Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Coldadmin
Ares
Level 106
God Stats
1W - 1L
1,270 SR
Queue Stats
28W - 29L
1,480 Elo+
Solo
Vulcan
Vulcan
OffTomato145699
Vulcan
Level 158
God Stats
5W - 5L
1,333 SR
Queue Stats
168W - 201L
1,506 Elo+
Solo
Ne Zha
Ne Zha
jGatty
Ne Zha
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 41L
1,418 Elo+
Solo
Nike
Nike
nippa0505
Nike
Level 83
God Stats
4W - 0L
1,702 SR
Queue Stats
240W - 218L
1,504 Elo+
Solo
Team Averages
Level 104
1,461 SR
1,482 Elo+

VS

Team Averages
Level 131
1,515 SR
1,516 Elo+
Tyr
Tyr
 
Tyr
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
CSide6725
Ratatoskr
Level 96
God Stats
1W - 4L
1,141 SR
Queue Stats
217W - 219L
1,528 Elo+
Solo
Thoth
Thoth
Drakon420
Thoth
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 106L
1,520 Elo+
Solo
Kali
Kali
Sam HDLC
Kali
Level 155
God Stats
0W - 1L
1,707 SR
Queue Stats
10W - 12L
1,472 Elo+
Solo
Ra
Ra
catgirlpriscilla
Ra
Level 147
God Stats
5W - 2L
1,729 SR
Queue Stats
280W - 313L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
3 / 2 / 23
8,812
881
10,051
15,430
15,405
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ares
16
7 / 2 / 18
9,838
984
9,374
13,646
15,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

17
5 / 1 / 13
9,510
951
14,604
7,548
4,206
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
jGatty
Ne Zha
14
7 / 3 / 11
8,797
880
11,119
9,293
5,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
16
6 / 3 / 15
9,479
948
11,486
14,480
13,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
2 / 4 / 4
8,016
802
8,002
14,752
13,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
CSide6725
Ratatoskr
11
1 / 8 / 3
7,005
701
7,816
13,330
7,849
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thoth
Drakon420
Thoth
14
2 / 6 / 3
7,852
785
6,210
10,873
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
13
1 / 7 / 4
7,617
762
5,674
12,550
5,523
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 3 / 3
9,823
982
15,130
13,149
11,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
28
28
Kills
11
11
Deaths
28
80
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
2
23
7.25
L
Tyr
 
Tyr
2
4
4
1
L
Ratatoskr
CSide6725
Ratatoskr
1
8
3
0.31
W
Ares
7
2
18
8
L
Thoth
Drakon420
Thoth
2
6
3
0.58
W
5
1
13
11.5
L
Kali
1
7
4
0.43
L
5
3
3
2.17
W
Ne Zha
jGatty
Ne Zha
7
3
11
4.17
W
Nike
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,634
Damage
42,832
60,397
Taken
64,654
53,735
Mitigated
42,290
24,632
Healing
18,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
10,051
2,245
4,769
6,272
15,430
15,405
781
5,355
9,995
20,502
0
L
Tyr
 
Tyr
8,002
824
535
1,482
14,752
13,596
0
7,372
7,380
0
12,450
L
Ratatoskr
CSide6725
Ratatoskr
7,816
3,279
139
303
13,330
7,849
0
7,624
5,706
0
15,239
W
Ares
9,374
813
1,301
3,762
13,646
15,207
246
3,666
9,804
14,926
0
L
Thoth
Drakon420
Thoth
6,210
989
368
360
10,873
4,214
0
6,893
3,980
12,249
0
W
14,604
5,503
1,519
2,034
7,548
4,206
1,091
2,894
4,594
34,125
0
L
Kali
5,674
2,500
302
1,353
12,550
5,523
0
6,829
5,721
0
10,357
L
15,130
669
6,065
7,264
13,149
11,108
16
5,311
7,838
42,050
0
W
Ne Zha
jGatty
Ne Zha
11,119
2,222
2,340
1,481
9,293
5,710
360
3,332
5,961
0
20,337
W
Nike
11,486
809
476
678
14,480
13,207
0
5,701
8,703
0
16,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,436
Gold Earned
40,313
107
Minions Killed
136
0
Camps Cleared
0
987,626
Distance Traveled
909,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,812
881
19
2
0
182,247
0
L
Tyr
8,016
802
17
2
0
209,137
0
L
Ratatoskr
7,005
701
22
2
0
183,292
0
W
Ares
9,838
984
14
1
0
199,446
0
L
Thoth
7,852
785
24
2
0
148,693
0
W
Vulcan
9,510
951
59
6
0
227,389
0
L
Kali
7,617
762
15
2
0
177,314
0
L
Ra
9,823
982
58
6
0
190,679
0
W
Ne Zha
8,797
880
9
1
0
191,334
0
W
Nike
9,479
948
6
1
0
187,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role