Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BjornElite
Fenrir
Level 68
God Stats
2W - 7L
969 SR
Queue Stats
210W - 200L
1,501 Elo+
Party 3
Amaterasu
Amaterasu
Decim4te
Amaterasu
Level 142
God Stats
3W - 0L
1,883 SR
Queue Stats
105W - 98L
1,480 Elo+
Solo
Raijin
Raijin
Laquy
Raijin
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 81L
1,492 Elo+
Solo
Bacchus
Bacchus
Stalky07
Bacchus
Level 28
God Stats
50W - 26L
1,665 SR
Queue Stats
164W - 152L
1,494 Elo+
Party 3
Team Averages
Level 85
1,503 SR
1,493 Elo+

VS

Team Averages
Level 56
1,569 SR
1,525 Elo+
Discordia
Discordia
 
Discordia
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Ferati1998
Freya
Level 83
God Stats
3W - 6L
1,498 SR
Queue Stats
501W - 473L
1,521 Elo+
Solo
Geb
Geb
Fran889
Geb
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,536 Elo+
Party 2
Artemis
Artemis
lolplay3r23
Artemis
Level 10
God Stats
1W - 1L
1,755 SR
Queue Stats
14W - 11L
1,572 Elo+
Party 2
Thor
Thor
oTaPo4eKo
Thor
Level 29
God Stats
4W - 5L
1,590 SR
Queue Stats
106W - 112L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
5 / 0 / 1
8,053
671
6,808
6,785
2,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
BjornElite
Fenrir
15
10 / 0 / 3
8,851
738
7,416
11,212
5,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Decim4te
Amaterasu
12
1 / 2 / 3
7,113
593
2,709
13,233
10,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
Laquy
Raijin
13
3 / 3 / 6
7,865
655
8,310
8,570
3,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Stalky07
Bacchus
12
3 / 1 / 5
6,837
570
5,107
10,441
10,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
3 / 6 / 1
6,838
570
6,228
8,984
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
13
2 / 4 / 0
7,692
641
11,088
10,903
4,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Geb
8
0 / 1 / 0
5,512
459
4,623
7,735
5,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
lolplay3r23
Artemis
9
0 / 5 / 0
5,577
465
4,057
8,142
2,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
10
1 / 6 / 0
5,983
499
2,740
12,054
4,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
22
Kills
6
6
Deaths
22
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
5
0
1
5.5
L
Discordia
 
Discordia
3
6
1
0.58
W
Fenrir
BjornElite
Fenrir
10
0
3
11.5
W
Amaterasu
Decim4te
Amaterasu
1
2
3
1.25
L
Freya
2
4
0
0.5
L
Geb
0
1
0
0
W
Raijin
Laquy
Raijin
3
3
6
2
W
Bacchus
Stalky07
Bacchus
3
1
5
5.5
L
Artemis
lolplay3r23
Artemis
0
5
0
0
L
Thor
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,350
Damage
28,736
50,241
Taken
47,818
32,061
Mitigated
19,225
13,205
Healing
8,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
6,808
4,871
0
1,947
6,785
2,877
2,106
1,958
4,827
0
54,454
L
Discordia
 
Discordia
6,228
128
0
1,020
8,984
3,242
0
5,379
3,605
46,622
0
W
Fenrir
BjornElite
Fenrir
7,416
1,114
0
1,952
11,212
5,155
739
2,680
8,510
0
55,990
W
Amaterasu
Decim4te
Amaterasu
2,709
871
0
4,999
13,233
10,081
0
9,413
3,243
0
38,402
L
Freya
11,088
3,402
0
3,773
10,903
4,010
336
480
10,423
58,753
0
L
Geb
4,623
773
0
1,221
7,735
5,226
0
2,675
5,060
18,510
0
W
Raijin
Laquy
Raijin
8,310
606
0
2,267
8,570
3,648
0
5,175
3,395
64,514
0
W
Bacchus
Stalky07
Bacchus
5,107
858
134
1,906
10,441
10,300
13
3,021
7,396
20,837
0
L
Artemis
lolplay3r23
Artemis
4,057
2,293
0
1,479
8,142
2,491
0
1,825
6,317
0
28,863
L
Thor
2,740
366
0
1,053
12,054
4,256
0
3,058
8,996
0
43,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,719
Gold Earned
31,602
356
Minions Killed
315
0
Camps Cleared
0
1,248,589
Distance Traveled
1,172,664
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,053
671
98
8
0
234,508
0
L
Discordia
6,838
570
79
7
0
225,804
0
W
Fenrir
8,851
738
80
7
0
275,509
4
W
Amaterasu
7,113
593
63
5
0
253,912
2
L
Freya
7,692
641
92
8
0
217,051
0
L
Geb
5,512
459
20
2
0
284,700
0
W
Raijin
7,865
655
99
8
0
232,277
0
W
Bacchus
6,837
570
16
1
0
252,383
6
L
Artemis
5,577
465
53
4
0
219,707
0
L
Thor
5,983
499
71
6
0
225,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role