Player Matchup

Sol
Sol
 
Sol
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DipMyBean
Loki
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,539 Elo+
Solo
Rama
Rama
MLAFỡrmat
Rama
Level 127
God Stats
22W - 7L
1,768 SR
Queue Stats
148W - 112L
1,581 Elo+
Party 1
Thoth
Thoth
MyEyesAreClosed
Thoth
Level 84
God Stats
2W - 0L
1,783 SR
Queue Stats
28W - 22L
1,580 Elo+
Party 1
Atlas
Atlas
VVednesd4y
Atlas
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 136L
1,578 Elo+
Solo
Team Averages
Level 112
1,610 SR
1,556 Elo+

VS

Team Averages
Level 149
1,500 SR
1,540 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
Century Aces
Poseidon
Level 151
God Stats
20W - 22L
1,687 SR
Queue Stats
614W - 628L
1,522 Elo+
Party 3
Sobek
Sobek
DcWatts23
Sobek
Level 107
God Stats
8W - 8L
1,642 SR
Queue Stats
48W - 50L
1,557 Elo+
Party 2
Anhur
Anhur
Rayn3Ruin
Anhur
Level 181
God Stats
2W - 5L
1,478 SR
Queue Stats
510W - 485L
1,576 Elo+
Solo
Awilix
Awilix
SteveD003
Awilix
Level 158
God Stats
5W - 9L
1,191 SR
Queue Stats
312W - 270L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 2 / 2
7,779
556
4,785
9,976
3,647
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
14
2 / 2 / 2
7,967
569
3,394
10,849
4,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 1 / 0
8,364
597
8,328
7,635
3,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
10 / 0 / 2
10,029
716
15,097
6,254
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
12
1 / 0 / 9
7,809
558
4,683
9,998
9,189
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
4 / 2 / 0
8,857
633
10,132
10,416
10,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Poseidon
Century Aces
Poseidon
12
0 / 7 / 0
6,801
486
2,801
10,042
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
DcWatts23
Sobek
9
0 / 2 / 0
5,838
417
2,101
9,063
6,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Rayn3Ruin
Anhur
12
1 / 4 / 0
7,307
522
3,836
10,072
3,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Awilix
SteveD003
Awilix
12
0 / 2 / 0
6,661
476
1,840
10,271
3,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
17
Kills
5
5
Deaths
17
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
2
2
0.5
L
Zhong Kui
 
Zhong Kui
4
2
0
2
L
Poseidon
Century Aces
Poseidon
0
7
0
0
L
Sobek
DcWatts23
Sobek
0
2
0
0
W
Loki
2
2
2
1.5
W
4
1
0
4
W
10
0
2
11
L
Anhur
Rayn3Ruin
Anhur
1
4
0
0.25
L
Awilix
SteveD003
Awilix
0
2
0
0
W
Atlas
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,287
Damage
20,710
44,712
Taken
49,864
22,514
Mitigated
24,758
19,945
Healing
10,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,785
1,340
0
6,453
9,976
3,647
0
5,714
4,262
57,405
0
L
Zhong Kui
 
Zhong Kui
10,132
1,875
0
3,519
10,416
10,108
0
6,024
4,216
64,294
10,829
L
Poseidon
Century Aces
Poseidon
2,801
138
0
360
10,042
2,204
0
7,204
2,560
59,440
0
L
Sobek
DcWatts23
Sobek
2,101
179
0
3,696
9,063
6,029
0
4,421
4,511
15,146
0
W
Loki
3,394
535
0
5,809
10,849
4,239
0
3,513
7,285
0
58,331
W
8,328
6,596
0
4,592
7,635
3,067
0
795
6,840
0
67,784
W
15,097
861
0
500
6,254
2,372
402
2,668
3,415
86,819
0
L
Anhur
Rayn3Ruin
Anhur
3,836
1,880
0
1,503
10,072
3,316
0
1,696
8,376
0
45,909
L
Awilix
SteveD003
Awilix
1,840
407
0
1,488
10,271
3,101
0
4,551
5,180
0
58,841
W
Atlas
4,683
1,817
0
2,591
9,998
9,189
0
1,665
8,241
19,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,948
Gold Earned
35,464
503
Minions Killed
435
0
Camps Cleared
0
1,394,502
Distance Traveled
1,422,676
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,779
556
112
8
0
256,577
3
L
Zhong Kui
8,857
633
128
9
0
234,587
1
L
Poseidon
6,801
486
99
7
0
285,951
0
L
Sobek
5,838
417
25
2
0
292,147
1
W
Loki
7,967
569
92
7
0
305,689
1
W
Rama
8,364
597
106
8
0
254,151
2
W
Thoth
10,029
716
169
12
0
279,950
2
L
Anhur
7,307
522
88
6
0
273,507
2
L
Awilix
6,661
476
95
7
0
336,484
1
W
Atlas
7,809
558
24
2
0
298,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role