Player Matchup

Nu Wa
Nu Wa
DarksunSolus
Nu Wa
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,432 Elo+
Solo
Chaac
Chaac
DevistatedTone
Chaac
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charon
Charon
GMQ25
Charon
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,354 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PeenPerm
Ah Muzen Cab
Level 149
God Stats
9W - 9L
1,594 SR
Queue Stats
254W - 212L
1,580 Elo+
Solo
Tsukuyomi
Tsukuyomi
cleverzoro
Tsukuyomi
Level 15
God Stats
5W - 1L
1,757 SR
Queue Stats
21W - 5L
1,716 Elo+
Solo
Team Averages
Level 81
1,570 SR
1,517 Elo+

VS

Team Averages
Level 40
1,513 SR
1,463 Elo+
Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
MYCrustySock765
Ares
Level 57
God Stats
2W - 9L
1,334 SR
Queue Stats
120W - 116L
1,569 Elo+
Solo
Baron Samedi
Baron Samedi
beesknees75
Baron Samedi
Level 47
God Stats
2W - 0L
1,377 SR
Queue Stats
6W - 7L
1,262 Elo+
Party 1
Kukulkan
Kukulkan
cdtsinhkchina
Kukulkan
Level 20
God Stats
9W - 13L
1,490 SR
Queue Stats
36W - 41L
1,481 Elo+
Solo
Loki
Loki
medusapμbes
Loki
Level 9
God Stats
2W - 5L
1,864 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 4
7,385
739
9,965
7,484
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 0 / 0
5,805
581
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
GMQ25
Charon
13
0 / 5 / 8
7,153
715
3,917
10,680
8,686
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
PeenPerm
Ah Muzen Cab
15
3 / 3 / 2
8,365
837
10,973
11,241
5,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
cleverzoro
Tsukuyomi
15
5 / 6 / 2
8,277
828
13,777
12,576
5,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 2 / 8
7,366
737
4,890
8,231
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
3 / 2 / 5
8,545
855
8,166
9,968
9,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
beesknees75
Baron Samedi
16
6 / 3 / 5
8,570
857
5,811
9,296
4,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
cdtsinhkchina
Kukulkan
15
4 / 2 / 5
8,367
837
8,819
8,623
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 1 / 7
8,212
821
9,281
11,161
8,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
10
Kills
18
18
Deaths
10
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
2
8
2.5
L
2
4
4
1
L
0
0
0
0
L
Charon
GMQ25
Charon
0
5
8
0.8
W
3
2
5
2.75
L
Ah Muzen Cab
PeenPerm
Ah Muzen Cab
3
3
2
1.33
W
Baron Samedi
beesknees75
Baron Samedi
6
3
5
2.83
W
Kukulkan
cdtsinhkchina
Kukulkan
4
2
5
3.25
L
Tsukuyomi
cleverzoro
Tsukuyomi
5
6
2
1
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,632
Damage
36,967
41,981
Taken
47,279
22,713
Mitigated
29,663
3,921
Healing
13,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,890
2,326
0
2,669
8,231
3,097
1,037
2,064
6,167
0
16,312
L
9,965
3,288
0
500
7,484
3,119
0
5,166
2,230
20,487
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Charon
GMQ25
Charon
3,917
329
0
575
10,680
8,686
0
6,273
4,185
14,701
0
W
8,166
523
0
2,821
9,968
9,973
0
2,965
7,003
24,206
0
L
Ah Muzen Cab
PeenPerm
Ah Muzen Cab
10,973
4,058
0
1,147
11,241
5,059
0
6,631
4,568
0
41,300
W
Baron Samedi
beesknees75
Baron Samedi
5,811
42
882
2,393
9,296
4,746
430
1,658
7,638
22,563
0
W
Kukulkan
cdtsinhkchina
Kukulkan
8,819
1,042
0
1,525
8,623
3,081
860
3,935
4,688
31,417
0
L
Tsukuyomi
cleverzoro
Tsukuyomi
13,777
3,417
0
1,699
12,576
5,849
0
4,404
7,992
0
34,627
W
9,281
2,837
0
3,564
11,161
8,766
0
3,260
7,901
210
25,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,985
Gold Earned
41,060
178
Minions Killed
237
0
Camps Cleared
0
807,469
Distance Traveled
1,018,106
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,366
737
40
4
0
189,525
0
L
Nu Wa
7,385
739
29
3
0
183,829
0
L
Chaac
5,805
581
0
0
0
2,077
0
L
Charon
7,153
715
13
1
0
192,081
0
W
Ares
8,545
855
36
4
0
197,237
0
L
Ah Muzen Cab
8,365
837
79
8
0
204,115
0
W
Baron Samedi
8,570
857
53
5
0
213,273
0
W
Kukulkan
8,367
837
69
7
0
208,830
8
L
Tsukuyomi
8,277
828
57
6
0
225,367
0
W
Loki
8,212
821
39
4
0
209,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role