Player Matchup

Bakasura
Bakasura
LiL_Mosna
Bakasura
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,358 Elo+
Party 2
Lancelot
Lancelot
SnousDog
Lancelot
Level 142
God Stats
11W - 8L
1,455 SR
Queue Stats
383W - 380L
1,486 Elo+
Solo
Nox
Nox
VullKan0_02
Nox
Level 107
God Stats
5W - 4L
1,635 SR
Queue Stats
188W - 192L
1,456 Elo+
Party 1
Hachiman
Hachiman
abradantelf52
Hachiman
Level 14
God Stats
1W - 2L
1,478 SR
Queue Stats
2W - 5L
1,327 Elo+
Party 2
Baron Samedi
Baron Samedi
gingto02
Baron Samedi
Level 89
God Stats
1W - 1L
1,717 SR
Queue Stats
154W - 150L
1,421 Elo+
Party 1
Team Averages
Level 81
1,557 SR
1,410 Elo+

VS

Team Averages
Level 99
1,553 SR
1,513 Elo+
Medusa
Medusa
Los_Andretti15
Medusa
Level 66
God Stats
11W - 8L
1,784 SR
Queue Stats
153W - 182L
1,384 Elo+
Solo
Ganesha
Ganesha
OPIGUS
Ganesha
Level 99
God Stats
8W - 10L
1,458 SR
Queue Stats
98W - 83L
1,446 Elo+
Party 3
Lancelot
Lancelot
StRoXeY
Lancelot
Level 121
God Stats
1W - 1L
1,499 SR
Queue Stats
111W - 88L
1,485 Elo+
Party 3
Amaterasu
Amaterasu
noav
Amaterasu
Level 121
God Stats
7W - 12L
1,526 SR
Queue Stats
320W - 317L
1,441 Elo+
Solo
Vulcan
Vulcan
robertorzu18
Vulcan
Level 88
God Stats
11W - 6L
1,500 SR
Queue Stats
72W - 51L
1,810 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LiL_Mosna
Bakasura
10
0 / 3 / 4
6,105
509
4,199
11,440
4,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
SnousDog
Lancelot
11
1 / 2 / 0
6,414
535
4,699
10,391
5,795
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 0 / 4
6,086
507
3,625
8,532
5,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
abradantelf52
Hachiman
10
0 / 4 / 1
5,369
447
2,798
6,818
1,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
gingto02
Baron Samedi
12
7 / 3 / 0
7,348
612
7,617
9,292
5,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
7,263
605
7,597
5,221
1,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
OPIGUS
Ganesha
11
1 / 0 / 4
6,991
583
3,607
9,511
5,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
StRoXeY
Lancelot
13
5 / 2 / 0
7,324
610
7,301
8,159
3,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
noav
Amaterasu
12
2 / 0 / 0
7,409
617
5,872
8,329
4,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
10
1 / 7 / 3
6,162
514
4,390
9,831
3,834
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
9
Kills
12
12
Deaths
9
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
LiL_Mosna
Bakasura
0
3
4
0.67
W
3
0
2
4
W
Ganesha
OPIGUS
Ganesha
1
0
4
3
L
Lancelot
SnousDog
Lancelot
1
2
0
0.5
W
Lancelot
StRoXeY
Lancelot
5
2
0
2.5
L
1
0
4
3
L
Hachiman
abradantelf52
Hachiman
0
4
1
0.13
L
Baron Samedi
gingto02
Baron Samedi
7
3
0
2.33
W
Amaterasu
noav
Amaterasu
2
0
0
2
W
Vulcan
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,938
Damage
28,767
46,473
Taken
41,051
21,895
Mitigated
19,325
13,060
Healing
13,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
LiL_Mosna
Bakasura
4,199
2,580
0
2,231
11,440
4,016
0
2,261
9,179
0
38,558
W
7,597
3,433
0
1,606
5,221
1,926
625
1,005
4,191
0
52,228
W
Ganesha
OPIGUS
Ganesha
3,607
368
1,625
2,579
9,511
5,843
0
2,494
6,519
17,705
0
L
Lancelot
SnousDog
Lancelot
4,699
982
0
4,290
10,391
5,795
0
0
10,391
0
38,094
W
Lancelot
StRoXeY
Lancelot
7,301
1,729
0
1,151
8,159
3,374
0
385
7,737
0
51,398
L
3,625
405
87
1,342
8,532
5,110
165
1,736
6,785
18,685
0
L
Hachiman
abradantelf52
Hachiman
2,798
2,161
0
1,591
6,818
1,946
0
794
6,024
0
23,602
L
Baron Samedi
gingto02
Baron Samedi
7,617
472
333
3,186
9,292
5,028
45
3,169
6,097
51,672
0
W
Amaterasu
noav
Amaterasu
5,872
3,479
0
5,622
8,329
4,348
0
411
7,813
0
48,337
W
Vulcan
4,390
1,980
0
923
9,831
3,834
0
6,947
2,674
33,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,322
Gold Earned
35,149
270
Minions Killed
324
0
Camps Cleared
0
1,141,427
Distance Traveled
1,153,337
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,105
509
69
6
0
263,377
0
W
Medusa
7,263
605
102
9
0
184,965
0
W
Ganesha
6,991
583
1
0
0
229,250
4
L
Lancelot
6,414
535
54
5
0
238,558
2
W
Lancelot
7,324
610
85
7
0
295,833
0
L
Nox
6,086
507
22
2
0
226,180
2
L
Hachiman
5,369
447
43
4
0
200,495
0
L
Baron Samedi
7,348
612
82
7
0
212,817
0
W
Amaterasu
7,409
617
77
6
0
234,686
2
W
Vulcan
6,162
514
59
5
0
208,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role