Player Matchup

Set
Set
AimLessRayne
Set
Level 147
God Stats
5W - 5L
1,510 SR
Queue Stats
202W - 223L
1,563 Elo+
Party 2
Apollo
Apollo
Geckur0
Apollo
Level 138
God Stats
1W - 1L
1,231 SR
Queue Stats
1W - 5L
1,113 Elo+
Party 2
Fenrir
Fenrir
KadotaPrime173
Fenrir
Level 122
God Stats
2W - 1L
1,392 SR
Queue Stats
28W - 35L
1,465 Elo+
Party 2
Chang'e
Chang'e
VenomoussViper
Chang'e
Level 158
God Stats
17W - 13L
1,536 SR
Queue Stats
319W - 300L
1,533 Elo+
Solo
Sylvanus
Sylvanus
x3UnknownGhost3x
Sylvanus
Level 159
God Stats
6W - 7L
1,264 SR
Queue Stats
478W - 460L
1,557 Elo+
Party 2
Team Averages
Level 145
1,387 SR
1,446 Elo+

VS

Team Averages
Level 92
1,587 SR
1,530 Elo+
Hachiman
Hachiman
Stingosaurus
Hachiman
Level 73
God Stats
16W - 15L
1,665 SR
Queue Stats
135W - 142L
1,499 Elo+
Party 1
Raijin
Raijin
SuperTastyMango
Raijin
Level 159
God Stats
9W - 5L
1,586 SR
Queue Stats
334W - 333L
1,531 Elo+
Solo
Tyr
Tyr
USODE
Tyr
Level 62
God Stats
4W - 5L
1,682 SR
Queue Stats
52W - 71L
1,570 Elo+
Party 1
Fenrir
Fenrir
Zmonc
Fenrir
Level 58
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 49L
1,543 Elo+
Party 1
Athena
Athena
superturtle101
Athena
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 80L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
8,408
647
6,568
9,784
8,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Geckur0
Apollo
13
0 / 2 / 3
7,368
567
2,996
6,522
2,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
10 / 0 / 2
8,965
690
12,901
13,563
6,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
6 / 2 / 3
8,644
665
12,961
12,893
4,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 4
6,218
478
7,372
10,051
7,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Stingosaurus
Hachiman
10
1 / 4 / 1
6,310
485
6,344
10,680
3,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
3 / 7 / 0
7,262
559
6,718
11,228
4,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
USODE
Tyr
13
1 / 2 / 0
7,784
599
5,997
11,799
8,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Zmonc
Fenrir
11
0 / 4 / 1
6,273
483
4,596
14,863
5,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 0
6,341
488
5,557
11,726
10,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
18
Kills
6
6
Deaths
18
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
Apollo
Geckur0
Apollo
0
2
3
0.75
W
10
0
2
11
L
Hachiman
Stingosaurus
Hachiman
1
4
1
0.38
L
3
7
0
0.43
L
Tyr
USODE
Tyr
1
2
0
0.5
W
6
2
3
3.75
L
Fenrir
Zmonc
Fenrir
0
4
1
0.13
L
1
1
0
1
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,798
Damage
29,212
52,813
Taken
60,296
29,539
Mitigated
33,186
18,617
Healing
10,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,568
2,096
0
3,316
9,784
8,326
0
156
9,628
0
72,281
W
Apollo
Geckur0
Apollo
2,996
1,683
0
1,774
6,522
2,572
854
1,218
5,304
0
52,053
W
12,901
4,529
0
3,999
13,563
6,556
0
2,442
11,121
0
64,216
L
Hachiman
Stingosaurus
Hachiman
6,344
4,245
0
2,771
10,680
3,640
0
3,976
6,704
0
46,526
L
6,718
658
0
582
11,228
4,435
204
7,285
3,943
56,258
0
L
Tyr
USODE
Tyr
5,997
1,583
0
2,424
11,799
8,301
0
0
11,799
490
65,668
W
12,961
1,644
1,238
5,602
12,893
4,813
286
5,019
7,874
67,961
0
L
Fenrir
Zmonc
Fenrir
4,596
1,670
0
3,305
14,863
5,986
0
4,034
10,829
0
57,183
L
5,557
1,868
0
1,338
11,726
10,824
0
4,595
7,131
21,489
0
W
7,372
2,183
316
2,372
10,051
7,272
137
3,814
6,237
22,776
6,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,603
Gold Earned
33,970
471
Minions Killed
413
0
Camps Cleared
0
1,413,492
Distance Traveled
1,300,365
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,408
647
134
10
0
275,531
2
W
Apollo
7,368
567
89
7
0
297,501
0
W
Fenrir
8,965
690
87
7
0
325,079
0
L
Hachiman
6,310
485
78
6
0
223,034
0
L
Raijin
7,262
559
102
8
0
200,427
0
L
Tyr
7,784
599
120
9
0
278,279
0
W
Chang'e
8,644
665
113
9
0
275,019
2
L
Fenrir
6,273
483
91
7
0
299,557
0
L
Athena
6,341
488
22
2
0
299,068
0
W
Sylvanus
6,218
478
48
4
0
240,362
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role