Player Matchup

Bacchus
Bacchus
BacchusBelch947
Bacchus
Level 149
God Stats
6W - 7L
1,490 SR
Queue Stats
253W - 236L
1,485 Elo+
Solo
Zeus
Zeus
NelsonELP_toAmo
Zeus
Level 115
God Stats
2W - 0L
1,707 SR
Queue Stats
217W - 213L
1,468 Elo+
Party 1
Cernunnos
Cernunnos
Poobster
Cernunnos
Level 99
God Stats
34W - 12L
1,813 SR
Queue Stats
65W - 38L
1,628 Elo+
Party 2
Arachne
Arachne
Thejokerisbackk
Arachne
Level 57
God Stats
3W - 5L
1,421 SR
Queue Stats
167W - 165L
1,565 Elo+
Party 2
Sun Wukong
Sun Wukong
bysape445
Sun Wukong
Level 68
God Stats
4W - 0L
1,891 SR
Queue Stats
169W - 155L
1,450 Elo+
Party 1
Team Averages
Level 98
1,664 SR
1,519 Elo+

VS

Team Averages
Level 111
1,533 SR
1,503 Elo+
Poseidon
Poseidon
Anguila12
Poseidon
Level 93
God Stats
2W - 2L
1,387 SR
Queue Stats
165W - 143L
1,523 Elo+
Solo
Tsukuyomi
Tsukuyomi
GE4RS G4YM3R
Tsukuyomi
Level 107
God Stats
5W - 3L
1,626 SR
Queue Stats
289W - 257L
1,526 Elo+
Solo
Rama
Rama
JetXwolf45
Rama
Level 142
God Stats
4W - 5L
1,562 SR
Queue Stats
607W - 572L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
SinuousRicky117
Sun Wukong
Level 170
God Stats
20W - 14L
1,723 SR
Queue Stats
371W - 346L
1,542 Elo+
Solo
Ares
Ares
lil_daddy_20
Ares
Level 41
God Stats
2W - 6L
1,366 SR
Queue Stats
67W - 68L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 4
5,277
660
1,874
4,912
3,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 0 / 2
5,298
662
1,703
1,762
462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cernunnos
Poobster
Cernunnos
8
4 / 0 / 4
5,491
686
5,012
3,426
1,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
3 / 1 / 1
4,713
589
2,945
6,181
1,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sun Wukong
bysape445
Sun Wukong
8
0 / 3 / 2
4,457
557
4,230
7,057
3,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Anguila12
Poseidon
8
2 / 2 / 0
4,773
597
2,737
4,780
1,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
GE4RS G4YM3R
Tsukuyomi
6
0 / 2 / 0
4,130
516
1,377
5,800
1,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 3 / 0
3,941
493
2,100
4,428
1,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
SinuousRicky117
Sun Wukong
8
2 / 1 / 1
5,115
639
3,388
7,082
3,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 3 / 0
3,707
463
1,419
4,033
2,071
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
11
Kills
4
4
Deaths
11
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Anguila12
Poseidon
2
2
0
1
W
2
0
4
4
L
Tsukuyomi
GE4RS G4YM3R
Tsukuyomi
0
2
0
0
L
0
3
0
0
W
2
0
2
3
W
Cernunnos
Poobster
Cernunnos
4
0
4
6
L
Sun Wukong
SinuousRicky117
Sun Wukong
2
1
1
2.5
W
3
1
1
3.5
W
Sun Wukong
bysape445
Sun Wukong
0
3
2
0.33
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,764
Damage
11,021
23,338
Taken
26,123
10,923
Mitigated
9,930
7,516
Healing
7,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Anguila12
Poseidon
2,737
536
0
1,024
4,780
1,378
0
1,409
3,371
27,943
0
W
1,874
207
0
2,416
4,912
3,943
200
1,301
3,611
8,772
0
L
Tsukuyomi
GE4RS G4YM3R
Tsukuyomi
1,377
536
0
3,104
5,800
1,729
0
0
5,800
0
24,328
L
2,100
1,895
0
710
4,428
1,380
0
1,081
3,347
0
16,360
W
1,703
260
0
490
1,762
462
0
227
1,535
36,230
0
W
Cernunnos
Poobster
Cernunnos
5,012
3,147
0
1,786
3,426
1,128
965
1,078
2,348
0
34,101
L
Sun Wukong
SinuousRicky117
Sun Wukong
3,388
524
0
2,198
7,082
3,372
0
259
6,823
0
32,187
W
2,945
1,800
0
1,850
6,181
1,956
0
698
5,483
0
25,814
W
Sun Wukong
bysape445
Sun Wukong
4,230
569
0
974
7,057
3,434
0
852
6,205
0
25,657
L
1,419
70
0
436
4,033
2,071
0
828
3,205
9,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,236
Gold Earned
21,666
228
Minions Killed
204
0
Camps Cleared
0
754,481
Distance Traveled
726,255
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,773
597
55
7
0
160,204
0
W
Bacchus
5,277
660
15
2
0
154,092
1
L
Tsukuyomi
4,130
516
50
6
0
159,019
0
L
Rama
3,941
493
30
4
0
107,853
0
W
Zeus
5,298
662
65
8
0
155,504
0
W
Cernunnos
5,491
686
57
7
0
135,213
1
L
Sun Wukong
5,115
639
59
7
0
162,610
2
W
Arachne
4,713
589
44
6
0
168,223
2
W
Sun Wukong
4,457
557
47
6
0
141,449
2
L
Ares
3,707
463
10
1
0
136,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role