Player Matchup

Rama
Rama
AimAlpha
Rama
Level 126
God Stats
3W - 2L
1,640 SR
Queue Stats
23W - 26L
1,482 Elo+
Solo
Thor
Thor
StretchedLuffy
Thor
Level 122
God Stats
13W - 22L
1,521 SR
Queue Stats
102W - 167L
1,403 Elo+
Party 2
Vulcan
Vulcan
hespanic
Vulcan
Level 217
God Stats
2W - 2L
1,682 SR
Queue Stats
84W - 71L
1,559 Elo+
Party 2
Charon
Charon
möuse
Charon
Level 145
God Stats
2W - 3L
1,737 SR
Queue Stats
393W - 320L
1,630 Elo+
Party 2
Pele
Pele
robloxgamekid334
Pele
Level 55
God Stats
2W - 2L
1,573 SR
Queue Stats
194W - 180L
1,564 Elo+
Party 2
Team Averages
Level 133
1,631 SR
1,527 Elo+

VS

Team Averages
Level 124
1,613 SR
1,625 Elo+
Atlas
Atlas
HarvardGraduate
Atlas
Level 126
God Stats
32W - 28L
1,620 SR
Queue Stats
303W - 258L
1,610 Elo+
Solo
Kukulkan
Kukulkan
ILEOMAN
Kukulkan
Level 156
God Stats
2W - 0L
1,547 SR
Queue Stats
98W - 63L
1,720 Elo+
Solo
King Arthur
King Arthur
LanrySkyrunner
King Arthur
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 97L
1,593 Elo+
Solo
Rama
Rama
MLAFỡrmat
Rama
Level 127
God Stats
22W - 7L
1,790 SR
Queue Stats
148W - 112L
1,600 Elo+
Party 1
Awilix
Awilix
MyEyesAreClosed
Awilix
Level 84
God Stats
1W - 1L
1,608 SR
Queue Stats
28W - 22L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
8
0 / 2 / 0
4,998
417
2,416
5,945
1,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
3 / 3 / 2
6,152
513
5,331
10,273
3,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
hespanic
Vulcan
12
2 / 4 / 2
6,922
577
9,526
8,507
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
möuse
Charon
9
0 / 0 / 3
5,715
476
4,689
8,088
4,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
2 / 2 / 2
7,190
599
7,987
11,573
6,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
6,237
520
4,229
10,267
6,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
ILEOMAN
Kukulkan
12
2 / 1 / 1
6,972
581
3,931
6,072
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
LanrySkyrunner
King Arthur
12
2 / 3 / 1
7,402
617
7,769
13,287
9,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 0 / 0
7,657
638
5,239
6,532
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 3 / 2
7,604
634
7,593
9,274
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
7
Kills
11
11
Deaths
7
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Rama
0
2
0
0
W
0
0
2
1
W
Kukulkan
ILEOMAN
Kukulkan
2
1
1
2.5
W
King Arthur
LanrySkyrunner
King Arthur
2
3
1
0.83
W
3
0
0
3
W
4
3
2
1.67
L
3
3
2
1.33
L
Vulcan
hespanic
Vulcan
2
4
2
0.75
L
Charon
möuse
Charon
0
0
3
1.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,949
Damage
28,761
44,386
Taken
45,432
19,319
Mitigated
24,715
10,082
Healing
15,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
2,416
2,166
0
1,297
5,945
1,873
0
401
5,544
0
30,116
W
4,229
1,865
1,531
2,983
10,267
6,752
0
5,563
4,704
16,348
0
W
Kukulkan
ILEOMAN
Kukulkan
3,931
705
0
250
6,072
2,293
0
3,208
2,864
61,824
0
W
King Arthur
LanrySkyrunner
King Arthur
7,769
576
0
1,883
13,287
9,824
0
1,519
11,768
84
54,077
W
5,239
4,269
0
4,503
6,532
2,283
0
957
5,575
0
64,912
W
7,593
2,172
0
4,300
9,274
3,563
0
2,968
6,306
0
59,658
L
5,331
2,260
0
750
10,273
3,455
0
1,468
8,805
0
38,922
L
Vulcan
hespanic
Vulcan
9,526
2,333
0
1,683
8,507
3,160
0
3,576
4,931
65,146
0
L
Charon
möuse
Charon
4,689
753
1,383
2,258
8,088
4,675
0
2,385
5,703
15,411
0
L
7,987
2,428
0
2,711
11,573
6,156
0
414
11,159
0
55,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,977
Gold Earned
35,872
331
Minions Killed
440
0
Camps Cleared
0
1,169,464
Distance Traveled
1,258,486
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,998
417
54
5
0
149,601
1
W
Atlas
6,237
520
13
1
0
273,622
1
W
Kukulkan
6,972
581
119
10
0
269,526
0
W
King Arthur
7,402
617
99
8
0
235,936
3
W
Rama
7,657
638
114
10
0
209,417
2
W
Awilix
7,604
634
95
8
0
269,985
0
L
Thor
6,152
513
54
5
0
239,542
2
L
Vulcan
6,922
577
124
10
0
267,465
3
L
Charon
5,715
476
11
1
0
251,742
4
L
Pele
7,190
599
88
7
0
261,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role