Player Matchup

Bakasura
Bakasura
Centurion072
Bakasura
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 43L
1,486 Elo+
Party 3
Danzaburou
Danzaburou
FollenAngel
Danzaburou
Level 109
God Stats
7W - 3L
1,473 SR
Queue Stats
226W - 209L
1,441 Elo+
Party 1
Chernobog
Chernobog
Hstevens1999
Chernobog
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 157L
1,473 Elo+
Party 3
Cthulhu
Cthulhu
Lielover
Cthulhu
Level 117
God Stats
9W - 4L
1,862 SR
Queue Stats
349W - 319L
1,483 Elo+
Party 1
Chang'e
Chang'e
f1re at wi11
Chang'e
Level 119
God Stats
2W - 0L
1,531 SR
Queue Stats
64W - 68L
1,497 Elo+
Party 3
Team Averages
Level 119
1,573 SR
1,476 Elo+

VS

Team Averages
Level 126
1,491 SR
1,580 Elo+
Horus
Horus
 
Horus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DignusPL
Zeus
Level 109
God Stats
0W - 1L
1,381 SR
Queue Stats
10W - 8L
1,751 Elo+
Party 2
Anhur
Anhur
Lothiss
Anhur
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,751 Elo+
Party 2
Susano
Susano
Polar42
Susano
Level 160
God Stats
12W - 8L
1,500 SR
Queue Stats
325W - 313L
1,379 Elo+
Solo
Yu Huang
Yu Huang
Tireur de litr
Yu Huang
Level 149
God Stats
7W - 7L
1,572 SR
Queue Stats
827W - 820L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Centurion072
Bakasura
14
2 / 3 / 4
9,619
687
3,634
14,243
10,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
FollenAngel
Danzaburou
17
3 / 4 / 8
11,042
789
7,915
11,969
4,391
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Hstevens1999
Chernobog
20
3 / 1 / 8
11,863
847
11,426
14,076
7,200
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Lielover
Cthulhu
19
4 / 3 / 10
11,508
822
15,178
20,084
20,491
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
f1re at wi11
Chang'e
16
2 / 1 / 4
9,893
707
3,504
13,264
4,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
1
0 / 0 / 0
3,508
251
0
0
0
Zeus
18
5 / 5 / 6
10,136
724
24,576
11,891
5,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Lothiss
Anhur
18
2 / 3 / 10
9,824
702
13,101
13,522
6,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
Polar42
Susano
15
2 / 4 / 9
8,777
627
8,810
10,473
4,749
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
20
3 / 2 / 9
10,480
749
14,196
10,377
5,461
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
46
14
Kills
12
12
Deaths
14
34
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
0
0
W
Bakasura
Centurion072
Bakasura
2
3
4
1.33
L
Zeus
5
5
6
1.6
W
Danzaburou
FollenAngel
Danzaburou
3
4
8
1.75
W
Chernobog
Hstevens1999
Chernobog
3
1
8
7
W
Cthulhu
Lielover
Cthulhu
4
3
10
3
L
Anhur
Lothiss
Anhur
2
3
10
2.33
L
Susano
Polar42
Susano
2
4
9
1.63
L
Yu Huang
3
2
9
3.75
W
Chang'e
f1re at wi11
Chang'e
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,657
Damage
60,683
73,636
Taken
46,263
47,284
Mitigated
22,344
41,722
Healing
14,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
Centurion072
Bakasura
3,634
2,631
525
3,338
14,243
10,597
1,196
5,432
8,811
0
6,616
L
Zeus
24,576
553
1,202
1,924
11,891
5,580
0
3,603
7,431
46,119
0
W
Danzaburou
FollenAngel
Danzaburou
7,915
3,312
1,208
1,959
11,969
4,391
3,019
6,788
5,181
0
25,861
W
Chernobog
Hstevens1999
Chernobog
11,426
4,067
2,493
2,396
14,076
7,200
2,834
8,959
5,117
0
48,871
W
Cthulhu
Lielover
Cthulhu
15,178
168
1,689
1,738
20,084
20,491
28
10,058
10,026
19,512
1,883
L
Anhur
Lothiss
Anhur
13,101
5,349
1,626
4,604
13,522
6,554
0
4,616
8,084
0
29,102
L
Susano
Polar42
Susano
8,810
972
801
1,195
10,473
4,749
0
3,988
5,809
0
16,656
L
Yu Huang
14,196
705
1,633
1,026
10,377
5,461
0
3,244
6,746
35,663
0
W
Chang'e
f1re at wi11
Chang'e
3,504
207
17,478
8,898
13,264
4,605
1,308
7,535
5,729
12,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,925
Gold Earned
42,725
177
Minions Killed
142
0
Camps Cleared
0
1,282,415
Distance Traveled
943,761
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,508
251
0
0
0
0
0
W
Bakasura
9,619
687
17
1
0
259,830
0
L
Zeus
10,136
724
45
3
0
214,310
0
W
Danzaburou
11,042
789
23
2
0
236,666
0
W
Chernobog
11,863
847
87
6
0
249,690
0
W
Cthulhu
11,508
822
34
2
0
277,706
0
L
Anhur
9,824
702
37
3
0
207,413
0
L
Susano
8,777
627
13
1
0
261,562
0
L
Yu Huang
10,480
749
47
3
0
260,476
0
W
Chang'e
9,893
707
16
1
0
258,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role