Player Matchup

Raijin
Raijin
DLG Aaron19
Raijin
Level 158
God Stats
10W - 3L
1,616 SR
Queue Stats
323W - 263L
1,541 Elo+
Party 1
Arachne
Arachne
Kenurd
Arachne
Level 157
God Stats
2W - 2L
1,453 SR
Queue Stats
600W - 534L
1,563 Elo+
Solo
Ratatoskr
Ratatoskr
Pequeee01
Ratatoskr
Level 151
God Stats
4W - 1L
1,902 SR
Queue Stats
211W - 157L
1,569 Elo+
Party 1
Aphrodite
Aphrodite
SkidKid96
Aphrodite
Level 155
God Stats
3W - 4L
1,318 SR
Queue Stats
458W - 383L
1,520 Elo+
Solo
Charybdis
Charybdis
firebud
Charybdis
Level 286
God Stats
17W - 14L
1,583 SR
Queue Stats
812W - 726L
1,505 Elo+
Solo
Team Averages
Level 181
1,574 SR
1,539 Elo+

VS

Team Averages
Level 151
1,642 SR
1,547 Elo+
Hou Yi
Hou Yi
FoxeyIV
Hou Yi
Level 138
God Stats
1W - 1L
1,725 SR
Queue Stats
72W - 49L
1,615 Elo+
Solo
Charon
Charon
IzGreed
Charon
Level 159
God Stats
0W - 1L
1,735 SR
Queue Stats
40W - 40L
1,534 Elo+
Solo
Nu Wa
Nu Wa
RenzitoTuTerror
Nu Wa
Level 225
God Stats
66W - 47L
1,682 SR
Queue Stats
786W - 723L
1,576 Elo+
Solo
Arachne
Arachne
SoulStealLOU
Arachne
Level 129
God Stats
7W - 9L
1,472 SR
Queue Stats
226W - 247L
1,516 Elo+
Solo
Sol
Sol
rawmilk
Sol
Level 105
God Stats
3W - 4L
1,597 SR
Queue Stats
278W - 255L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
0 / 1 / 1
5,602
560
3,204
6,654
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Kenurd
Arachne
11
1 / 3 / 2
5,869
587
4,930
11,779
3,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
Pequeee01
Ratatoskr
11
5 / 2 / 0
6,426
643
5,374
7,185
2,585
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
SkidKid96
Aphrodite
9
0 / 0 / 3
5,689
569
1,074
3,590
1,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
firebud
Charybdis
10
1 / 1 / 0
6,110
611
5,456
6,739
2,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FoxeyIV
Hou Yi
3
0 / 1 / 0
3,653
365
1,229
1,981
499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charon
IzGreed
Charon
9
1 / 0 / 1
5,356
536
2,426
6,427
4,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 3 / 0
6,841
684
8,572
7,697
2,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
SoulStealLOU
Arachne
9
1 / 1 / 2
5,318
532
2,487
8,177
2,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
10
2 / 2 / 0
6,280
628
4,884
7,793
2,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
7
Kills
7
7
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
0
1
1
0.5
L
Hou Yi
FoxeyIV
Hou Yi
0
1
0
0
L
Charon
IzGreed
Charon
1
0
1
1.5
W
Arachne
Kenurd
Arachne
1
3
2
0.67
W
Ratatoskr
Pequeee01
Ratatoskr
5
2
0
2.5
L
3
3
0
1
W
Aphrodite
SkidKid96
Aphrodite
0
0
3
1.5
L
Arachne
SoulStealLOU
Arachne
1
1
2
2
W
Charybdis
firebud
Charybdis
1
1
0
1
L
Sol
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,038
Damage
19,598
35,947
Taken
32,075
13,187
Mitigated
12,608
16,083
Healing
13,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
3,204
218
0
750
6,654
2,522
0
3,167
3,487
50,450
0
L
Hou Yi
FoxeyIV
Hou Yi
1,229
844
0
825
1,981
499
0
427
1,554
0
8,103
L
Charon
IzGreed
Charon
2,426
692
0
1,788
6,427
4,369
0
246
6,181
23,114
0
W
Arachne
Kenurd
Arachne
4,930
2,516
0
6,470
11,779
3,904
0
6,956
4,823
0
31,555
W
Ratatoskr
Pequeee01
Ratatoskr
5,374
1,090
0
2,540
7,185
2,585
0
1,782
5,403
0
39,301
L
8,572
3,474
0
2,808
7,697
2,168
0
0
7,697
47,729
1,238
W
Aphrodite
SkidKid96
Aphrodite
1,074
279
2,138
2,214
3,590
1,607
246
1,396
2,194
22,315
0
L
Arachne
SoulStealLOU
Arachne
2,487
1,595
0
3,829
8,177
2,978
0
599
7,578
0
29,623
W
Charybdis
firebud
Charybdis
5,456
2,900
0
1,971
6,739
2,569
0
2,469
4,270
0
52,425
L
Sol
4,884
2,254
0
3,809
7,793
2,594
300
3,006
4,787
47,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,696
Gold Earned
27,448
348
Minions Killed
292
0
Camps Cleared
0
985,853
Distance Traveled
730,009
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,602
560
90
9
0
193,886
0
L
Hou Yi
3,653
365
16
2
0
43,498
0
L
Charon
5,356
536
34
3
0
170,115
0
W
Arachne
5,869
587
55
6
0
201,115
1
W
Ratatoskr
6,426
643
73
7
0
235,643
0
L
Nu Wa
6,841
684
99
10
0
147,323
0
W
Aphrodite
5,689
569
40
4
0
187,608
0
L
Arachne
5,318
532
52
5
0
201,704
0
W
Charybdis
6,110
611
90
9
0
167,601
1
L
Sol
6,280
628
91
9
0
167,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role