Player Matchup

Heimdallr
Heimdallr
Diamond V
ObtainAGrasp
Heimdallr
Diamond V
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 26L
2,129 MMR
Solo
Janus
Janus
Diamond IV
Sandvik5
Janus
Diamond IV
Level 143
God Stats
1W - 6L
1,560 SR
Queue Stats
292W - 277L
2,172 MMR
Solo
Geb
Geb
Diamond IV
SoaRNova
Geb
Diamond IV
Level 85
God Stats
17W - 9L
1,805 SR
Queue Stats
187W - 162L
2,191 MMR
Party 1
Hades
Hades
Masters
astraless
Hades
Masters
Level 61
God Stats
0W - 4L
1,280 SR
Queue Stats
176W - 168L
2,169 MMR
Solo
Thor
Thor
Platinum II
zzzaknoun
Thor
Platinum II
Level 141
God Stats
0W - 2L
1,644 SR
Queue Stats
60W - 49L
2,155 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 95
1,558 SR
2,163 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,560 SR
2,162 MMR
Raijin
Raijin
Diamond IV
BoyGirlsAreRad
Raijin
Diamond IV
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 190L
2,191 MMR
Solo
Charon
Charon
Diamond V
DoomedSauce1509
Charon
Diamond V
Level 154
God Stats
10W - 7L
1,228 SR
Queue Stats
206W - 166L
2,070 MMR
Party 2
Surtr
Surtr
Masters
Jayswervy
Surtr
Masters
Level 177
God Stats
8W - 9L
1,529 SR
Queue Stats
1,165W - 1,142L
2,177 MMR
Party 2
Anhur
Anhur
Diamond II
SakSZN
Anhur
Diamond II
Level 162
God Stats
3W - 7L
1,562 SR
Queue Stats
188W - 158L
2,175 MMR
Solo
He Bo
He Bo
Diamond II
Woyr
He Bo
Diamond II
Level 125
God Stats
16W - 3L
1,982 SR
Queue Stats
155W - 143L
2,195 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ObtainAGrasp
Heimdallr
14
2 / 4 / 3
8,263
551
7,728
12,954
5,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Sandvik5
Janus
12
0 / 3 / 1
7,060
471
6,570
8,233
3,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 2
7,173
478
5,073
15,912
15,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
astraless
Hades
12
3 / 6 / 3
7,975
532
4,930
19,512
8,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
13
3 / 3 / 0
7,509
501
4,741
11,975
4,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
AresCabrakanChernobogThoth

VS

Bans
Ao KuangSusanoPeleSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 6
9,986
666
14,453
8,431
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 9
8,744
583
6,881
11,982
8,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
Jayswervy
Surtr
16
2 / 0 / 3
9,863
658
5,721
9,610
5,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
SakSZN
Anhur
15
4 / 4 / 4
9,737
649
11,028
12,950
5,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

He Bo
Woyr
He Bo
15
7 / 2 / 5
9,727
648
14,230
9,002
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
9
Kills
20
20
Deaths
9
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
3
2
9
3.75
W
Surtr
Jayswervy
Surtr
2
0
3
3.5
L
Heimdallr
ObtainAGrasp
Heimdallr
2
4
3
0.88
W
Anhur
SakSZN
Anhur
4
4
4
1.5
L
Janus
Sandvik5
Janus
0
3
1
0.17
L
1
4
2
0.5
W
He Bo
Woyr
He Bo
7
2
5
4.75
L
Hades
astraless
Hades
3
6
3
0.75
L
Thor
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,042
Damage
52,313
68,586
Taken
51,975
36,798
Mitigated
26,862
17,477
Healing
19,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,453
1,564
0
492
8,431
4,010
0
4,359
3,823
108,552
0
W
6,881
1,301
2,386
3,924
11,982
8,427
46
4,843
6,983
16,295
0
W
Surtr
Jayswervy
Surtr
5,721
2,055
0
3,665
9,610
5,891
206
1,795
7,809
1,669
79,107
L
Heimdallr
ObtainAGrasp
Heimdallr
7,728
4,202
0
4,633
12,954
5,227
0
3,755
9,199
0
67,978
W
Anhur
SakSZN
Anhur
11,028
7,729
0
5,579
12,950
5,223
539
2,188
10,762
0
86,333
L
Janus
Sandvik5
Janus
6,570
238
0
500
8,233
3,009
0
6,028
2,205
57,582
0
L
5,073
328
0
3,859
15,912
15,190
0
9,540
6,372
25,288
0
W
He Bo
Woyr
He Bo
14,230
789
0
3,160
9,002
3,311
28
3,289
5,559
84,950
1,541
L
Hades
astraless
Hades
4,930
1,025
99
7,969
19,512
8,852
0
10,337
9,175
57,156
0
L
Thor
4,741
1,601
0
417
11,975
4,520
0
5,655
6,320
0
55,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,980
Gold Earned
48,057
472
Minions Killed
555
0
Camps Cleared
0
1,569,219
Distance Traveled
1,553,776
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,986
666
168
11
0
312,599
0
W
Charon
8,744
583
7
0
0
318,823
0
W
Surtr
9,863
658
123
8
0
296,539
1
L
Heimdallr
8,263
551
131
9
0
279,536
6
W
Anhur
9,737
649
132
9
0
271,876
1
L
Janus
7,060
471
112
7
0
330,456
6
L
Geb
7,173
478
26
2
0
324,631
0
W
He Bo
9,727
648
125
8
0
353,939
0
L
Hades
7,975
532
117
8
0
282,809
0
L
Thor
7,509
501
86
6
0
351,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role