Player Matchup

Charon
Charon
 
Charon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DandelionDON
Sylvanus
Level 136
God Stats
4W - 7L
1,603 SR
Queue Stats
130W - 133L
1,449 Elo+
Party 1
Heimdallr
Heimdallr
Noremac2000
Heimdallr
Level 28
God Stats
4W - 5L
1,419 SR
Queue Stats
93W - 96L
1,424 Elo+
Party 1
Baba Yaga
Baba Yaga
SWAGG3RRIT3
Baba Yaga
Level 142
God Stats
3W - 5L
1,462 SR
Queue Stats
412W - 412L
1,506 Elo+
Solo
Nu Wa
Nu Wa
esteinthecity
Nu Wa
Level 85
God Stats
145W - 123L
1,579 SR
Queue Stats
177W - 190L
1,451 Elo+
Solo
Team Averages
Level 104
1,513 SR
1,466 Elo+

VS

Team Averages
Level 110
1,374 SR
1,496 Elo+
King Arthur
King Arthur
BraggestBread76
King Arthur
Level 85
God Stats
2W - 2L
1,364 SR
Queue Stats
21W - 17L
1,484 Elo+
Solo
Arachne
Arachne
GaboRamos
Arachne
Level 128
God Stats
3W - 4L
1,167 SR
Queue Stats
193W - 162L
1,492 Elo+
Solo
Artemis
Artemis
Levi Kent
Artemis
Level 89
God Stats
11W - 2L
1,500 SR
Queue Stats
211W - 208L
1,491 Elo+
Solo
Nox
Nox
Mander_02
Nox
Level 116
God Stats
6W - 11L
1,327 SR
Queue Stats
260W - 288L
1,457 Elo+
Solo
Aphrodite
Aphrodite
ThatGoodIsh916
Aphrodite
Level 131
God Stats
13W - 8L
1,515 SR
Queue Stats
176W - 153L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
7
0 / 1 / 1
4,962
496
2,047
8,703
4,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
DandelionDON
Sylvanus
9
0 / 3 / 1
4,985
499
2,214
7,816
3,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Noremac2000
Heimdallr
7
1 / 5 / 0
4,397
440
4,214
9,933
3,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baba Yaga
SWAGG3RRIT3
Baba Yaga
9
0 / 2 / 0
5,529
553
4,300
5,529
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 0
5,765
577
4,426
4,007
1,160
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BraggestBread76
King Arthur
9
1 / 0 / 0
5,551
555
2,892
8,668
5,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Arachne
GaboRamos
Arachne
11
6 / 0 / 2
6,409
641
6,234
8,800
3,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Artemis
Levi Kent
Artemis
9
3 / 1 / 5
6,205
621
6,726
6,267
2,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
1 / 0 / 4
6,329
633
1,957
4,258
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
ThatGoodIsh916
Aphrodite
9
1 / 1 / 6
6,065
607
5,495
8,197
3,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
12
12
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
1
1
0.5
W
King Arthur
BraggestBread76
King Arthur
1
0
0
1
L
Sylvanus
DandelionDON
Sylvanus
0
3
1
0.17
W
Arachne
GaboRamos
Arachne
6
0
2
7
W
Artemis
Levi Kent
Artemis
3
1
5
5.5
W
1
0
4
3
L
Heimdallr
Noremac2000
Heimdallr
1
5
0
0.2
L
Baba Yaga
SWAGG3RRIT3
Baba Yaga
0
2
0
0
W
Aphrodite
ThatGoodIsh916
Aphrodite
1
1
6
4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,201
Damage
23,304
35,988
Taken
36,190
15,208
Mitigated
16,854
9,691
Healing
15,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,047
518
0
3,139
8,703
4,787
0
2,382
6,321
20,509
0
W
King Arthur
BraggestBread76
King Arthur
2,892
354
0
1,980
8,668
5,787
0
4,509
4,159
0
34,156
L
Sylvanus
DandelionDON
Sylvanus
2,214
831
180
1,756
7,816
3,739
0
985
6,753
35,860
0
W
Arachne
GaboRamos
Arachne
6,234
4,430
0
3,836
8,800
3,420
0
2,390
6,284
0
46,904
W
Artemis
Levi Kent
Artemis
6,726
2,926
0
1,591
6,267
2,394
138
1,677
4,582
0
30,084
W
1,957
214
0
1,246
4,258
1,609
0
2,636
1,374
39,861
133
L
Heimdallr
Noremac2000
Heimdallr
4,214
2,314
0
2,416
9,933
3,536
0
2,556
7,377
0
22,783
L
Baba Yaga
SWAGG3RRIT3
Baba Yaga
4,300
87
0
1,072
5,529
1,986
0
1,252
4,143
39,302
0
W
Aphrodite
ThatGoodIsh916
Aphrodite
5,495
821
2,315
4,573
8,197
3,644
217
1,900
6,289
28,267
0
L
4,426
2,183
0
1,128
4,007
1,160
0
0
4,007
38,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,638
Gold Earned
30,559
268
Minions Killed
276
0
Camps Cleared
0
831,151
Distance Traveled
1,024,310
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,962
496
27
3
0
180,694
1
W
King Arthur
5,551
555
41
4
0
198,093
0
L
Sylvanus
4,985
499
62
6
0
147,691
0
W
Arachne
6,409
641
68
7
0
265,489
0
W
Artemis
6,205
621
49
5
0
173,917
0
W
Nox
6,329
633
88
9
0
196,298
0
L
Heimdallr
4,397
440
37
4
0
185,522
0
L
Baba Yaga
5,529
553
80
8
0
165,535
0
W
Aphrodite
6,065
607
30
3
0
190,513
0
L
Nu Wa
5,765
577
62
6
0
151,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role