Player Matchup

Loki
Loki
 
Loki
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Aacidex
Janus
Level 67
God Stats
0W - 4L
1,270 SR
Queue Stats
76W - 95L
1,379 Elo+
Solo
Kukulkan
Kukulkan
Ironjimmy04
Kukulkan
Level 40
God Stats
2W - 13L
1,353 SR
Queue Stats
2W - 13L
1,047 Elo+
Party 1
Ra
Ra
llZohta-_-
Ra
Level 58
God Stats
3W - 6L
1,522 SR
Queue Stats
257W - 265L
1,486 Elo+
Solo
Anubis
Anubis
rohannnn007
Anubis
Level 28
God Stats
4W - 11L
1,206 SR
Queue Stats
13W - 23L
1,056 Elo+
Party 1
Team Averages
Level 52
1,370 SR
1,294 Elo+

VS

Team Averages
Level 113
1,554 SR
1,392 Elo+
Arachne
Arachne
BigDking89
Arachne
Level 155
God Stats
53W - 31L
1,508 SR
Queue Stats
149W - 134L
1,362 Elo+
Solo
Janus
Janus
Food4me247
Janus
Level 124
God Stats
1W - 2L
1,315 SR
Queue Stats
241W - 253L
1,377 Elo+
Solo
Geb
Geb
PotatoHead6888
Geb
Level 65
God Stats
2W - 1L
1,445 SR
Queue Stats
68W - 74L
1,373 Elo+
Solo
Danzaburou
Danzaburou
Reeveskun
Danzaburou
Level 135
God Stats
4W - 2L
1,800 SR
Queue Stats
345W - 335L
1,397 Elo+
Solo
Bakasura
Bakasura
SideshowR0
Bakasura
Level 88
God Stats
3W - 2L
1,702 SR
Queue Stats
174W - 164L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
4 / 1 / 3
8,884
494
5,004
8,667
3,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Aacidex
Janus
14
5 / 4 / 3
9,159
509
14,253
12,992
4,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
Ironjimmy04
Kukulkan
11
0 / 5 / 2
7,192
400
5,794
8,655
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 4 / 3
9,543
530
6,777
10,590
4,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
12
3 / 8 / 2
7,973
443
12,141
13,583
5,819
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigDking89
Arachne
15
10 / 4 / 5
9,933
552
9,079
13,512
4,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
14
1 / 3 / 5
8,512
473
6,016
14,890
5,553
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 2 / 8
8,478
471
5,870
11,285
8,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Reeveskun
Danzaburou
15
4 / 1 / 5
10,253
570
7,376
11,236
4,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
SideshowR0
Bakasura
17
6 / 5 / 4
10,874
604
10,592
25,091
9,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
14
Kills
22
22
Deaths
15
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
1
3
5.5
L
Janus
Aacidex
Janus
5
4
3
1.63
W
Arachne
BigDking89
Arachne
10
4
5
3.13
W
Janus
1
3
5
1.17
L
Kukulkan
Ironjimmy04
Kukulkan
0
5
2
0.2
W
1
2
8
2.5
W
Danzaburou
Reeveskun
Danzaburou
4
1
5
6.5
W
Bakasura
SideshowR0
Bakasura
6
5
4
1.6
L
2
4
3
0.88
L
Anubis
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,969
Damage
38,933
54,487
Taken
76,014
21,431
Mitigated
33,768
11,677
Healing
25,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,004
289
0
4,420
8,667
3,271
110
1,109
7,514
0
52,047
L
Janus
Aacidex
Janus
14,253
665
0
2,022
12,992
4,976
437
2,891
10,076
71,102
0
W
Arachne
BigDking89
Arachne
9,079
6,594
0
3,097
13,512
4,810
680
7,685
5,589
0
51,943
W
Janus
6,016
407
0
4,581
14,890
5,553
154
9,729
4,997
67,281
0
L
Kukulkan
Ironjimmy04
Kukulkan
5,794
561
0
0
8,655
3,101
1,259
3,079
5,576
39,856
0
W
5,870
305
0
1,874
11,285
8,983
192
6,877
4,190
22,870
0
W
Danzaburou
Reeveskun
Danzaburou
7,376
2,433
0
2,457
11,236
4,674
1,289
3,514
7,571
0
87,973
W
Bakasura
SideshowR0
Bakasura
10,592
7,787
0
13,393
25,091
9,748
276
10,834
14,063
0
76,941
L
6,777
208
214
1,698
10,590
4,264
1,229
3,331
6,965
62,714
0
L
Anubis
12,141
521
0
3,323
13,583
5,819
130
1,476
11,287
51,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,751
Gold Earned
48,050
453
Minions Killed
451
0
Camps Cleared
0
1,595,582
Distance Traveled
1,650,671
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,884
494
78
4
0
324,804
0
L
Janus
9,159
509
124
7
0
341,178
0
W
Arachne
9,933
552
64
4
0
374,374
0
W
Janus
8,512
473
105
6
0
282,291
1
L
Kukulkan
7,192
400
64
4
0
297,510
0
W
Geb
8,478
471
24
1
0
345,222
6
W
Danzaburou
10,253
570
150
8
0
313,516
0
W
Bakasura
10,874
604
108
6
0
335,268
4
L
Ra
9,543
530
109
6
0
326,662
0
L
Anubis
7,973
443
78
4
0
305,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role