Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DarthCharlieHD
Bacchus
Level 152
God Stats
6W - 4L
1,524 SR
Queue Stats
476W - 445L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
GreekGodX GGX
Sun Wukong
Level 34
God Stats
2W - 1L
1,649 SR
Queue Stats
27W - 50L
1,379 Elo+
Solo
He Bo
He Bo
Roric
He Bo
Level 128
God Stats
107W - 100L
1,645 SR
Queue Stats
1,230W - 1,158L
1,543 Elo+
Solo
Danzaburou
Danzaburou
Thommy47
Danzaburou
Level 89
God Stats
5W - 3L
1,463 SR
Queue Stats
102W - 139L
1,361 Elo+
Solo
Team Averages
Level 102
1,556 SR
1,446 Elo+

VS

Team Averages
Level 75
1,451 SR
1,539 Elo+
Izanami
Izanami
Akiraco
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Raijin
Raijin
BronzBear
Raijin
Level 148
God Stats
2W - 3L
1,400 SR
Queue Stats
159W - 160L
1,586 Elo+
Solo
Hou Yi
Hou Yi
DexManGame
Hou Yi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,596 Elo+
Party 1
Chaac
Chaac
ESK00LY
Chaac
Level 18
God Stats
2W - 2L
1,175 SR
Queue Stats
51W - 66L
1,431 Elo+
Solo
Ra
Ra
ItouAya
Ra
Level 187
God Stats
6W - 4L
1,680 SR
Queue Stats
349W - 279L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
4 / 0 / 8
7,726
773
9,185
8,070
4,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 0 / 11
7,785
779
6,828
8,121
9,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
GreekGodX GGX
Sun Wukong
14
4 / 0 / 11
7,990
799
8,357
10,399
8,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Roric
He Bo
15
8 / 0 / 5
8,464
846
14,975
5,193
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Thommy47
Danzaburou
12
0 / 0 / 3
6,756
676
1,327
5,313
2,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Akiraco
Izanami
12
0 / 5 / 0
6,523
652
3,444
9,090
3,309
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
BronzBear
Raijin
13
0 / 3 / 0
6,889
689
10,177
6,590
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
DexManGame
Hou Yi
11
0 / 3 / 0
6,209
621
4,035
7,226
2,496
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
ESK00LY
Chaac
12
0 / 7 / 0
6,362
636
3,683
13,750
8,278
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 2 / 0
7,511
751
5,569
7,240
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
0
20
Kills
0
0
Deaths
20
38
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
0
8
8
L
Izanami
Akiraco
Izanami
0
5
0
0
L
Raijin
BronzBear
Raijin
0
3
0
0
W
4
0
11
9.5
L
Hou Yi
DexManGame
Hou Yi
0
3
0
0
L
Chaac
ESK00LY
Chaac
0
7
0
0
W
Sun Wukong
GreekGodX GGX
Sun Wukong
4
0
11
9.5
L
0
2
0
0
W
He Bo
Roric
He Bo
8
0
5
10.5
W
Danzaburou
Thommy47
Danzaburou
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,672
Damage
26,908
37,096
Taken
43,896
26,394
Mitigated
19,546
6,125
Healing
4,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
9,185
1,991
0
2,531
8,070
4,564
384
2,939
5,131
31,701
0
L
Izanami
Akiraco
Izanami
3,444
2,233
0
473
9,090
3,309
1,011
6,414
2,402
0
18,343
L
Raijin
BronzBear
Raijin
10,177
1,117
0
134
6,590
2,537
0
2,899
3,318
23,771
0
W
6,828
508
0
902
8,121
9,461
0
4,055
3,973
13,513
0
L
Hou Yi
DexManGame
Hou Yi
4,035
1,348
0
292
7,226
2,496
78
5,634
1,417
0
10,326
L
Chaac
ESK00LY
Chaac
3,683
1,061
0
1,282
13,750
8,278
526
9,956
3,427
0
8,963
W
Sun Wukong
GreekGodX GGX
Sun Wukong
8,357
1,879
0
658
10,399
8,252
0
5,254
5,051
0
20,693
L
5,569
247
802
1,970
7,240
2,926
41
4,508
2,344
40,273
0
W
He Bo
Roric
He Bo
14,975
271
0
864
5,193
1,966
0
1,225
3,968
35,546
0
W
Danzaburou
Thommy47
Danzaburou
1,327
553
0
1,170
5,313
2,151
440
2,019
3,227
0
15,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,721
Gold Earned
33,494
190
Minions Killed
181
0
Camps Cleared
0
1,110,400
Distance Traveled
983,862
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,726
773
49
5
0
226,046
0
L
Izanami
6,523
652
30
3
0
189,307
0
L
Raijin
6,889
689
36
4
0
177,087
0
W
Bacchus
7,785
779
21
2
0
238,895
0
L
Hou Yi
6,209
621
16
2
0
207,495
0
L
Chaac
6,362
636
17
2
0
194,845
1
W
Sun Wukong
7,990
799
34
3
0
232,619
0
L
Ra
7,511
751
82
8
0
215,128
0
W
He Bo
8,464
846
50
5
0
232,718
0
W
Danzaburou
6,756
676
36
4
0
180,122
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role