Player Matchup

Xbalanque
Xbalanque
Gold V
BMellyy
Xbalanque
Gold V
Level 147
God Stats
21W - 9L
1,698 SR
Queue Stats
150W - 136L
1,421 MMR
Party 2
Athena
Athena
Gold IV
FSOxMIL
Athena
Gold IV
Level 144
God Stats
7W - 4L
1,665 SR
Queue Stats
302W - 297L
1,358 MMR
Party 1
Hades
Hades
Platinum III
Kr36Kev
Hades
Platinum III
Level 146
God Stats
43W - 32L
1,721 SR
Queue Stats
287W - 276L
1,691 MMR
Party 1
Ne Zha
Ne Zha
Gold II
Wheres Dope
Ne Zha
Gold II
Level 153
God Stats
1W - 0L
1,501 SR
Queue Stats
65W - 63L
1,518 MMR
Solo
Jormungandr
Jormungandr
Gold I
yungcheezy81yun
Jormungandr
Gold I
Level 106
God Stats
13W - 17L
1,530 SR
Queue Stats
353W - 333L
1,534 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,623 SR
1,504 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 159
1,570 SR
1,499 MMR
Sol
Sol
Gold IV
DarkSaiyan70
Sol
Gold IV
Level 164
God Stats
15W - 21L
1,464 SR
Queue Stats
468W - 494L
1,476 MMR
Solo
Odin
Odin
Platinum V
IncrEDDIEble
Odin
Platinum V
Level 163
God Stats
5W - 6L
1,603 SR
Queue Stats
416W - 429L
1,488 MMR
Solo
Chang'e
Chang'e
Gold IV
Trompyy
Chang'e
Gold IV
Level 148
God Stats
6W - 7L
1,768 SR
Queue Stats
372W - 378L
1,480 MMR
Solo
Fenrir
Fenrir
Gold III
boricualife9
Fenrir
Gold III
Level 159
God Stats
11W - 15L
1,546 SR
Queue Stats
275W - 273L
1,529 MMR
Solo
Thoth
Thoth
Gold III
ºLucas
Thoth
Gold III
Level 159
God Stats
3W - 4L
1,470 SR
Queue Stats
161W - 156L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BMellyy
Xbalanque
20
8 / 0 / 3
13,510
711
15,380
13,927
6,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
FSOxMIL
Athena
15
1 / 1 / 14
10,978
578
6,850
17,742
19,346
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
Kr36Kev
Hades
17
7 / 1 / 6
11,990
631
11,931
15,653
7,523
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
18
2 / 1 / 8
11,797
621
12,277
15,673
8,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
yungcheezy81yun
Jormungandr
17
6 / 0 / 5
12,768
672
9,415
21,871
22,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
OsirisBastetThanatosLoki

VS

Bans
PeleArachneAo KuangSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 0
9,122
480
7,995
11,643
5,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 3 / 2
8,853
466
6,699
19,404
20,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Trompyy
Chang'e
14
0 / 10 / 1
8,835
465
7,118
19,112
6,935
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
14
2 / 5 / 1
8,796
463
8,474
19,425
8,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
ºLucas
Thoth
11
1 / 1 / 0
7,843
413
5,158
5,179
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
24
Kills
3
3
Deaths
24
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BMellyy
Xbalanque
8
0
3
9.5
L
0
5
0
0
W
Athena
FSOxMIL
Athena
1
1
14
8
L
0
3
2
0.33
W
Hades
Kr36Kev
Hades
7
1
6
10
L
Chang'e
Trompyy
Chang'e
0
10
1
0.05
W
Ne Zha
2
1
8
6
L
Fenrir
2
5
1
0.5
W
Jormungandr
yungcheezy81yun
Jormungandr
6
0
5
8.5
L
Thoth
ºLucas
Thoth
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,853
Damage
35,444
84,866
Taken
74,763
64,556
Mitigated
42,842
37,284
Healing
13,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BMellyy
Xbalanque
15,380
7,439
0
8,526
13,927
6,522
10,078
3,935
9,992
0
136,257
L
7,995
1,725
0
2,713
11,643
5,022
343
2,984
8,659
77,173
9,597
W
Athena
FSOxMIL
Athena
6,850
1,923
0
4,756
17,742
19,346
375
6,076
11,666
25,070
0
L
6,699
1,349
0
4,136
19,404
20,750
0
9,740
9,664
3,439
35,381
W
Hades
Kr36Kev
Hades
11,931
1,386
2,027
9,337
15,653
7,523
3,754
6,893
8,760
95,087
0
L
Chang'e
Trompyy
Chang'e
7,118
834
360
3,601
19,112
6,935
0
7,060
12,052
66,265
0
W
Ne Zha
12,277
1,436
0
6,290
15,673
8,904
666
3,305
12,368
0
116,927
L
Fenrir
8,474
2,118
0
2,160
19,425
8,529
0
5,808
13,617
0
63,142
W
Jormungandr
yungcheezy81yun
Jormungandr
9,415
2,525
0
6,348
21,871
22,261
2,370
6,207
15,360
84,012
288
L
Thoth
ºLucas
Thoth
5,158
481
0
500
5,179
1,606
0
2,316
2,863
43,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,043
Gold Earned
43,449
633
Minions Killed
480
0
Camps Cleared
0
1,964,443
Distance Traveled
1,670,887
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,510
711
184
10
0
376,489
4
L
Sol
9,122
480
150
8
0
327,515
0
W
Athena
10,978
578
31
2
0
396,808
7
L
Odin
8,853
466
50
3
0
394,691
0
W
Hades
11,990
631
140
7
0
385,620
0
L
Chang'e
8,835
465
99
5
0
320,113
0
W
Ne Zha
11,797
621
132
7
0
436,745
0
L
Fenrir
8,796
463
92
5
0
417,795
0
W
Jormungandr
12,768
672
146
8
0
368,781
2
L
Thoth
7,843
413
89
5
0
210,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role