
8,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
MaisterZ
Medusa
17
11 / 3 / 8
9,901
990
21,135
11,725
5,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
SpyroPL
Nu Wa
16
6 / 0 / 12
8,841
884
11,476
4,540
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 1 / 8
8,748
875
5,660
8,700
5,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Binduni
Mercury
14
4 / 7 / 1
7,970
797
7,136
12,734
5,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 4 / 1
6,331
633
3,956
5,004
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
13
0 / 5 / 3
6,759
676
6,594
12,424
10,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
SUCUNI
Hachiman
14
1 / 6 / 1
7,357
736
6,433
13,677
5,373
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
Selimah
Merlin
12
0 / 6 / 2
6,643
664
3,578
9,681
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
13
28
Kills
5
5
Deaths
28
53
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
Binduni
Mercury
4
7
1
0.64
W
Da Ji
5
0
10
10
L
0
4
1
0.13
W
Ganesha
DarthEnvis
Ganesha
0
1
15
7.5
W
Medusa
MaisterZ
Medusa
11
3
8
5
L
Charon
0
5
3
0.3
L
Hachiman
SUCUNI
Hachiman
1
6
1
0.25
L
Merlin
Selimah
Merlin
0
6
2
0.17
W
Nu Wa
SpyroPL
Nu Wa
6
0
12
12
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,893
Damage
27,697
39,793
Taken
53,520
24,187
Mitigated
26,394
8,555
Healing
4,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Binduni
Mercury
7,136
4,391
0
505
12,734
5,280
0
3,775
8,959
0
19,659
W
Da Ji
4,535
1,346
0
250
5,637
2,984
1,114
2,339
3,177
0
7,957
L
3,956
926
0
210
5,004
1,710
0
2,365
2,639
13,060
0
W
Ganesha
DarthEnvis
Ganesha
5,087
226
107
1,328
9,191
8,205
381
3,812
5,093
15,778
0
W
Medusa
MaisterZ
Medusa
21,135
10,692
0
3,406
11,725
5,718
1,671
3,729
7,733
0
56,204
L
Charon
6,594
1,188
0
1,142
12,424
10,385
0
4,288
8,136
16,165
0
L
Hachiman
SUCUNI
Hachiman
6,433
3,595
0
2,680
13,677
5,373
0
3,197
10,480
0
29,877
L
Merlin
Selimah
Merlin
3,578
35
0
72
9,681
3,646
0
2,938
6,743
20,182
0
W
Nu Wa
SpyroPL
Nu Wa
11,476
3,755
0
500
4,540
1,855
2,087
823
3,717
31,461
0
W
5,660
4,258
0
2,964
8,700
5,425
196
2,683
5,945
0
27,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,977
Gold Earned
35,060
218
Minions Killed
154
0
Camps Cleared
0
1,125,890
Distance Traveled
892,191
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,970
797
32
3
0
214,898
0
W
Da Ji
8,127
813
17
2
0
244,799
0
L
Hera
6,331
633
20
2
0
167,853
0
W
Ganesha
8,360
836
4
0
0
220,734
8
W
Medusa
9,901
990
88
9
0
211,706
0
L
Charon
6,759
676
20
2
0
177,244
0
L
Hachiman
7,357
736
43
4
0
152,711
0
L
Merlin
6,643
664
39
4
0
179,485
0
W
Nu Wa
8,841
884
58
6
0
221,043
0
W
Arachne
8,748
875
51
5
0
227,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role