Player Matchup

Amaterasu
Amaterasu
SpaceCCow
Amaterasu
Level 66
God Stats
14W - 16L
1,377 SR
Queue Stats
118W - 122L
1,428 Elo+
Solo
Merlin
Merlin
WolfieDarkness
Merlin
Level 77
God Stats
3W - 1L
1,543 SR
Queue Stats
15W - 17L
1,397 Elo+
Solo
Izanami
Izanami
joshomerta
Izanami
Level 107
God Stats
6W - 0L
1,713 SR
Queue Stats
128W - 126L
1,444 Elo+
Solo
Team Averages
Level 83
1,545 SR
1,423 Elo+

VS

Team Averages
Level 67
1,513 SR
1,475 Elo+
Ra
Ra
MrSowewaGwock
Ra
Level 69
God Stats
11W - 17L
1,480 SR
Queue Stats
663W - 699L
1,460 Elo+
Solo
Hercules
Hercules
NoSeJugarUnU
Hercules
Level 68
God Stats
20W - 29L
1,463 SR
Queue Stats
307W - 317L
1,474 Elo+
Solo
Medusa
Medusa
ddg151
Medusa
Level 65
God Stats
31W - 27L
1,595 SR
Queue Stats
171W - 193L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
SpaceCCow
Amaterasu
14
4 / 1 / 6
10,684
763
4,844
14,796
14,076
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
4 / 4 / 9
11,982
856
13,280
7,832
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
joshomerta
Izanami
15
6 / 1 / 6
12,115
865
15,839
12,066
5,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
10,268
733
7,339
11,574
5,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
NoSeJugarUnU
Hercules
12
4 / 4 / 2
10,641
760
10,820
14,460
15,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
ddg151
Medusa
11
0 / 5 / 2
9,172
655
7,509
11,991
4,795
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
14
Kills
6
6
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Hercules
NoSeJugarUnU
Hercules
4
4
2
1.25
W
Amaterasu
SpaceCCow
Amaterasu
4
1
6
7
W
4
4
9
2.13
L
Medusa
ddg151
Medusa
0
5
2
0.2
W
Izanami
joshomerta
Izanami
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,963
Damage
25,668
34,694
Taken
38,025
22,543
Mitigated
25,684
9,293
Healing
5,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,339
553
1,579
1,833
11,574
5,368
261
4,002
7,572
54,783
0
L
Hercules
NoSeJugarUnU
Hercules
10,820
1,757
0
1,541
14,460
15,521
0
5,048
9,412
0
20,082
W
Amaterasu
SpaceCCow
Amaterasu
4,844
1,542
0
1,916
14,796
14,076
8
2,647
10,908
0
18,424
W
13,280
820
0
1,246
7,832
3,214
911
2,106
5,557
53,651
0
L
Medusa
ddg151
Medusa
7,509
3,407
0
770
11,991
4,795
0
4,642
7,349
0
26,190
W
Izanami
joshomerta
Izanami
15,839
10,760
0
6,131
12,066
5,253
2,068
3,169
8,607
0
71,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,781
Gold Earned
30,081
187
Minions Killed
138
0
Camps Cleared
0
790,035
Distance Traveled
759,211
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,268
733
82
6
0
235,106
1
L
Hercules
10,641
760
14
1
0
267,012
9
W
Amaterasu
10,684
763
12
1
0
279,193
3
W
Merlin
11,982
856
78
6
0
266,758
0
L
Medusa
9,172
655
42
3
0
257,093
0
W
Izanami
12,115
865
97
7
0
244,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role