Player Matchup

Eset
Eset
Dominatorft
Eset
Level 39
God Stats
4W - 0L
1,500 SR
Queue Stats
34W - 29L
1,581 Elo+
Party 1
Izanami
Izanami
KMA_KSK
Izanami
Level 110
God Stats
61W - 36L
1,620 SR
Queue Stats
608W - 586L
1,541 Elo+
Solo
Discordia
Discordia
Rosskill10
Discordia
Level 12
God Stats
4W - 0L
1,850 SR
Queue Stats
21W - 20L
1,715 Elo+
Party 1
Chiron
Chiron
cyronuse
Chiron
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,715 Elo+
Party 1
Shiva
Shiva
f42a4
Shiva
Level 23
God Stats
1W - 2L
1,714 SR
Queue Stats
15W - 15L
1,715 Elo+
Party 1
Team Averages
Level 40
1,637 SR
1,653 Elo+

VS

Team Averages
Level 126
1,567 SR
1,527 Elo+
Surtr
Surtr
Fox101
Surtr
Level 108
God Stats
7W - 6L
1,552 SR
Queue Stats
84W - 66L
1,556 Elo+
Party 2
Anhur
Anhur
MakAdoraa
Anhur
Level 149
God Stats
2W - 2L
1,499 SR
Queue Stats
176W - 167L
1,476 Elo+
Solo
Kuzenbo
Kuzenbo
Maltem123
Kuzenbo
Level 142
God Stats
1W - 5L
1,374 SR
Queue Stats
245W - 233L
1,567 Elo+
Solo
Vulcan
Vulcan
SPACEMOONCAKE
Vulcan
Level 123
God Stats
3W - 3L
1,774 SR
Queue Stats
29W - 22L
1,459 Elo+
Solo
Thanatos
Thanatos
dragonlov3
Thanatos
Level 108
God Stats
14W - 8L
1,633 SR
Queue Stats
89W - 66L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
7,313
488
6,051
9,890
6,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
KMA_KSK
Izanami
15
1 / 3 / 0
8,850
590
5,519
10,428
3,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Rosskill10
Discordia
13
2 / 0 / 2
8,206
547
6,773
4,734
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
cyronuse
Chiron
14
4 / 0 / 1
8,723
582
10,277
11,586
4,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
f42a4
Shiva
15
2 / 1 / 6
9,221
615
13,608
14,738
14,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Fox101
Surtr
12
0 / 2 / 1
6,868
458
4,549
14,610
15,703
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
MakAdoraa
Anhur
13
1 / 3 / 3
7,729
515
7,171
11,394
4,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Maltem123
Kuzenbo
10
0 / 3 / 3
6,751
450
5,142
15,051
15,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 1 / 1
6,936
462
4,295
6,293
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
dragonlov3
Thanatos
13
5 / 2 / 1
8,040
536
8,902
14,503
5,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
11
Kills
6
6
Deaths
11
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
L
Surtr
Fox101
Surtr
0
2
1
0.25
W
Izanami
KMA_KSK
Izanami
1
3
0
0.33
L
Anhur
MakAdoraa
Anhur
1
3
3
0.83
L
Kuzenbo
Maltem123
Kuzenbo
0
3
3
0.5
W
Discordia
Rosskill10
Discordia
2
0
2
3
L
0
1
1
0.5
W
Chiron
cyronuse
Chiron
4
0
1
4.5
L
Thanatos
dragonlov3
Thanatos
5
2
1
2.75
W
Shiva
f42a4
Shiva
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,228
Damage
30,059
51,376
Taken
61,851
30,130
Mitigated
43,943
15,948
Healing
23,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,051
1,039
421
2,179
9,890
6,235
180
2,374
7,516
20,137
0
L
Surtr
Fox101
Surtr
4,549
1,470
0
6,190
14,610
15,703
0
1,385
13,225
1,518
37,728
W
Izanami
KMA_KSK
Izanami
5,519
2,759
0
3,667
10,428
3,534
757
916
9,512
0
86,915
L
Anhur
MakAdoraa
Anhur
7,171
3,842
0
4,231
11,394
4,758
0
2,297
9,097
0
59,964
L
Kuzenbo
Maltem123
Kuzenbo
5,142
1,586
0
3,740
15,051
15,700
0
6,444
8,607
23,722
0
W
Discordia
Rosskill10
Discordia
6,773
705
0
1,428
4,734
1,634
58
1,947
2,787
58,270
0
L
4,295
581
0
557
6,293
2,168
0
2,000
4,293
53,138
0
W
Chiron
cyronuse
Chiron
10,277
4,394
607
5,662
11,586
4,287
1,457
2,206
9,380
0
83,931
L
Thanatos
dragonlov3
Thanatos
8,902
3,229
0
8,827
14,503
5,614
0
1,902
12,601
0
64,839
W
Shiva
f42a4
Shiva
13,608
1,932
124
1,860
14,738
14,440
352
2,292
12,446
2,574
77,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,313
Gold Earned
36,324
529
Minions Killed
390
0
Camps Cleared
0
1,549,503
Distance Traveled
1,590,712
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,313
488
21
1
0
320,933
4
L
Surtr
6,868
458
64
4
0
299,843
0
W
Izanami
8,850
590
152
10
0
271,854
2
L
Anhur
7,729
515
110
7
0
283,299
3
L
Kuzenbo
6,751
450
35
2
0
321,966
3
W
Discordia
8,206
547
105
7
0
303,664
0
L
Vulcan
6,936
462
92
6
0
297,040
0
W
Chiron
8,723
582
123
8
0
322,281
4
L
Thanatos
8,040
536
89
6
0
388,564
0
W
Shiva
9,221
615
128
9
0
330,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role