Player Matchup

Surtr
Surtr
CloakingCow4082
Surtr
Level 146
God Stats
4W - 8L
1,413 SR
Queue Stats
918W - 880L
1,475 Elo+
Solo
He Bo
He Bo
Lan2117
He Bo
Level 173
God Stats
19W - 27L
1,475 SR
Queue Stats
356W - 364L
1,462 Elo+
Solo
Geb
Geb
Narwhals64s
Geb
Level 109
God Stats
4W - 0L
1,833 SR
Queue Stats
119W - 132L
1,450 Elo+
Solo
Olorun
Olorun
SeV3V
Olorun
Level 67
God Stats
5W - 4L
1,564 SR
Queue Stats
68W - 55L
1,486 Elo+
Solo
Guan Yu
Guan Yu
xXDJ T3KN0Xx
Guan Yu
Level 68
God Stats
1W - 0L
1,397 SR
Queue Stats
18W - 23L
1,437 Elo+
Solo
Team Averages
Level 113
1,537 SR
1,462 Elo+

VS

Team Averages
Level 81
1,473 SR
1,463 Elo+
Pele
Pele
FromHellnBack
Pele
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,407 Elo+
Solo
Horus
Horus
Helligithwing
Horus
Level 27
God Stats
2W - 3L
1,437 SR
Queue Stats
62W - 60L
1,469 Elo+
Party 1
Nox
Nox
YngviFrey0
Nox
Level 124
God Stats
2W - 5L
1,336 SR
Queue Stats
350W - 338L
1,497 Elo+
Party 1
Neith
Neith
lIIlAmylIIl
Neith
Level 108
God Stats
1W - 1L
1,775 SR
Queue Stats
3W - 3L
1,478 Elo+
Solo
Janus
Janus
xHZA666
Janus
Level 108
God Stats
10W - 21L
1,316 SR
Queue Stats
967W - 998L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
8,068
621
8,330
12,191
11,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
Lan2117
He Bo
12
0 / 0 / 0
6,962
536
2,118
4,877
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 2
7,038
541
2,684
10,259
4,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Olorun
SeV3V
Olorun
11
0 / 2 / 1
6,671
513
4,551
5,533
1,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
xXDJ T3KN0Xx
Guan Yu
11
2 / 2 / 0
6,811
524
2,138
9,357
5,619
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 2
7,399
569
5,670
10,283
4,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 0
6,118
471
5,590
13,749
13,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

3
0 / 1 / 1
4,313
332
605
2,547
1,065
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 1 / 3
6,092
469
4,353
5,882
1,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Janus
xHZA666
Janus
13
1 / 0 / 2
7,422
571
4,060
3,891
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
4
Kills
6
6
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
3
0
2
4
L
1
2
0
0.5
W
He Bo
Lan2117
He Bo
0
0
0
0
W
1
1
2
2
W
Olorun
SeV3V
Olorun
0
2
1
0.25
L
0
1
1
0.5
L
1
1
3
2.5
L
Janus
xHZA666
Janus
1
0
2
2
W
Guan Yu
xXDJ T3KN0Xx
Guan Yu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,821
Damage
20,278
42,217
Taken
36,352
25,490
Mitigated
21,927
13,221
Healing
12,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,330
3,046
0
3,702
12,191
11,874
0
0
12,191
1,284
60,005
L
5,670
1,501
0
4,232
10,283
4,108
0
2,194
8,017
0
77,946
L
5,590
3,549
164
4,176
13,749
13,545
0
1,411
12,338
0
37,166
W
He Bo
Lan2117
He Bo
2,118
71
0
519
4,877
1,427
0
1,461
3,328
45,387
0
W
2,684
447
0
4,754
10,259
4,635
0
960
9,225
44,741
759
W
Olorun
SeV3V
Olorun
4,551
2,345
0
1,397
5,533
1,935
800
593
4,916
53,328
0
L
605
133
0
1,053
2,547
1,065
0
1,174
1,373
4,886
0
L
4,353
1,340
0
2,071
5,882
1,810
0
2,746
3,136
0
39,892
L
Janus
xHZA666
Janus
4,060
232
0
969
3,891
1,399
0
2,026
1,807
54,922
0
W
Guan Yu
xXDJ T3KN0Xx
Guan Yu
2,138
176
330
2,519
9,357
5,619
0
2,131
7,120
0
36,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,550
Gold Earned
31,344
418
Minions Killed
354
0
Camps Cleared
0
1,288,076
Distance Traveled
1,066,766
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,068
621
98
8
0
242,928
0
L
Pele
7,399
569
118
9
0
269,507
0
L
Horus
6,118
471
53
4
0
202,437
0
W
He Bo
6,962
536
95
7
0
233,899
2
W
Geb
7,038
541
76
6
0
300,378
0
W
Olorun
6,671
513
88
7
0
245,213
2
L
Nox
4,313
332
9
1
0
82,037
1
L
Neith
6,092
469
57
4
0
239,526
4
L
Janus
7,422
571
117
9
0
273,259
0
W
Guan Yu
6,811
524
61
5
0
265,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role