Player Matchup

Neith
Neith
Dectyar
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Geb
Geb
Morloun
Geb
Level 173
God Stats
0W - 1L
1,527 SR
Queue Stats
130W - 138L
1,537 Elo+
Party 1
Loki
Loki
Nelladeymx
Loki
Level 106
God Stats
2W - 2L
1,481 SR
Queue Stats
3W - 2L
1,603 Elo+
Solo
Guan Yu
Guan Yu
Philthiez
Guan Yu
Level 32
God Stats
1W - 2L
1,846 SR
Queue Stats
21W - 44L
1,485 Elo+
Solo
Ra
Ra
bytokiller
Ra
Level 146
God Stats
0W - 2L
1,139 SR
Queue Stats
178W - 185L
1,496 Elo+
Party 1
Team Averages
Level 92
1,499 SR
1,524 Elo+

VS

Team Averages
Level 105
1,535 SR
1,567 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Ashtonfalcon2004
Hachiman
Level 129
God Stats
6W - 7L
1,494 SR
Queue Stats
269W - 243L
1,573 Elo+
Solo
Charon
Charon
Berserkerbot21
Charon
Level 119
God Stats
5W - 4L
1,656 SR
Queue Stats
353W - 346L
1,584 Elo+
Solo
Thanatos
Thanatos
WeenOceanMan
Thanatos
Level 87
God Stats
4W - 1L
1,707 SR
Queue Stats
47W - 31L
1,617 Elo+
Solo
Rama
Rama
xDRAGONBLACKx
Rama
Level 127
God Stats
6W - 7L
1,320 SR
Queue Stats
44W - 30L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dectyar
Neith
6
0 / 2 / 0
4,102
410
487
3,082
849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Geb
6
0 / 3 / 0
4,453
445
1,454
6,494
4,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 1 / 1
5,906
591
3,448
9,113
3,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Philthiez
Guan Yu
11
0 / 0 / 0
5,862
586
4,098
7,126
5,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 1
5,533
553
2,345
6,197
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 1 / 1
5,961
596
5,704
3,347
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 0 / 1
5,869
587
3,781
4,642
1,678
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 0 / 5
6,241
624
2,293
4,680
3,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
WeenOceanMan
Thanatos
11
2 / 2 / 1
6,050
605
4,481
8,237
3,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
0 / 0 / 0
5,936
594
2,933
6,055
2,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
8
8
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
1
1.5
W
4
0
1
4.5
W
1
0
5
3.5
L
Neith
Dectyar
Neith
0
2
0
0
L
Geb
0
3
0
0
L
2
1
1
2.5
L
Guan Yu
Philthiez
Guan Yu
0
0
0
0
W
Thanatos
WeenOceanMan
Thanatos
2
2
1
1.25
L
1
2
1
0.75
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,832
Damage
19,192
32,012
Taken
26,961
15,806
Mitigated
11,635
10,178
Healing
13,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,704
1,557
0
750
3,347
987
144
977
2,370
51,759
0
W
3,781
1,978
0
2,410
4,642
1,678
520
466
4,176
0
41,066
W
2,293
301
0
1,203
4,680
3,461
144
862
3,818
19,417
0
L
Neith
Dectyar
Neith
487
98
0
207
3,082
849
0
922
2,160
0
13,988
L
Geb
1,454
0
0
1,208
6,494
4,175
0
1,477
5,017
9,401
0
L
3,448
829
0
4,408
9,113
3,323
0
2,084
7,029
0
44,690
L
Guan Yu
Philthiez
Guan Yu
4,098
361
0
2,465
7,126
5,355
0
260
6,866
0
41,437
W
Thanatos
WeenOceanMan
Thanatos
4,481
1,158
0
6,681
8,237
3,314
0
1,494
6,743
0
51,998
L
2,345
211
252
1,638
6,197
2,104
0
3,254
2,943
40,305
0
W
2,933
2,133
0
2,023
6,055
2,195
0
0
6,055
0
41,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,856
Gold Earned
30,057
260
Minions Killed
334
0
Camps Cleared
0
917,717
Distance Traveled
996,609
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,961
596
70
7
0
189,362
2
W
Hachiman
5,869
587
71
7
0
175,665
0
W
Charon
6,241
624
22
2
0
193,686
6
L
Neith
4,102
410
31
3
0
153,236
0
L
Geb
4,453
445
8
1
0
177,108
2
L
Loki
5,906
591
74
7
0
198,468
0
L
Guan Yu
5,862
586
74
7
0
198,436
0
W
Thanatos
6,050
605
88
9
0
248,571
0
L
Ra
5,533
553
73
7
0
190,469
4
W
Rama
5,936
594
83
8
0
189,325
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role