Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
FragYeti
Thanatos
Level 36
God Stats
23W - 29L
1,424 SR
Queue Stats
69W - 88L
1,410 Elo+
Party 3
Neith
Neith
Heldigrad
Neith
Level 57
God Stats
10W - 14L
1,507 SR
Queue Stats
11W - 15L
1,493 Elo+
Party 3
Chaac
Chaac
ilpaco23
Chaac
Level 24
God Stats
3W - 5L
1,355 SR
Queue Stats
37W - 56L
1,380 Elo+
Party 3
Ymir
Ymir
vieruu
Ymir
Level 78
God Stats
16W - 20L
1,465 SR
Queue Stats
63W - 82L
1,443 Elo+
Party 3
Team Averages
Level 60
1,450 SR
1,445 Elo+

VS

Team Averages
Level 133
1,457 SR
1,503 Elo+
Charon
Charon
 
Charon
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ElDirkO000
Neith
Level 129
God Stats
2W - 8L
1,552 SR
Queue Stats
84W - 72L
1,406 Elo+
Solo
Scylla
Scylla
Madde
Scylla
Level 105
God Stats
2W - 10L
1,304 SR
Queue Stats
97W - 81L
1,588 Elo+
Party 2
Thanatos
Thanatos
MrPink01081983
Thanatos
Level 127
God Stats
23W - 23L
1,502 SR
Queue Stats
322W - 308L
1,458 Elo+
Party 1
Bakasura
Bakasura
Ollii
Bakasura
Level 110
God Stats
5W - 9L
1,423 SR
Queue Stats
137W - 121L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
3 / 1 / 1
7,449
573
4,612
5,383
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Thanatos
FragYeti
Thanatos
12
3 / 3 / 0
7,131
549
6,832
11,835
4,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
Heldigrad
Neith
11
0 / 3 / 2
6,454
496
4,016
8,169
3,089
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
ilpaco23
Chaac
14
4 / 0 / 1
8,800
677
9,087
8,705
6,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
vieruu
Ymir
10
1 / 2 / 2
6,266
482
2,826
7,534
6,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
1 / 0 / 3
7,020
540
1,863
6,107
5,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
12
2 / 1 / 2
7,258
558
7,475
6,535
2,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Madde
Scylla
13
2 / 2 / 0
6,864
528
4,483
6,453
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
12
2 / 4 / 0
6,468
498
4,785
13,402
5,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
Ollii
Bakasura
12
2 / 4 / 0
6,869
528
3,712
12,501
5,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
11
Kills
9
9
Deaths
11
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
3
1
1
3.5
L
Charon
 
Charon
1
0
3
2.5
L
Neith
2
1
2
3
W
Thanatos
FragYeti
Thanatos
3
3
0
1
W
Neith
Heldigrad
Neith
0
3
2
0.33
L
Scylla
Madde
Scylla
2
2
0
1
L
Thanatos
2
4
0
0.5
L
Bakasura
Ollii
Bakasura
2
4
0
0.5
W
Chaac
ilpaco23
Chaac
4
0
1
4.5
W
Ymir
vieruu
Ymir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,373
Damage
22,318
41,626
Taken
44,998
22,753
Mitigated
20,724
14,322
Healing
16,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
4,612
343
0
731
5,383
1,847
0
2,387
2,721
54,786
0
L
Charon
 
Charon
1,863
283
0
2,235
6,107
5,357
0
2,149
3,958
23,215
102
L
Neith
7,475
2,565
0
2,142
6,535
2,638
687
1,087
5,448
0
59,675
W
Thanatos
FragYeti
Thanatos
6,832
1,976
0
9,188
11,835
4,229
0
1,465
10,309
0
44,528
W
Neith
Heldigrad
Neith
4,016
1,854
0
1,579
8,169
3,089
21
1,061
7,108
0
42,029
L
Scylla
Madde
Scylla
4,483
553
0
1,655
6,453
1,915
54
1,844
4,609
50,116
0
L
Thanatos
4,785
1,694
0
7,674
13,402
5,415
0
2,119
11,283
0
54,989
L
Bakasura
Ollii
Bakasura
3,712
2,281
0
2,561
12,501
5,399
0
239
12,262
0
23,887
W
Chaac
ilpaco23
Chaac
9,087
1,218
0
2,637
8,705
6,634
392
40
8,140
0
70,847
W
Ymir
vieruu
Ymir
2,826
716
0
187
7,534
6,954
0
1,291
6,243
27,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,100
Gold Earned
34,479
378
Minions Killed
376
0
Camps Cleared
0
1,261,936
Distance Traveled
1,254,753
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,449
573
89
7
0
261,899
1
L
Charon
7,020
540
27
2
0
234,937
0
L
Neith
7,258
558
107
8
0
241,889
1
W
Thanatos
7,131
549
64
5
0
283,571
0
W
Neith
6,454
496
61
5
0
246,111
0
L
Scylla
6,864
528
97
7
0
252,739
4
L
Thanatos
6,468
498
76
6
0
250,865
0
L
Bakasura
6,869
528
69
5
0
274,323
0
W
Chaac
8,800
677
118
9
0
203,890
0
W
Ymir
6,266
482
46
4
0
266,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role