Player Matchup

Hou Yi
Hou Yi
BANSH33 J034525
Hou Yi
Level 157
God Stats
742W - 781L
1,533 SR
Queue Stats
747W - 801L
1,466 Elo+
Solo
Kuzenbo
Kuzenbo
GoldenLucky
Kuzenbo
Level 165
God Stats
238W - 69L
1,854 SR
Queue Stats
1,000W - 300L
1,892 Elo+
Party 1
Persephone
Persephone
RezelMine
Persephone
Level 144
God Stats
21W - 6L
1,795 SR
Queue Stats
856W - 224L
1,914 Elo+
Party 1
Mulan
Mulan
YokotaSan
Mulan
Level 159
God Stats
115W - 19L
1,943 SR
Queue Stats
847W - 253L
1,903 Elo+
Party 1
Sol
Sol
motyappu
Sol
Level 126
God Stats
10W - 4L
1,715 SR
Queue Stats
849W - 264L
1,884 Elo+
Party 1
Team Averages
Level 150
1,768 SR
1,812 Elo+

VS

Team Averages
Level 123
1,444 SR
1,439 Elo+
Arachne
Arachne
Caiub
Arachne
Level 159
God Stats
0W - 1L
1,786 SR
Queue Stats
56W - 54L
1,563 Elo+
Party 2
Cthulhu
Cthulhu
ChickenBIGmac17
Cthulhu
Level 150
God Stats
5W - 9L
1,499 SR
Queue Stats
28W - 40L
1,461 Elo+
Party 2
King Arthur
King Arthur
I S O Jebby
King Arthur
Level 69
God Stats
0W - 6L
1,242 SR
Queue Stats
51W - 53L
1,475 Elo+
Solo
Zeus
Zeus
PoopDroneEatsPoo
Zeus
Level 128
God Stats
1W - 5L
1,194 SR
Queue Stats
534W - 611L
1,397 Elo+
Solo
Chernobog
Chernobog
ThirstyBurrito
Chernobog
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
5,375
1,075
1,174
2,203
773
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
GoldenLucky
Kuzenbo
11
3 / 0 / 6
6,703
1,341
3,797
5,406
5,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
RezelMine
Persephone
11
5 / 0 / 4
7,237
1,447
4,197
1,905
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
YokotaSan
Mulan
11
1 / 0 / 8
5,959
1,192
3,959
3,174
2,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 6
5,840
1,168
4,814
1,504
581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

400

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Caiub
Arachne
10
0 / 2 / 0
5,404
1,081
2,202
5,965
3,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
5,220
1,044
3,102
6,034
4,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
I S O Jebby
King Arthur
9
0 / 1 / 0
5,111
1,022
494
2,309
1,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 0
5,419
1,084
2,907
2,737
990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
ThirstyBurrito
Chernobog
10
0 / 1 / 0
5,307
1,061
2,205
3,117
1,378
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
9
Kills
0
0
Deaths
9
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Arachne
Caiub
Arachne
0
2
0
0
L
0
3
0
0
W
Kuzenbo
GoldenLucky
Kuzenbo
3
0
6
6
L
King Arthur
I S O Jebby
King Arthur
0
1
0
0
L
0
2
0
0
W
Persephone
RezelMine
Persephone
5
0
4
7
L
Chernobog
ThirstyBurrito
Chernobog
0
1
0
0
W
Mulan
YokotaSan
Mulan
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,941
Damage
10,910
14,192
Taken
20,162
10,731
Mitigated
11,818
1,489
Healing
1,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,174
545
0
8
2,203
773
0
564
1,489
0
8,654
L
Arachne
Caiub
Arachne
2,202
1,378
0
661
5,965
3,292
0
3,846
1,924
0
8,258
L
3,102
225
0
216
6,034
4,902
0
4,332
1,508
12,354
0
W
Kuzenbo
GoldenLucky
Kuzenbo
3,797
1,437
0
458
5,406
5,880
0
2,345
2,855
7,649
38
L
King Arthur
I S O Jebby
King Arthur
494
27
170
692
2,309
1,256
0
1,297
939
0
1,803
L
2,907
27
0
0
2,737
990
0
1,747
913
14,793
0
W
Persephone
RezelMine
Persephone
4,197
100
0
0
1,905
687
0
1,077
678
19,469
0
L
Chernobog
ThirstyBurrito
Chernobog
2,205
1,220
0
165
3,117
1,378
0
1,398
1,638
0
12,671
W
Mulan
YokotaSan
Mulan
3,959
323
0
425
3,174
2,810
0
1,081
2,049
0
7,619
W
4,814
1,944
0
598
1,504
581
0
459
962
17,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,114
Gold Earned
26,461
133
Minions Killed
107
5
Camps Cleared
4
502,775
Distance Traveled
401,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,375
1,075
22
4
0
88,360
0
L
Arachne
5,404
1,081
25
5
2
96,651
0
L
Cthulhu
5,220
1,044
20
4
0
97,403
0
W
Kuzenbo
6,703
1,341
6
1
1
96,382
0
L
King Arthur
5,111
1,022
2
0
1
26,569
0
L
Zeus
5,419
1,084
39
8
1
87,461
0
W
Persephone
7,237
1,447
44
9
1
105,129
0
L
Chernobog
5,307
1,061
21
4
0
93,782
0
W
Mulan
5,959
1,192
12
2
2
105,432
0
W
Sol
5,840
1,168
49
10
1
107,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role