Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
aidancom
Baron Samedi
Level 120
God Stats
9W - 12L
1,316 SR
Queue Stats
496W - 481L
1,513 Elo+
Solo
Charybdis
Charybdis
eistee2910
Charybdis
Level 87
God Stats
5W - 4L
1,566 SR
Queue Stats
66W - 56L
1,518 Elo+
Solo
Sol
Sol
flacons
Sol
Level 18
God Stats
7W - 3L
1,736 SR
Queue Stats
117W - 111L
1,453 Elo+
Party 1
Chang'e
Chang'e
xemppa
Chang'e
Level 64
God Stats
17W - 10L
1,655 SR
Queue Stats
323W - 311L
1,486 Elo+
Party 1
Team Averages
Level 87
1,555 SR
1,494 Elo+

VS

Team Averages
Level 95
1,512 SR
1,461 Elo+
Mercury
Mercury
 
Mercury
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DvZDementia
Ymir
Level 85
God Stats
113W - 84L
1,530 SR
Queue Stats
157W - 142L
1,455 Elo+
Party 2
Izanami
Izanami
DvZPlayman
Izanami
Level 75
God Stats
130W - 103L
1,544 SR
Queue Stats
144W - 129L
1,457 Elo+
Party 2
Sun Wukong
Sun Wukong
RobinBobin071
Sun Wukong
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
150W - 167L
1,478 Elo+
Solo
Chang'e
Chang'e
xXbataid8Xx
Chang'e
Level 109
God Stats
12W - 11L
1,488 SR
Queue Stats
230W - 235L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
6 / 0 / 1
6,618
662
2,725
5,761
2,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
aidancom
Baron Samedi
8
1 / 2 / 1
5,052
505
3,599
3,574
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
eistee2910
Charybdis
9
0 / 1 / 1
5,205
521
4,369
6,202
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
11
2 / 0 / 3
6,558
656
5,502
5,463
1,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
xemppa
Chang'e
11
1 / 1 / 1
6,710
671
6,061
9,607
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
1 / 2 / 1
5,009
501
1,743
7,682
2,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
2 / 0 / 0
5,129
513
2,355
6,144
3,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
DvZPlayman
Izanami
7
0 / 1 / 2
4,482
448
1,570
3,934
1,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
RobinBobin071
Sun Wukong
8
1 / 3 / 0
4,852
485
5,908
9,057
4,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chang'e
xXbataid8Xx
Chang'e
8
0 / 4 / 0
4,869
487
2,782
7,061
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
10
Kills
4
4
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
0
1
6.5
L
Mercury
 
Mercury
1
2
1
0.75
L
2
0
0
2
L
Izanami
DvZPlayman
Izanami
0
1
2
1
L
Sun Wukong
RobinBobin071
Sun Wukong
1
3
0
0.33
W
Baron Samedi
aidancom
Baron Samedi
1
2
1
0.75
W
Charybdis
eistee2910
Charybdis
0
1
1
0.5
W
Sol
2
0
3
3.5
L
Chang'e
xXbataid8Xx
Chang'e
0
4
0
0
W
Chang'e
xemppa
Chang'e
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,256
Damage
14,358
30,607
Taken
33,878
11,014
Mitigated
14,393
16,909
Healing
6,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,725
183
0
1,341
5,761
2,469
0
769
4,992
0
42,960
L
Mercury
 
Mercury
1,743
809
0
875
7,682
2,534
0
2,436
5,246
0
30,735
L
2,355
64
0
1,458
6,144
3,912
0
1,847
4,297
13,502
0
L
Izanami
DvZPlayman
Izanami
1,570
1,166
0
1,240
3,934
1,158
0
1,350
2,584
0
26,635
L
Sun Wukong
RobinBobin071
Sun Wukong
5,908
1,569
0
1,579
9,057
4,372
0
4,987
4,070
0
30,731
W
Baron Samedi
aidancom
Baron Samedi
3,599
206
266
1,043
3,574
1,778
324
691
2,883
23,138
0
W
Charybdis
eistee2910
Charybdis
4,369
1,754
0
3,489
6,202
1,955
576
1,272
4,930
0
28,927
W
Sol
5,502
2,480
0
3,961
5,463
1,853
678
2,405
3,058
45,597
0
L
Chang'e
xXbataid8Xx
Chang'e
2,782
91
80
1,090
7,061
2,417
0
4,542
2,519
26,917
0
W
Chang'e
xemppa
Chang'e
6,061
574
0
6,809
9,607
2,959
600
0
9,607
48,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,143
Gold Earned
24,341
315
Minions Killed
219
0
Camps Cleared
0
993,617
Distance Traveled
968,200
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,618
662
66
7
0
228,634
0
L
Mercury
5,009
501
56
6
0
217,282
0
L
Ymir
5,129
513
19
2
0
204,317
1
L
Izanami
4,482
448
48
5
0
180,181
0
L
Sun Wukong
4,852
485
51
5
0
204,511
0
W
Baron Samedi
5,052
505
42
4
0
196,801
0
W
Charybdis
5,205
521
51
5
0
182,767
1
W
Sol
6,558
656
72
7
0
186,922
0
L
Chang'e
4,869
487
45
5
0
161,909
0
W
Chang'e
6,710
671
84
8
0
198,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role