Player Matchup

Chaac
Chaac
 
Chaac
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Nagell15
Jing Wei
Level 102
God Stats
2W - 2L
1,092 SR
Queue Stats
14W - 14L
1,436 Elo+
Solo
Danzaburou
Danzaburou
SandyPlains35
Danzaburou
Level 108
God Stats
55W - 50L
1,550 SR
Queue Stats
244W - 256L
1,406 Elo+
Solo
Bastet
Bastet
Savage_Lord_Syd
Bastet
Level 63
God Stats
9W - 5L
1,360 SR
Queue Stats
385W - 405L
1,379 Elo+
Solo
Anhur
Anhur
qddfm
Anhur
Level 61
God Stats
3W - 0L
1,779 SR
Queue Stats
43W - 29L
1,534 Elo+
Solo
Team Averages
Level 87
1,456 SR
1,451 Elo+

VS

Team Averages
Level 63
1,371 SR
1,423 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DidiTheBear5211
Skadi
Level 36
God Stats
1W - 4L
1,341 SR
Queue Stats
18W - 20L
1,440 Elo+
Solo
Hercules
Hercules
Kyle8212503
Hercules
Level 46
God Stats
4W - 8L
1,323 SR
Queue Stats
146W - 176L
1,379 Elo+
Solo
Thanatos
Thanatos
TacoDior-
Thanatos
Level 67
God Stats
0W - 2L
1,309 SR
Queue Stats
53W - 89L
1,369 Elo+
Solo
Artemis
Artemis
cchoat01
Artemis
Level 64
God Stats
2W - 5L
1,381 SR
Queue Stats
94W - 108L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 0 / 7
5,677
1,135
3,181
5,041
3,005
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
Nagell15
Jing Wei
12
5 / 1 / 4
7,267
1,453
3,205
4,844
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
SandyPlains35
Danzaburou
11
2 / 0 / 7
6,698
1,340
4,755
5,248
1,388
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
4 / 0 / 5
6,638
1,328
3,287
2,909
915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
qddfm
Anhur
11
2 / 0 / 4
6,498
1,300
7,402
5,374
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

438

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 0 / 0
5,053
1,011
0
0
0
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 3 / 0
5,874
1,175
6,129
7,195
1,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Kyle8212503
Hercules
10
0 / 2 / 1
5,498
1,100
2,020
5,824
5,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
TacoDior-
Thanatos
9
0 / 6 / 0
5,312
1,062
5,597
6,607
2,428
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
cchoat01
Artemis
10
0 / 2 / 1
5,452
1,090
5,318
5,843
1,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
13
Kills
1
1
Deaths
13
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
7
3.5
L
Baron Samedi
 
Baron Samedi
0
0
0
0
L
1
3
0
0.33
L
Hercules
Kyle8212503
Hercules
0
2
1
0.25
W
Jing Wei
Nagell15
Jing Wei
5
1
4
7
W
Danzaburou
SandyPlains35
Danzaburou
2
0
7
5.5
W
4
0
5
6.5
L
Thanatos
TacoDior-
Thanatos
0
6
0
0
L
Artemis
cchoat01
Artemis
0
2
1
0.25
W
Anhur
qddfm
Anhur
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,830
Damage
19,064
23,416
Taken
25,469
9,072
Mitigated
11,659
3,807
Healing
2,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,181
1,057
308
1,197
5,041
3,005
0
0
4,967
0
8,742
L
Baron Samedi
 
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
6,129
2,053
0
110
7,195
1,945
0
0
7,195
0
15,013
L
Hercules
Kyle8212503
Hercules
2,020
289
0
956
5,824
5,619
0
0
5,674
0
5,742
W
Jing Wei
Nagell15
Jing Wei
3,205
2,508
0
827
4,844
1,809
0
0
4,800
0
13,731
W
Danzaburou
SandyPlains35
Danzaburou
4,755
2,197
0
150
5,248
1,388
0
0
5,204
0
13,258
W
3,287
782
0
281
2,909
915
0
0
2,909
0
6,612
L
Thanatos
TacoDior-
Thanatos
5,597
1,470
0
1,001
6,607
2,428
0
0
6,607
0
10,428
L
Artemis
cchoat01
Artemis
5,318
2,802
0
521
5,843
1,667
0
0
5,843
0
12,221
W
Anhur
qddfm
Anhur
7,402
4,463
0
1,044
5,374
1,955
0
0
5,330
0
14,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,778
Gold Earned
27,189
101
Minions Killed
54
6
Camps Cleared
1
456,730
Distance Traveled
338,514
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,677
1,135
9
2
1
80,704
0
L
Baron Samedi
5,053
1,011
0
0
0
0
0
L
Skadi
5,874
1,175
17
3
1
99,158
0
L
Hercules
5,498
1,100
11
2
0
92,107
0
W
Jing Wei
7,267
1,453
19
4
3
96,734
0
W
Danzaburou
6,698
1,340
22
4
0
97,498
0
W
Bastet
6,638
1,328
11
2
0
77,726
0
L
Thanatos
5,312
1,062
15
3
0
67,341
0
L
Artemis
5,452
1,090
11
2
0
79,908
0
W
Anhur
6,498
1,300
40
8
2
104,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role