Player Matchup

Vamana
Vamana
 
Vamana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Ixsus4
Chronos
Level 126
God Stats
2W - 5L
1,500 SR
Queue Stats
117W - 100L
1,466 Elo+
Solo
Arachne
Arachne
ManWar751
Arachne
Level 80
God Stats
6W - 8L
1,245 SR
Queue Stats
61W - 58L
1,371 Elo+
Solo
Yemoja
Yemoja
Stargrave
Yemoja
Level 152
God Stats
5W - 5L
1,615 SR
Queue Stats
131W - 117L
1,503 Elo+
Solo
Rama
Rama
maylandmax
Rama
Level 101
God Stats
79W - 59L
1,575 SR
Queue Stats
147W - 129L
1,496 Elo+
Solo
Team Averages
Level 117
1,487 SR
1,467 Elo+

VS

Team Averages
Level 89
1,453 SR
1,483 Elo+
Arachne
Arachne
Big is Big8645
Arachne
Level 60
God Stats
15W - 10L
1,500 SR
Queue Stats
252W - 232L
1,487 Elo+
Solo
Danzaburou
Danzaburou
M11_D22
Danzaburou
Level 87
God Stats
1W - 0L
1,313 SR
Queue Stats
71W - 60L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
Nagzie
Baron Samedi
Level 88
God Stats
7W - 8L
1,473 SR
Queue Stats
77W - 93L
1,451 Elo+
Solo
Anubis
Anubis
Neycoo0MG
Anubis
Level 105
God Stats
10W - 6L
1,452 SR
Queue Stats
135W - 143L
1,466 Elo+
Solo
Mulan
Mulan
Tigrouu-__
Mulan
Level 106
God Stats
31W - 29L
1,526 SR
Queue Stats
211W - 218L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
0 / 5 / 2
8,638
480
7,553
17,922
17,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
Ixsus4
Chronos
14
2 / 6 / 2
8,714
484
10,764
14,739
5,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Arachne
ManWar751
Arachne
16
5 / 5 / 1
9,743
541
8,028
19,744
7,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Yemoja
Stargrave
Yemoja
13
1 / 3 / 4
8,272
460
5,011
18,028
13,900
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

14
4 / 4 / 3
8,572
476
10,192
16,907
6,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 8
10,236
569
11,591
14,441
6,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Danzaburou
M11_D22
Danzaburou
14
1 / 4 / 7
9,666
537
11,263
11,623
4,613
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Nagzie
Baron Samedi
15
2 / 1 / 12
10,096
561
9,486
14,272
14,436
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Neycoo0MG
Anubis
17
7 / 3 / 8
11,279
627
18,064
14,958
8,509
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Mulan
18
7 / 0 / 6
12,306
684
19,392
18,020
20,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
12
Kills
23
23
Deaths
12
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
5
2
0.2
W
6
4
8
2.5
L
Chronos
Ixsus4
Chronos
2
6
2
0.5
W
Danzaburou
M11_D22
Danzaburou
1
4
7
1.13
L
Arachne
ManWar751
Arachne
5
5
1
1.1
W
Baron Samedi
Nagzie
Baron Samedi
2
1
12
8
W
Anubis
Neycoo0MG
Anubis
7
3
8
3.67
L
Yemoja
Stargrave
Yemoja
1
3
4
1
W
Mulan
7
0
6
10
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,548
Damage
69,796
87,340
Taken
73,314
51,295
Mitigated
54,806
24,362
Healing
30,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
7,553
3,680
0
3,718
17,922
17,526
606
1,992
15,930
1,151
68,638
W
11,591
8,189
0
2,352
14,441
6,861
745
5,388
9,053
0
74,669
L
Chronos
Ixsus4
Chronos
10,764
1,961
0
1,697
14,739
5,523
111
4,193
10,546
69,031
0
W
Danzaburou
M11_D22
Danzaburou
11,263
5,238
0
3,833
11,623
4,613
1,860
2,974
8,649
0
66,737
L
Arachne
ManWar751
Arachne
8,028
6,125
0
4,861
19,744
7,533
0
6,673
13,071
0
78,037
W
Baron Samedi
Nagzie
Baron Samedi
9,486
778
1,520
4,479
14,272
14,436
27
2,659
11,613
40,303
0
W
Anubis
Neycoo0MG
Anubis
18,064
1,416
0
9,529
14,958
8,509
885
3,368
11,590
113,606
0
L
Yemoja
Stargrave
Yemoja
5,011
909
3,996
4,954
18,028
13,900
0
8,021
10,007
26,695
0
W
Mulan
19,392
2,513
0
8,994
18,020
20,387
1,010
2,269
15,751
0
103,120
L
10,192
7,758
0
5,136
16,907
6,813
0
6,671
10,236
0
70,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,939
Gold Earned
53,583
505
Minions Killed
592
0
Camps Cleared
0
1,756,343
Distance Traveled
1,772,218
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,638
480
119
7
0
352,978
0
W
Arachne
10,236
569
98
5
0
411,791
0
L
Chronos
8,714
484
122
7
0
334,507
0
W
Danzaburou
9,666
537
105
6
0
336,458
4
L
Arachne
9,743
541
117
7
0
416,523
0
W
Baron Samedi
10,096
561
47
3
0
349,667
0
W
Anubis
11,279
627
185
10
0
332,771
1
L
Yemoja
8,272
460
35
2
0
337,998
8
W
Mulan
12,306
684
157
9
0
341,531
6
L
Rama
8,572
476
112
6
0
314,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role