Player Matchup

Charybdis
Charybdis
MrChunKukDo
Charybdis
Level 152
God Stats
9W - 9L
1,576 SR
Queue Stats
338W - 347L
1,485 Elo+
Party 2
Loki
Loki
RubenYur
Loki
Level 158
God Stats
1W - 2L
1,195 SR
Queue Stats
130W - 126L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
T1an94
Sun Wukong
Level 109
God Stats
1W - 0L
1,522 SR
Queue Stats
73W - 77L
1,400 Elo+
Solo
Scylla
Scylla
Xxchampion
Scylla
Level 123
God Stats
27W - 27L
1,409 SR
Queue Stats
493W - 448L
1,453 Elo+
Solo
Kali
Kali
burkeowicz
Kali
Level 133
God Stats
3W - 2L
1,757 SR
Queue Stats
344W - 340L
1,491 Elo+
Party 2
Team Averages
Level 135
1,492 SR
1,464 Elo+

VS

Team Averages
Level 95
1,453 SR
1,443 Elo+
Discordia
Discordia
Deathstroke2547
Discordia
Level 67
God Stats
10W - 14L
1,375 SR
Queue Stats
400W - 468L
1,448 Elo+
Party 1
Cernunnos
Cernunnos
Poobster
Cernunnos
Level 99
God Stats
34W - 12L
1,846 SR
Queue Stats
65W - 38L
1,637 Elo+
Solo
Thanatos
Thanatos
Sawkondese
Thanatos
Level 26
God Stats
1W - 2L
1,320 SR
Queue Stats
90W - 103L
1,366 Elo+
Party 3
Ares
Ares
Texas2376
Ares
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 68L
1,371 Elo+
Party 3
Hercules
Hercules
ThePopKing
Hercules
Level 128
God Stats
4W - 8L
1,223 SR
Queue Stats
167W - 203L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MrChunKukDo
Charybdis
16
4 / 2 / 1
9,827
578
10,085
10,381
6,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
15
4 / 1 / 4
9,154
538
8,450
13,929
5,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
T1an94
Sun Wukong
14
0 / 0 / 2
8,283
487
3,444
11,069
9,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
Xxchampion
Scylla
16
6 / 0 / 4
9,775
575
13,192
9,301
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

13
1 / 2 / 5
7,628
449
6,003
18,999
10,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Deathstroke2547
Discordia
14
0 / 3 / 0
7,910
465
6,801
9,212
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Poobster
Cernunnos
16
3 / 4 / 1
10,126
596
12,347
13,346
6,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
Sawkondese
Thanatos
13
0 / 2 / 0
7,640
449
5,909
17,693
7,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
12
2 / 4 / 0
8,104
477
8,887
17,391
18,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Hercules
ThePopKing
Hercules
16
0 / 2 / 0
9,198
541
5,650
11,514
11,561
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
15
Kills
5
5
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Discordia
Deathstroke2547
Discordia
0
3
0
0
W
Charybdis
MrChunKukDo
Charybdis
4
2
1
2.25
L
Cernunnos
Poobster
Cernunnos
3
4
1
0.88
W
Loki
4
1
4
6
L
Thanatos
Sawkondese
Thanatos
0
2
0
0
W
Sun Wukong
T1an94
Sun Wukong
0
0
2
1
L
Ares
2
4
0
0.5
L
Hercules
ThePopKing
Hercules
0
2
0
0
W
Scylla
Xxchampion
Scylla
6
0
4
8
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,174
Damage
39,594
63,679
Taken
69,156
36,517
Mitigated
47,479
16,902
Healing
29,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Deathstroke2547
Discordia
6,801
127
0
490
9,212
3,579
0
2,761
6,220
72,891
0
W
Charybdis
MrChunKukDo
Charybdis
10,085
5,224
215
1,725
10,381
6,915
496
714
9,667
0
76,279
L
Cernunnos
Poobster
Cernunnos
12,347
5,693
0
4,232
13,346
6,611
800
864
12,094
0
95,267
W
Loki
8,450
1,831
0
5,240
13,929
5,982
0
3,810
10,119
0
75,325
L
Thanatos
Sawkondese
Thanatos
5,909
1,103
0
16,414
17,693
7,680
0
2,300
15,177
0
70,503
W
Sun Wukong
T1an94
Sun Wukong
3,444
929
0
1,140
11,069
9,165
204
284
10,785
0
45,498
L
Ares
8,887
482
0
3,886
17,391
18,048
0
4,150
12,633
20,494
0
L
Hercules
ThePopKing
Hercules
5,650
999
0
4,008
11,514
11,561
568
2,109
9,245
0
69,022
W
Scylla
Xxchampion
Scylla
13,192
1,461
0
3,665
9,301
3,581
957
4,369
4,932
77,304
0
W
6,003
2,456
0
4,917
18,999
10,874
112
6,511
12,488
0
37,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,667
Gold Earned
42,978
512
Minions Killed
485
0
Camps Cleared
0
1,747,961
Distance Traveled
1,649,664
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,910
465
121
7
0
305,584
7
W
Charybdis
9,827
578
126
7
0
324,205
2
L
Cernunnos
10,126
596
140
8
0
291,686
3
W
Loki
9,154
538
102
6
0
382,269
0
L
Thanatos
7,640
449
92
5
0
383,127
3
W
Sun Wukong
8,283
487
100
6
0
338,076
7
L
Ares
8,104
477
17
1
0
344,310
2
L
Hercules
9,198
541
115
7
0
324,957
4
W
Scylla
9,775
575
136
8
0
350,763
4
W
Kali
7,628
449
48
3
0
352,648
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role