Player Matchup

Tyr
Tyr
FELIPS_02_
Tyr
Level 88
God Stats
3W - 8L
1,477 SR
Queue Stats
152W - 188L
1,484 Elo+
Party 2
Ishtar
Ishtar
margonpay
Ishtar
Level 166
God Stats
1W - 3L
1,439 SR
Queue Stats
546W - 510L
1,586 Elo+
Solo
Hades
Hades
pinkush72
Hades
Level 178
God Stats
3W - 4L
1,581 SR
Queue Stats
298W - 263L
1,494 Elo+
Solo
Janus
Janus
rubokiller
Janus
Level 116
God Stats
6W - 11L
1,433 SR
Queue Stats
366W - 375L
1,511 Elo+
Party 2
Discordia
Discordia
xYoY1-
Discordia
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 268L
1,473 Elo+
Party 2
Team Averages
Level 134
1,486 SR
1,510 Elo+

VS

Team Averages
Level 151
1,612 SR
1,510 Elo+
Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
NaughTea JC
Artemis
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 34L
1,520 Elo+
Solo
Loki
Loki
Pancakes300
Loki
Level 164
God Stats
3W - 2L
1,678 SR
Queue Stats
138W - 127L
1,530 Elo+
Solo
Horus
Horus
WaterFisk
Horus
Level 100
God Stats
3W - 0L
1,608 SR
Queue Stats
6W - 4L
1,509 Elo+
Party 1
Hades
Hades
Zaian
Hades
Level 233
God Stats
2W - 1L
1,773 SR
Queue Stats
337W - 368L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,754
432
2,259
10,465
5,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
margonpay
Ishtar
11
0 / 1 / 0
6,432
585
5,353
8,303
2,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
pinkush72
Hades
12
3 / 4 / 1
7,583
689
9,225
14,589
6,428
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Janus
10
1 / 4 / 1
6,030
548
3,634
8,717
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
xYoY1-
Discordia
11
2 / 4 / 1
6,455
587
4,690
5,621
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 0 / 7
7,228
657
9,670
7,661
3,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
NaughTea JC
Artemis
4
1 / 1 / 0
4,257
387
656
2,399
688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
11 / 1 / 3
7,847
713
9,101
7,991
3,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
WaterFisk
Horus
11
0 / 0 / 1
6,278
571
4,188
8,607
7,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
Zaian
Hades
11
1 / 4 / 7
6,736
612
9,415
13,794
5,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
16
16
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
7
6.5
L
0
3
1
0.17
W
Artemis
NaughTea JC
Artemis
1
1
0
1
W
11
1
3
12.5
W
Horus
WaterFisk
Horus
0
0
1
0.5
W
Hades
Zaian
Hades
1
4
7
1.13
L
Ishtar
margonpay
Ishtar
0
1
0
0
L
Hades
pinkush72
Hades
3
4
1
0.88
L
Janus
1
4
1
0.38
L
Discordia
xYoY1-
Discordia
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,161
Damage
33,030
47,695
Taken
40,452
20,202
Mitigated
20,254
14,676
Healing
15,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,670
4,741
0
4,096
7,661
3,056
0
2,831
4,830
55,601
14,140
L
2,259
148
0
325
10,465
5,915
26
5,108
5,357
0
10,523
W
Artemis
NaughTea JC
Artemis
656
348
0
625
2,399
688
0
1,275
1,124
0
7,903
W
9,101
3,754
0
2,316
7,991
3,329
0
3,185
4,806
0
46,690
W
Horus
WaterFisk
Horus
4,188
2,092
240
2,513
8,607
7,258
0
119
8,488
0
27,234
W
Hades
Zaian
Hades
9,415
2,226
435
5,444
13,794
5,923
0
10,139
3,655
51,047
0
L
Ishtar
margonpay
Ishtar
5,353
3,779
0
1,723
8,303
2,958
183
1,218
7,085
0
49,757
L
Hades
pinkush72
Hades
9,225
2,772
44
8,734
14,589
6,428
0
7,624
6,965
64,908
0
L
Janus
3,634
724
0
3,420
8,717
3,008
350
2,871
5,846
45,842
0
L
Discordia
xYoY1-
Discordia
4,690
345
0
430
5,621
1,893
0
1,414
4,207
38,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,254
Gold Earned
32,346
343
Minions Killed
300
0
Camps Cleared
0
1,110,080
Distance Traveled
1,009,168
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,228
657
111
10
0
233,353
0
L
Tyr
4,754
432
10
1
0
248,995
0
W
Artemis
4,257
387
16
1
0
57,725
0
W
Loki
7,847
713
56
5
0
263,102
0
W
Horus
6,278
571
29
3
0
258,517
1
W
Hades
6,736
612
88
8
0
196,471
2
L
Ishtar
6,432
585
91
8
0
230,625
0
L
Hades
7,583
689
103
9
0
195,652
0
L
Janus
6,030
548
72
7
0
223,713
0
L
Discordia
6,455
587
67
6
0
211,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role