Player Matchup

Cupid
Cupid
 
Cupid
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DuponStrapon
Atlas
Level 82
God Stats
0W - 2L
1,344 SR
Queue Stats
86W - 82L
1,507 Elo+
Party 1
Janus
Janus
MisterWizard543
Janus
Level 272
God Stats
5W - 7L
1,603 SR
Queue Stats
1,779W - 1,907L
1,468 Elo+
Solo
Sol
Sol
VingadorTox
Sol
Level 128
God Stats
7W - 3L
1,737 SR
Queue Stats
352W - 367L
1,358 Elo+
Solo
Nu Wa
Nu Wa
sam313skunk
Nu Wa
Level 100
God Stats
5W - 7L
1,669 SR
Queue Stats
386W - 373L
1,515 Elo+
Party 1
Team Averages
Level 145
1,571 SR
1,469 Elo+

VS

Team Averages
Level 114
1,473 SR
1,443 Elo+
Discordia
Discordia
 
Discordia
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DreadRowe
Hachiman
Level 112
God Stats
2W - 0L
1,698 SR
Queue Stats
49W - 50L
1,372 Elo+
Solo
Medusa
Medusa
FloppyTubes
Medusa
Level 104
God Stats
1W - 1L
1,317 SR
Queue Stats
31W - 30L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
SunWuKongs7803
Baron Samedi
Level 100
God Stats
7W - 3L
1,513 SR
Queue Stats
513W - 540L
1,323 Elo+
Solo
Cerberus
Cerberus
The1Rainmaker
Cerberus
Level 137
God Stats
2W - 1L
1,339 SR
Queue Stats
116W - 79L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
2 / 7 / 4
7,521
684
5,892
12,162
5,595
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 4 / 7
8,704
791
4,343
12,626
14,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 8 / 6
7,668
697
6,320
11,809
3,939
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 6 / 3
8,441
767
8,211
12,137
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 7
7,267
661
10,459
7,200
2,721
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
4 / 1 / 15
9,771
888
11,146
6,663
3,091
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
DreadRowe
Hachiman
17
6 / 3 / 13
10,030
912
8,209
9,238
4,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
17
16 / 2 / 9
11,160
1,015
16,041
8,594
3,958
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
SunWuKongs7803
Baron Samedi
13
0 / 3 / 17
8,232
748
7,808
9,747
5,107
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
The1Rainmaker
Cerberus
15
2 / 3 / 18
9,584
871
9,259
13,819
15,045
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
100
11
Kills
28
28
Deaths
12
27
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
7
4
0.57
W
Discordia
 
Discordia
4
1
15
11.5
W
Hachiman
DreadRowe
Hachiman
6
3
13
4.17
L
3
4
7
1.63
W
Medusa
16
2
9
10.25
L
1
8
6
0.5
W
Baron Samedi
SunWuKongs7803
Baron Samedi
0
3
17
2.83
W
Cerberus
The1Rainmaker
Cerberus
2
3
18
3.67
L
4
6
3
0.92
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,225
Damage
52,463
55,934
Taken
48,061
31,155
Mitigated
31,709
9,444
Healing
18,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,892
2,429
858
1,454
12,162
5,595
0
4,965
7,197
0
16,854
W
Discordia
 
Discordia
11,146
433
909
777
6,663
3,091
1,665
4,479
2,158
28,255
0
W
Hachiman
DreadRowe
Hachiman
8,209
5,430
0
1,269
9,238
4,508
3,866
6,110
3,104
0
21,918
L
4,343
1,326
744
1,786
12,626
14,255
0
6,423
6,203
9,957
0
W
Medusa
16,041
6,749
1,992
2,548
8,594
3,958
2,267
5,455
3,139
0
28,418
L
6,320
315
142
1,698
11,809
3,939
0
6,416
5,393
14,758
0
W
Baron Samedi
SunWuKongs7803
Baron Samedi
7,808
840
2,748
3,203
9,747
5,107
585
5,422
4,325
15,524
0
W
Cerberus
The1Rainmaker
Cerberus
9,259
570
845
3,898
13,819
15,045
0
7,683
6,002
21,632
0
L
8,211
1,055
208
1,787
12,137
4,645
0
5,241
6,896
17,142
0
L
10,459
2,217
207
560
7,200
2,721
0
5,168
2,032
18,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,601
Gold Earned
48,777
87
Minions Killed
159
0
Camps Cleared
0
824,899
Distance Traveled
995,523
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,521
684
22
2
0
174,369
0
W
Discordia
9,771
888
48
4
0
186,290
0
W
Hachiman
10,030
912
34
3
0
196,591
0
L
Atlas
8,704
791
18
2
0
177,037
0
W
Medusa
11,160
1,015
20
2
0
222,514
0
L
Janus
7,668
697
16
1
0
147,094
0
W
Baron Samedi
8,232
748
15
1
0
174,552
0
W
Cerberus
9,584
871
42
4
0
215,576
0
L
Sol
8,441
767
19
2
0
137,770
0
L
Nu Wa
7,267
661
12
1
0
188,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role