Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
HakaArticZ
Thor
Level 48
God Stats
6W - 2L
1,732 SR
Queue Stats
66W - 90L
1,402 Elo+
Party 1
King Arthur
King Arthur
Metro-Haze-_O
King Arthur
Level 162
God Stats
2W - 2L
1,270 SR
Queue Stats
253W - 249L
1,524 Elo+
Solo
Persephone
Persephone
MinTtG
Persephone
Level 29
God Stats
25W - 29L
1,422 SR
Queue Stats
45W - 54L
1,405 Elo+
Party 1
Ganesha
Ganesha
XXplosiveOG3
Ganesha
Level 128
God Stats
13W - 6L
1,740 SR
Queue Stats
184W - 132L
1,601 Elo+
Solo
Team Averages
Level 105
1,533 SR
1,486 Elo+

VS

Team Averages
Level 117
1,544 SR
1,539 Elo+
Ishtar
Ishtar
Cerune
Ishtar
Level 149
God Stats
8W - 11L
1,530 SR
Queue Stats
42W - 31L
1,500 Elo+
Solo
King Arthur
King Arthur
KSI_RainChaos
King Arthur
Level 41
God Stats
1W - 1L
1,717 SR
Queue Stats
4W - 1L
1,824 Elo+
Solo
Athena
Athena
LadyDimir
Athena
Level 175
God Stats
0W - 2L
1,375 SR
Queue Stats
16W - 20L
1,448 Elo+
Solo
Cernunnos
Cernunnos
Motw24
Cernunnos
Level 120
God Stats
3W - 7L
1,600 SR
Queue Stats
170W - 189L
1,450 Elo+
Solo
Anubis
Anubis
javierthomas777
Anubis
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
10 / 2 / 1
9,911
708
15,735
9,898
3,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 1
7,385
528
2,950
12,408
4,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Metro-Haze-_O
King Arthur
13
6 / 0 / 0
8,609
615
11,579
14,804
12,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
MinTtG
Persephone
11
0 / 2 / 2
6,952
497
8,229
8,285
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
XXplosiveOG3
Ganesha
11
0 / 3 / 9
7,704
550
6,565
11,507
11,651
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Cerune
Ishtar
14
7 / 2 / 1
8,307
593
10,434
11,066
6,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
KSI_RainChaos
King Arthur
10
0 / 4 / 1
6,096
435
4,222
16,230
13,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
LadyDimir
Athena
10
1 / 4 / 7
7,166
512
4,516
17,488
15,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Motw24
Cernunnos
11
0 / 4 / 1
6,584
470
3,938
10,931
3,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
2 / 3 / 3
6,604
472
7,953
9,050
3,655
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
17
Kills
10
10
Deaths
17
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
10
2
1
5.25
L
Ishtar
Cerune
Ishtar
7
2
1
3.75
W
1
3
1
0.5
L
King Arthur
KSI_RainChaos
King Arthur
0
4
1
0.13
L
Athena
LadyDimir
Athena
1
4
7
1.13
W
King Arthur
Metro-Haze-_O
King Arthur
6
0
0
6
W
Persephone
MinTtG
Persephone
0
2
2
0.5
L
Cernunnos
Motw24
Cernunnos
0
4
1
0.13
W
Ganesha
XXplosiveOG3
Ganesha
0
3
9
1.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,058
Damage
31,063
56,902
Taken
64,765
35,143
Mitigated
42,302
18,886
Healing
17,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
15,735
8,613
0
5,728
9,898
3,986
243
1,022
8,876
0
80,055
L
Ishtar
Cerune
Ishtar
10,434
5,952
0
4,881
11,066
6,022
0
1,694
9,372
0
88,049
W
2,950
710
0
5,652
12,408
4,609
0
3,426
8,982
0
57,798
L
King Arthur
KSI_RainChaos
King Arthur
4,222
959
0
2,250
16,230
13,698
0
1,683
14,547
0
33,939
L
Athena
LadyDimir
Athena
4,516
822
304
4,906
17,488
15,151
0
6,916
10,572
19,000
0
W
King Arthur
Metro-Haze-_O
King Arthur
11,579
1,127
0
4,365
14,804
12,111
57
1,119
13,685
370
59,703
W
Persephone
MinTtG
Persephone
8,229
1,092
0
1,916
8,285
2,786
0
3,488
4,790
41,412
0
L
Cernunnos
Motw24
Cernunnos
3,938
1,786
0
1,839
10,931
3,776
0
459
10,472
0
46,055
W
Ganesha
XXplosiveOG3
Ganesha
6,565
858
0
1,225
11,507
11,651
66
3,414
8,093
21,324
0
L
7,953
224
0
3,177
9,050
3,655
0
4,412
4,638
42,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,561
Gold Earned
34,757
385
Minions Killed
338
0
Camps Cleared
0
1,399,348
Distance Traveled
1,373,775
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,911
708
132
9
0
259,869
1
L
Ishtar
8,307
593
139
10
0
295,314
0
W
Thor
7,385
528
83
6
0
321,414
1
L
King Arthur
6,096
435
49
4
0
274,844
0
L
Athena
7,166
512
17
1
0
295,150
5
W
King Arthur
8,609
615
88
6
0
265,406
0
W
Persephone
6,952
497
75
5
0
265,655
1
L
Cernunnos
6,584
470
64
5
0
255,846
0
W
Ganesha
7,704
550
7
1
0
287,004
1
L
Anubis
6,604
472
69
5
0
252,621
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role