Player Matchup

Neith
Neith
D1arkness7
Neith
Level 77
God Stats
3W - 1L
1,764 SR
Queue Stats
86W - 66L
1,545 Elo+
Solo
Arachne
Arachne
Gothicc Astrid
Arachne
Level 68
God Stats
19W - 18L
1,474 SR
Queue Stats
71W - 99L
1,430 Elo+
Party 1
Jormungandr
Jormungandr
Heavenly Liu
Jormungandr
Level 147
God Stats
22W - 24L
1,586 SR
Queue Stats
347W - 378L
1,379 Elo+
Party 1
Ix Chel
Ix Chel
LingeringShadow1
Ix Chel
Level 126
God Stats
3W - 6L
1,348 SR
Queue Stats
253W - 260L
1,412 Elo+
Party 1
Charon
Charon
SmacketyWhack
Charon
Level 39
God Stats
14W - 17L
1,503 SR
Queue Stats
19W - 33L
1,334 Elo+
Solo
Team Averages
Level 91
1,535 SR
1,420 Elo+

VS

Team Averages
Level 99
1,499 SR
1,451 Elo+
Arachne
Arachne
Elvisaaron
Arachne
Level 148
God Stats
9W - 13L
1,169 SR
Queue Stats
302W - 304L
1,547 Elo+
Solo
Ymir
Ymir
ThirdEYEgree
Ymir
Level 121
God Stats
17W - 14L
1,634 SR
Queue Stats
573W - 563L
1,467 Elo+
Solo
Surtr
Surtr
Varrim
Surtr
Level 47
God Stats
0W - 1L
1,524 SR
Queue Stats
10W - 9L
1,399 Elo+
Solo
Zhong Kui
Zhong Kui
skullcrack316
Zhong Kui
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,414 Elo+
Solo
Charybdis
Charybdis
thebigging4242
Charybdis
Level 90
God Stats
10W - 9L
1,665 SR
Queue Stats
60W - 63L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
2 / 1 / 3
7,916
466
11,634
10,510
3,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 0 / 3
10,004
588
10,011
12,661
5,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Heavenly Liu
Jormungandr
13
2 / 1 / 0
8,524
501
8,241
11,311
10,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
4 / 0 / 3
10,340
608
8,697
8,874
4,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 3
8,041
473
5,110
10,180
6,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Elvisaaron
Arachne
13
0 / 2 / 0
7,645
450
3,560
15,199
6,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 1
6,687
393
4,627
10,816
8,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Surtr
Varrim
Surtr
14
1 / 3 / 0
8,388
493
8,849
16,897
10,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
skullcrack316
Zhong Kui
14
0 / 5 / 0
8,033
473
5,535
10,302
7,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
thebigging4242
Charybdis
12
1 / 4 / 1
7,697
453
10,751
15,177
5,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
16
Kills
3
3
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
2
1
3
3.5
L
Arachne
Elvisaaron
Arachne
0
2
0
0
W
8
0
3
9.5
W
Jormungandr
Heavenly Liu
Jormungandr
2
1
0
2
W
4
0
3
5.5
W
0
1
3
1.5
L
1
2
1
0.75
L
Surtr
Varrim
Surtr
1
3
0
0.33
L
Zhong Kui
skullcrack316
Zhong Kui
0
5
0
0
L
Charybdis
thebigging4242
Charybdis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,693
Damage
33,322
53,536
Taken
68,391
30,833
Mitigated
39,585
16,013
Healing
17,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
11,634
3,814
0
2,947
10,510
3,652
162
2,904
7,606
0
62,189
L
Arachne
Elvisaaron
Arachne
3,560
2,205
94
6,670
15,199
6,695
0
3,803
11,261
0
69,388
W
10,011
7,412
0
3,289
12,661
5,545
1,897
1,683
10,978
0
72,297
W
Jormungandr
Heavenly Liu
Jormungandr
8,241
1,924
0
1,361
11,311
10,695
0
193
11,118
62,545
178
W
8,697
690
657
3,953
8,874
4,027
1,063
3,942
4,932
82,406
0
W
5,110
307
428
3,378
10,180
6,914
0
1,683
8,497
21,173
0
L
4,627
1,078
0
1,863
10,816
8,516
0
3,082
7,678
25,815
0
L
Surtr
Varrim
Surtr
8,849
3,776
0
2,030
16,897
10,841
523
6,439
9,562
539
56,066
L
Zhong Kui
skullcrack316
Zhong Kui
5,535
1,087
0
1,284
10,302
7,810
0
3,930
6,091
67,241
0
L
Charybdis
thebigging4242
Charybdis
10,751
6,861
0
5,570
15,177
5,723
617
3,246
11,929
0
62,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,825
Gold Earned
38,450
519
Minions Killed
449
0
Camps Cleared
0
1,577,664
Distance Traveled
1,573,878
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,916
466
106
6
0
317,833
2
L
Arachne
7,645
450
121
7
0
320,906
4
W
Arachne
10,004
588
109
6
0
365,658
0
W
Jormungandr
8,524
501
119
7
0
201,666
0
W
Ix Chel
10,340
608
174
10
0
342,448
3
W
Charon
8,041
473
11
1
0
350,059
3
L
Ymir
6,687
393
36
2
0
296,860
4
L
Surtr
8,388
493
80
5
0
350,291
0
L
Zhong Kui
8,033
473
112
7
0
301,336
0
L
Charybdis
7,697
453
100
6
0
304,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role