Player Matchup

Hel
Hel
 
Hel
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
 
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
EquiveN
Shiva
Level 75
God Stats
3W - 1L
1,706 SR
Queue Stats
88W - 74L
1,527 Elo+
Party 1
Bastet
Bastet
MDK_L1PE-_-
Bastet
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Raijin
Raijin
nikeboysportz
Raijin
Level 138
God Stats
4W - 5L
1,516 SR
Queue Stats
403W - 415L
1,548 Elo+
Party 3
Team Averages
Level 106
1,544 SR
1,515 Elo+

VS

Team Averages
Level 142
1,544 SR
1,433 Elo+
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Batousai1
Zhong Kui
Level 143
God Stats
3W - 2L
1,699 SR
Queue Stats
107W - 125L
1,355 Elo+
Party 2
Sylvanus
Sylvanus
KiaChan
Sylvanus
Level 149
God Stats
1W - 1L
1,686 SR
Queue Stats
181W - 184L
1,383 Elo+
Party 2
Susano
Susano
vrgamerSE
Susano
Level 126
God Stats
5W - 15L
1,332 SR
Queue Stats
100W - 102L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
7 / 0 / 1
7,604
760
10,376
8,706
3,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
 
Izanami
11
3 / 2 / 2
6,865
687
5,980
8,303
3,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
EquiveN
Shiva
9
2 / 1 / 6
6,303
630
3,435
7,253
5,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bastet
10
5 / 1 / 4
6,445
645
4,345
7,882
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 1 / 4
6,740
674
5,676
4,009
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 5 / 2
6,202
620
7,111
8,892
3,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ullr
 
Ullr
11
1 / 2 / 0
5,496
550
2,736
8,107
2,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
Batousai1
Zhong Kui
9
0 / 7 / 0
5,184
518
6,725
13,044
8,647
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
KiaChan
Sylvanus
8
0 / 2 / 0
4,858
486
2,964
8,385
5,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Susano
vrgamerSE
Susano
11
2 / 2 / 2
6,211
621
2,601
8,178
2,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
18
Kills
5
5
Deaths
18
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
7
0
1
7.5
W
Izanami
 
Izanami
3
2
2
2
L
Sol
 
Sol
2
5
2
0.6
L
Ullr
 
Ullr
1
2
0
0.5
L
Zhong Kui
Batousai1
Zhong Kui
0
7
0
0
W
Shiva
EquiveN
Shiva
2
1
6
5
L
Sylvanus
KiaChan
Sylvanus
0
2
0
0
W
Bastet
5
1
4
7
W
1
1
4
3
L
Susano
vrgamerSE
Susano
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,812
Damage
22,137
36,153
Taken
46,606
17,377
Mitigated
23,110
13,731
Healing
16,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,376
1,253
293
7,079
8,706
3,601
52
6,587
2,119
61,396
0
W
Izanami
 
Izanami
5,980
4,459
0
1,583
8,303
3,747
200
4,450
3,853
0
59,988
L
Sol
 
Sol
7,111
3,507
0
3,043
8,892
3,485
1,034
0
8,892
36,467
7,674
L
Ullr
 
Ullr
2,736
1,013
0
751
8,107
2,931
0
4,229
3,878
0
41,504
L
Zhong Kui
Batousai1
Zhong Kui
6,725
1,083
55
4,126
13,044
8,647
0
7,470
5,574
38,142
0
W
Shiva
EquiveN
Shiva
3,435
642
0
2,124
7,253
5,834
0
3,154
4,099
0
15,348
L
Sylvanus
KiaChan
Sylvanus
2,964
926
757
3,796
8,385
5,158
0
3,588
4,797
18,040
0
W
Bastet
4,345
1,471
0
1,852
7,882
2,917
0
1,838
6,044
0
37,345
W
5,676
1,017
0
800
4,009
1,278
0
76
3,933
60,761
0
L
Susano
vrgamerSE
Susano
2,601
476
0
3,744
8,178
2,889
0
765
7,413
0
36,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,957
Gold Earned
27,951
388
Minions Killed
312
0
Camps Cleared
0
1,085,344
Distance Traveled
972,249
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,604
760
108
11
0
216,341
0
W
Izanami
6,865
687
105
11
0
206,458
0
L
Sol
6,202
620
83
8
0
185,539
3
L
Ullr
5,496
550
75
8
0
205,219
2
L
Zhong Kui
5,184
518
54
5
0
177,232
2
W
Shiva
6,303
630
17
2
0
235,085
0
L
Sylvanus
4,858
486
27
3
0
175,291
5
W
Bastet
6,445
645
55
6
0
230,442
0
W
Raijin
6,740
674
103
10
0
197,018
0
L
Susano
6,211
621
73
7
0
228,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role