Player Matchup

Danzaburou
Danzaburou
BrreakfastBandit
Danzaburou
Level 146
God Stats
2W - 2L
1,721 SR
Queue Stats
215W - 216L
1,544 Elo+
Solo
Cliodhna
Cliodhna
EmeraldKnave
Cliodhna
Level 99
God Stats
1W - 1L
1,564 SR
Queue Stats
16W - 26L
1,439 Elo+
Party 2
Agni
Agni
MASHOGA
Agni
Level 158
God Stats
4W - 6L
1,696 SR
Queue Stats
621W - 567L
1,512 Elo+
Solo
Geb
Geb
Mush53
Geb
Level 28
God Stats
0W - 2L
1,203 SR
Queue Stats
7W - 9L
1,336 Elo+
Party 2
Nike
Nike
Ninjadfool
Nike
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 96L
1,575 Elo+
Solo
Team Averages
Level 116
1,537 SR
1,481 Elo+

VS

Team Averages
Level 133
1,582 SR
1,536 Elo+
Arachne
Arachne
AurumScoob
Arachne
Level 135
God Stats
3W - 3L
1,724 SR
Queue Stats
97W - 107L
1,532 Elo+
Solo
Raijin
Raijin
Gain Garbo
Raijin
Level 159
God Stats
7W - 0L
1,446 SR
Queue Stats
287W - 308L
1,457 Elo+
Party 1
Osiris
Osiris
GinyuSpecial
Osiris
Level 159
God Stats
10W - 12L
1,450 SR
Queue Stats
331W - 352L
1,486 Elo+
Party 1
Apollo
Apollo
Tootwin
Apollo
Level 147
God Stats
5W - 0L
1,551 SR
Queue Stats
143W - 97L
1,675 Elo+
Solo
Baron Samedi
Baron Samedi
UberStrike
Baron Samedi
Level 65
God Stats
5W - 2L
1,738 SR
Queue Stats
197W - 196L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrreakfastBandit
Danzaburou
10
0 / 1 / 1
6,269
522
2,765
8,147
3,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
EmeraldKnave
Cliodhna
10
1 / 3 / 4
6,131
511
3,908
9,803
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
MASHOGA
Agni
14
3 / 1 / 0
7,386
616
9,585
7,122
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
Mush53
Geb
9
0 / 2 / 3
5,848
487
1,341
6,190
4,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
3 / 6 / 0
7,249
604
7,158
17,251
12,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AurumScoob
Arachne
12
2 / 0 / 4
7,201
600
1,408
7,063
2,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Raijin
Gain Garbo
Raijin
13
2 / 2 / 3
7,775
648
5,966
8,165
2,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
13
3 / 3 / 3
7,514
626
11,590
15,023
11,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Tootwin
Apollo
14
5 / 0 / 0
8,063
672
7,755
4,316
1,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
UberStrike
Baron Samedi
11
1 / 2 / 5
6,806
567
4,086
9,776
8,827
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
13
13
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
AurumScoob
Arachne
2
0
4
4
L
Danzaburou
BrreakfastBandit
Danzaburou
0
1
1
0.5
L
Cliodhna
EmeraldKnave
Cliodhna
1
3
4
1
W
Raijin
Gain Garbo
Raijin
2
2
3
1.75
W
Osiris
3
3
3
1.5
L
Agni
MASHOGA
Agni
3
1
0
3
L
Geb
Mush53
Geb
0
2
3
0.75
L
3
6
0
0.5
W
Apollo
Tootwin
Apollo
5
0
0
5
W
Baron Samedi
UberStrike
Baron Samedi
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,757
Damage
30,805
48,513
Taken
44,343
26,621
Mitigated
27,706
11,020
Healing
17,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AurumScoob
Arachne
1,408
1,072
0
1,717
7,063
2,639
360
317
6,746
0
46,835
L
Danzaburou
BrreakfastBandit
Danzaburou
2,765
1,025
0
3,259
8,147
3,078
0
941
7,206
0
53,581
L
Cliodhna
EmeraldKnave
Cliodhna
3,908
839
0
2,916
9,803
3,497
0
815
8,970
29
28,247
W
Raijin
Gain Garbo
Raijin
5,966
726
0
1,815
8,165
2,757
336
5,792
2,373
63,712
0
W
Osiris
11,590
4,639
0
7,110
15,023
11,631
0
1,183
13,840
0
63,081
L
Agni
MASHOGA
Agni
9,585
1,079
0
896
7,122
2,821
0
4,040
2,872
71,156
0
L
Geb
Mush53
Geb
1,341
175
0
909
6,190
4,545
0
2,383
3,751
7,213
0
L
7,158
1,638
0
3,040
17,251
12,680
0
2,367
14,840
135
49,628
W
Apollo
Tootwin
Apollo
7,755
5,346
0
2,817
4,316
1,852
76
322
3,994
0
71,464
W
Baron Samedi
UberStrike
Baron Samedi
4,086
627
599
3,577
9,776
8,827
81
3,476
6,300
21,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,883
Gold Earned
37,359
345
Minions Killed
425
0
Camps Cleared
0
1,168,961
Distance Traveled
1,191,810
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,201
600
79
7
0
282,142
5
L
Danzaburou
6,269
522
93
8
0
205,586
2
L
Cliodhna
6,131
511
61
5
0
260,766
3
W
Raijin
7,775
648
125
10
0
233,309
1
W
Osiris
7,514
626
82
7
0
213,964
0
L
Agni
7,386
616
111
9
0
243,086
2
L
Geb
5,848
487
8
1
0
247,793
3
L
Nike
7,249
604
72
6
0
211,730
2
W
Apollo
8,063
672
122
10
0
229,778
1
W
Baron Samedi
6,806
567
17
1
0
232,617
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role