Player Matchup

Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Crabbyhead
Poseidon
Level 45
God Stats
4W - 0L
1,798 SR
Queue Stats
72W - 57L
1,521 Elo+
Solo
Surtr
Surtr
HairyPrawnStar
Surtr
Level 237
God Stats
11W - 17L
1,429 SR
Queue Stats
840W - 822L
1,519 Elo+
Party 1
Nu Wa
Nu Wa
Jonthebluecow
Nu Wa
Level 152
God Stats
15W - 8L
1,746 SR
Queue Stats
648W - 618L
1,550 Elo+
Party 1
Scylla
Scylla
Shadowchickenx
Scylla
Level 129
God Stats
7W - 8L
1,244 SR
Queue Stats
311W - 328L
1,458 Elo+
Party 2
Team Averages
Level 138
1,543 SR
1,510 Elo+

VS

Team Averages
Level 115
1,561 SR
1,488 Elo+
Bacchus
Bacchus
Kledof
Bacchus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,313 Elo+
Solo
Ne Zha
Ne Zha
Landers__Yz
Ne Zha
Level 159
God Stats
16W - 16L
1,631 SR
Queue Stats
711W - 725L
1,591 Elo+
Solo
Apollo
Apollo
NayteMcLeod
Apollo
Level 143
God Stats
1W - 3L
1,495 SR
Queue Stats
375W - 379L
1,485 Elo+
Solo
Cthulhu
Cthulhu
Shonk1
Cthulhu
Level 43
God Stats
3W - 4L
1,722 SR
Queue Stats
192W - 203L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
lissacek87
Sun Wukong
Level 125
God Stats
2W - 3L
1,459 SR
Queue Stats
176W - 143L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 2 / 13
8,646
786
13,457
19,026
22,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Crabbyhead
Poseidon
15
8 / 3 / 7
9,514
865
17,974
11,358
5,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 1 / 13
9,334
849
9,497
15,681
17,912
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

15
2 / 1 / 13
8,847
804
9,488
7,130
3,086
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 10
8,701
791
11,293
8,251
3,720
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kledof
Bacchus
12
0 / 5 / 4
7,838
713
8,515
13,511
17,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ne Zha
16
0 / 2 / 2
8,362
760
10,257
10,249
5,839
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
13
2 / 5 / 1
8,036
731
6,622
10,770
5,686
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Shonk1
Cthulhu
15
1 / 2 / 2
8,851
805
11,975
16,813
14,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sun Wukong
lissacek87
Sun Wukong
14
2 / 4 / 4
8,538
776
12,958
16,207
14,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
18
18
Kills
5
8
Deaths
18
56
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
13
4.25
W
Poseidon
Crabbyhead
Poseidon
8
3
7
3.83
W
3
1
13
9.5
W
2
1
13
8.5
L
Bacchus
Kledof
Bacchus
0
5
4
0.4
L
Ne Zha
0
2
2
0.5
L
Apollo
2
5
1
0.5
W
3
1
10
8
L
Cthulhu
Shonk1
Cthulhu
1
2
2
1
L
Sun Wukong
lissacek87
Sun Wukong
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,709
Damage
50,327
61,446
Taken
67,550
52,684
Mitigated
58,646
24,994
Healing
25,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,457
1,469
968
8,102
19,026
22,849
160
5,611
13,204
0
20,562
W
Poseidon
Crabbyhead
Poseidon
17,974
2,154
1,217
1,876
11,358
5,117
644
3,629
7,472
27,829
0
W
9,497
2,884
4,083
5,132
15,681
17,912
183
6,420
8,783
215
18,375
W
9,488
2,112
0
0
7,130
3,086
606
2,180
4,857
24,694
0
L
Bacchus
Kledof
Bacchus
8,515
490
0
1,049
13,511
17,787
224
8,231
5,113
14,218
0
L
Ne Zha
10,257
957
1,958
3,044
10,249
5,839
171
5,121
5,076
0
31,670
L
Apollo
6,622
2,844
1,104
943
10,770
5,686
1,222
6,248
4,497
25
20,173
W
11,293
1,083
2,050
1,566
8,251
3,720
846
2,710
5,460
25,807
0
L
Cthulhu
Shonk1
Cthulhu
11,975
686
4,922
4,481
16,813
14,880
27
9,690
6,852
26,859
0
L
Sun Wukong
lissacek87
Sun Wukong
12,958
741
1,331
7,159
16,207
14,454
42
9,047
7,042
35
26,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,042
Gold Earned
41,625
140
Minions Killed
153
0
Camps Cleared
0
1,115,677
Distance Traveled
1,075,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,646
786
19
2
0
233,590
0
W
Poseidon
9,514
865
25
2
0
209,145
0
W
Surtr
9,334
849
24
2
0
231,469
0
W
Nu Wa
8,847
804
28
3
0
209,930
0
L
Bacchus
7,838
713
10
1
0
208,058
0
L
Ne Zha
8,362
760
36
3
0
216,235
0
L
Apollo
8,036
731
47
4
0
204,353
0
W
Scylla
8,701
791
44
4
0
231,543
0
L
Cthulhu
8,851
805
28
3
0
234,181
0
L
Sun Wukong
8,538
776
32
3
0
212,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role