Player Matchup

Chernobog
Chernobog
Adrir3y-_-
Chernobog
Level 67
God Stats
39W - 31L
1,501 SR
Queue Stats
91W - 80L
1,440 Elo+
Solo
Mulan
Mulan
NamNamKun
Mulan
Level 33
God Stats
14W - 11L
1,433 SR
Queue Stats
27W - 23L
1,312 Elo+
Party 1
Horus
Horus
Sir_i_panceta
Horus
Level 64
God Stats
5W - 6L
1,153 SR
Queue Stats
258W - 259L
1,463 Elo+
Solo
Sol
Sol
darkigusy
Sol
Level 126
God Stats
22W - 12L
1,588 SR
Queue Stats
518W - 487L
1,420 Elo+
Solo
Nemesis
Nemesis
windbroom3
Nemesis
Level 28
God Stats
1W - 3L
1,131 SR
Queue Stats
11W - 15L
1,073 Elo+
Party 1
Team Averages
Level 64
1,361 SR
1,342 Elo+

VS

Team Averages
Level 93
1,476 SR
1,384 Elo+
Chaac
Chaac
AliasJona2K
Chaac
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
309W - 409L
1,390 Elo+
Party 2
Terra
Terra
RockMacaroon68
Terra
Level 147
God Stats
19W - 22L
1,465 SR
Queue Stats
1,181W - 1,157L
1,444 Elo+
Solo
Anubis
Anubis
TicOver2K
Anubis
Level 67
God Stats
12W - 16L
1,413 SR
Queue Stats
178W - 237L
1,361 Elo+
Party 2
Rama
Rama
ikurlau
Rama
Level 81
God Stats
4W - 4L
1,500 SR
Queue Stats
133W - 180L
1,344 Elo+
Party 2
Arachne
Arachne
miguiorti
Arachne
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 115L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Adrir3y-_-
Chernobog
15
0 / 0 / 1
9,276
515
7,023
10,284
4,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
NamNamKun
Mulan
14
7 / 0 / 5
9,790
544
16,294
7,412
5,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 1 / 9
8,237
458
4,632
13,499
11,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
6 / 0 / 3
10,132
563
15,498
6,606
2,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
windbroom3
Nemesis
14
2 / 3 / 6
8,855
492
5,621
14,588
4,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 0
7,643
425
3,993
17,243
11,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
0 / 1 / 3
8,136
452
3,729
15,813
12,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
TicOver2K
Anubis
12
1 / 4 / 2
7,608
423
8,046
11,939
6,524
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
ikurlau
Rama
12
0 / 2 / 0
7,509
417
5,954
8,648
3,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
miguiorti
Arachne
12
1 / 4 / 2
7,537
419
8,055
19,554
7,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
15
Kills
4
4
Deaths
16
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Adrir3y-_-
Chernobog
0
0
1
0.5
L
2
5
0
0.4
W
Mulan
NamNamKun
Mulan
7
0
5
9.5
L
0
1
3
1.5
W
0
1
9
4.5
L
Anubis
TicOver2K
Anubis
1
4
2
0.5
W
6
0
3
7.5
L
Rama
ikurlau
Rama
0
2
0
0
L
Arachne
miguiorti
Arachne
1
4
2
0.5
W
Nemesis
windbroom3
Nemesis
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,068
Damage
29,777
52,389
Taken
73,197
29,506
Mitigated
41,768
19,347
Healing
22,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Adrir3y-_-
Chernobog
7,023
4,383
0
4,329
10,284
4,744
945
428
9,856
0
78,216
L
3,993
502
0
2,320
17,243
11,704
0
2,265
14,978
0
44,377
W
Mulan
NamNamKun
Mulan
16,294
2,673
0
3,330
7,412
5,622
745
438
6,974
0
61,264
L
3,729
1,067
134
4,984
15,813
12,850
0
3,655
12,158
48,815
0
W
4,632
2,244
458
4,924
13,499
11,903
0
4,827
8,672
0
14,142
L
Anubis
TicOver2K
Anubis
8,046
354
0
5,809
11,939
6,524
0
4,518
7,421
66,583
326
W
15,498
3,558
0
4,246
6,606
2,286
1,959
2,263
4,343
81,912
8,331
L
Rama
ikurlau
Rama
5,954
4,194
0
3,940
8,648
3,042
0
542
8,106
0
49,689
L
Arachne
miguiorti
Arachne
8,055
6,036
0
4,896
19,554
7,648
0
4,477
15,077
0
56,084
W
Nemesis
windbroom3
Nemesis
5,621
2,106
0
2,060
14,588
4,951
0
4,321
10,267
0
68,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,290
Gold Earned
38,433
447
Minions Killed
383
0
Camps Cleared
0
1,796,632
Distance Traveled
1,713,431
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,276
515
128
7
0
371,220
0
L
Chaac
7,643
425
66
4
0
361,315
1
W
Mulan
9,790
544
66
4
0
331,885
0
L
Terra
8,136
452
79
4
0
348,473
3
W
Horus
8,237
458
18
1
0
367,136
6
L
Anubis
7,608
423
94
5
0
314,301
0
W
Sol
10,132
563
154
9
0
325,487
0
L
Rama
7,509
417
65
4
0
298,688
2
L
Arachne
7,537
419
79
4
0
390,654
0
W
Nemesis
8,855
492
81
5
0
400,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role