Player Matchup

Mulan
Mulan
BeesAnatomy
Mulan
Level 148
God Stats
14W - 19L
1,516 SR
Queue Stats
503W - 473L
1,547 Elo+
Solo
Kukulkan
Kukulkan
Chaddamayne
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,338 Elo+
Party 2
Chernobog
Chernobog
DopeSoSticky420
Chernobog
Level 143
God Stats
1W - 1L
1,632 SR
Queue Stats
19W - 20L
1,503 Elo+
Party 2
Thanatos
Thanatos
EarthspiriTT
Thanatos
Level 102
God Stats
44W - 53L
1,590 SR
Queue Stats
93W - 108L
1,510 Elo+
Solo
Charon
Charon
MetalTrooper
Charon
Level 138
God Stats
11W - 6L
1,845 SR
Queue Stats
428W - 413L
1,528 Elo+
Solo
Team Averages
Level 112
1,617 SR
1,485 Elo+

VS

Team Averages
Level 144
1,580 SR
1,623 Elo+
Cthulhu
Cthulhu
Dio_Brando_WRYY1
Cthulhu
Level 158
God Stats
5W - 4L
1,357 SR
Queue Stats
189W - 164L
1,512 Elo+
Solo
The Morrigan
The Morrigan
LightsOut007
The Morrigan
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 60L
1,658 Elo+
Party 1
Anhur
Anhur
MDog330
Anhur
Level 116
God Stats
4W - 5L
1,696 SR
Queue Stats
132W - 76L
1,693 Elo+
Party 1
Ravana
Ravana
RandomSurviver34
Ravana
Level 147
God Stats
4W - 4L
1,610 SR
Queue Stats
121W - 67L
1,687 Elo+
Party 1
Ne Zha
Ne Zha
Yanks300
Ne Zha
Level 178
God Stats
6W - 4L
1,738 SR
Queue Stats
103W - 93L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 6
7,111
711
6,468
12,235
9,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Chaddamayne
Kukulkan
13
0 / 6 / 3
7,111
711
7,237
11,016
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chernobog
DopeSoSticky420
Chernobog
14
1 / 6 / 3
7,616
762
4,000
12,787
4,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
EarthspiriTT
Thanatos
14
2 / 5 / 3
8,129
813
4,694
7,148
3,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
14
3 / 0 / 3
7,633
763
6,102
5,963
4,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 10
7,719
772
7,272
10,133
9,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
LightsOut007
The Morrigan
15
4 / 1 / 8
8,403
840
8,572
4,252
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
MDog330
Anhur
14
3 / 1 / 9
7,888
789
6,304
7,393
2,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
9 / 2 / 9
9,081
908
11,050
10,848
7,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
Yanks300
Ne Zha
15
5 / 1 / 11
8,481
848
10,571
8,992
3,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
6
Kills
23
23
Deaths
6
18
Assists
47
Player
Kills
Deaths
Assists
KDA
L
0
6
6
0.5
L
Kukulkan
Chaddamayne
Kukulkan
0
6
3
0.25
W
2
1
10
7
L
Chernobog
DopeSoSticky420
Chernobog
1
6
3
0.42
L
Thanatos
EarthspiriTT
Thanatos
2
5
3
0.7
W
The Morrigan
LightsOut007
The Morrigan
4
1
8
8
W
Anhur
MDog330
Anhur
3
1
9
7.5
L
Charon
3
0
3
4.5
W
9
2
9
6.75
W
Ne Zha
Yanks300
Ne Zha
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,501
Damage
43,769
49,149
Taken
41,618
26,331
Mitigated
26,327
6,058
Healing
4,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,468
1,113
0
1,087
12,235
9,823
0
5,366
6,525
0
17,246
L
Kukulkan
Chaddamayne
Kukulkan
7,237
436
0
1,255
11,016
3,883
0
2,507
8,296
23,672
0
W
7,272
604
57
1,343
10,133
9,715
398
2,894
7,094
19,446
0
L
Chernobog
DopeSoSticky420
Chernobog
4,000
2,210
0
1,145
12,787
4,771
1,187
2,708
9,951
0
23,376
L
Thanatos
EarthspiriTT
Thanatos
4,694
873
0
2,194
7,148
3,300
0
1,405
5,743
0
8,188
W
The Morrigan
LightsOut007
The Morrigan
8,572
2,289
0
480
4,252
1,868
523
1,271
2,892
24,434
1,647
W
Anhur
MDog330
Anhur
6,304
2,677
0
375
7,393
2,892
848
2,192
5,046
0
23,921
L
Charon
6,102
944
0
377
5,963
4,554
658
1,522
4,240
15,182
392
W
11,050
2,997
0
641
10,848
7,897
0
3,170
7,341
197
22,110
W
Ne Zha
Yanks300
Ne Zha
10,571
2,173
0
1,860
8,992
3,955
100
2,607
6,298
0
32,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,600
Gold Earned
41,572
140
Minions Killed
191
0
Camps Cleared
0
950,650
Distance Traveled
1,132,124
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,111
711
22
2
0
177,810
0
L
Kukulkan
7,111
711
39
4
0
189,619
0
W
Cthulhu
7,719
772
26
3
0
237,958
0
L
Chernobog
7,616
762
56
6
0
185,788
0
L
Thanatos
8,129
813
7
1
0
208,644
0
W
The Morrigan
8,403
840
40
4
0
222,954
0
W
Anhur
7,888
789
42
4
0
208,718
0
L
Charon
7,633
763
16
2
0
188,789
3
W
Ravana
9,081
908
32
3
0
229,283
0
W
Ne Zha
8,481
848
51
5
0
233,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role