Player Matchup

Bacchus
Bacchus
Heathiopia
Bacchus
Level 27
God Stats
22W - 18L
1,547 SR
Queue Stats
32W - 23L
1,513 Elo+
Party 2
Lancelot
Lancelot
ICammYachty
Lancelot
Level 79
God Stats
2W - 2L
1,564 SR
Queue Stats
63W - 78L
1,377 Elo+
Solo
Odin
Odin
OneLuizuchira
Odin
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 176L
1,490 Elo+
Solo
Agni
Agni
SmilinJack
Agni
Level 121
God Stats
11W - 20L
1,378 SR
Queue Stats
113W - 117L
1,454 Elo+
Solo
Sol
Sol
TrickRodgers
Sol
Level 69
God Stats
22W - 9L
1,680 SR
Queue Stats
120W - 109L
1,499 Elo+
Party 2
Team Averages
Level 91
1,534 SR
1,467 Elo+

VS

Team Averages
Level 64
1,405 SR
1,433 Elo+
Loki
Loki
DsD PR0
Loki
Level 83
God Stats
16W - 10L
1,541 SR
Queue Stats
290W - 255L
1,486 Elo+
Solo
King Arthur
King Arthur
RipRoxas
King Arthur
Level 63
God Stats
0W - 1L
1,049 SR
Queue Stats
43W - 49L
1,344 Elo+
Solo
Izanami
Izanami
SeV3V
Izanami
Level 67
God Stats
1W - 4L
1,324 SR
Queue Stats
68W - 55L
1,512 Elo+
Solo
Poseidon
Poseidon
Yoko3881
Poseidon
Level 86
God Stats
14W - 6L
1,612 SR
Queue Stats
417W - 400L
1,426 Elo+
Party 1
Bacchus
Bacchus
floWsthrough
Bacchus
Level 21
God Stats
17W - 11L
1,497 SR
Queue Stats
21W - 19L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Heathiopia
Bacchus
10
2 / 1 / 9
6,928
577
2,425
7,491
8,143
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
ICammYachty
Lancelot
12
2 / 1 / 1
7,354
613
5,311
9,855
4,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 4
6,870
573
3,636
8,909
3,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
5 / 2 / 0
6,943
579
5,178
6,719
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
5 / 1 / 5
6,866
572
8,788
6,390
2,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DsD PR0
Loki
11
4 / 3 / 1
6,558
547
5,551
10,234
3,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
RipRoxas
King Arthur
10
0 / 0 / 0
5,659
472
4,693
9,436
6,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
SeV3V
Izanami
11
1 / 2 / 0
6,354
530
3,938
5,974
2,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Yoko3881
Poseidon
12
1 / 4 / 1
7,021
585
6,968
6,601
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
floWsthrough
Bacchus
6
0 / 7 / 1
4,881
407
2,064
9,460
8,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
16
Kills
6
6
Deaths
16
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
DsD PR0
Loki
4
3
1
1.5
W
Bacchus
Heathiopia
Bacchus
2
1
9
6.5
W
Lancelot
ICammYachty
Lancelot
2
1
1
2.5
W
2
1
4
4
L
King Arthur
RipRoxas
King Arthur
0
0
0
0
L
Izanami
SeV3V
Izanami
1
2
0
0.5
W
5
2
0
2.5
W
5
1
5
7.5
L
Poseidon
Yoko3881
Poseidon
1
4
1
0.38
L
Bacchus
floWsthrough
Bacchus
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,338
Damage
23,214
39,364
Taken
41,705
20,465
Mitigated
22,810
12,140
Healing
7,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
DsD PR0
Loki
5,551
1,456
0
4,276
10,234
3,664
0
2,100
8,134
0
37,635
W
Bacchus
Heathiopia
Bacchus
2,425
192
0
2,823
7,491
8,143
390
1,091
6,400
14,911
0
W
Lancelot
ICammYachty
Lancelot
5,311
772
0
2,901
9,855
4,456
0
1,253
8,602
0
47,179
W
3,636
802
0
1,661
8,909
3,476
0
2,948
5,961
0
46,732
L
King Arthur
RipRoxas
King Arthur
4,693
634
0
134
9,436
6,138
0
2,053
7,383
0
33,256
L
Izanami
SeV3V
Izanami
3,938
3,199
0
1,724
5,974
2,134
840
2,611
3,363
0
50,751
W
5,178
581
0
1,923
6,719
1,986
126
1,929
4,790
40,570
0
W
8,788
4,576
0
2,832
6,390
2,404
2,559
1,811
4,579
33,956
9,343
L
Poseidon
Yoko3881
Poseidon
6,968
712
0
1,138
6,601
2,350
0
3,367
3,234
53,745
0
L
Bacchus
floWsthrough
Bacchus
2,064
420
0
534
9,460
8,524
0
5,394
4,066
7,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,961
Gold Earned
30,473
319
Minions Killed
297
0
Camps Cleared
0
1,184,788
Distance Traveled
1,184,413
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,558
547
59
5
0
264,339
0
W
Bacchus
6,928
577
14
1
0
229,873
0
W
Lancelot
7,354
613
88
7
0
264,552
1
W
Odin
6,870
573
75
6
0
257,921
0
L
King Arthur
5,659
472
42
4
0
228,712
0
L
Izanami
6,354
530
87
7
0
224,879
1
W
Agni
6,943
579
81
7
0
234,644
5
W
Sol
6,866
572
61
5
0
197,798
1
L
Poseidon
7,021
585
101
8
0
214,988
0
L
Bacchus
4,881
407
8
1
0
251,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role