Player Matchup

Tyr
Tyr
 
Tyr
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Ariadnes
Thanatos
Level 108
God Stats
6W - 1L
1,865 SR
Queue Stats
126W - 99L
1,584 Elo+
Solo
Janus
Janus
ElaRyer
Janus
Level 207
God Stats
63W - 38L
1,595 SR
Queue Stats
253W - 165L
1,640 Elo+
Party 1
Anhur
Anhur
ItzSurprise
Anhur
Level 159
God Stats
58W - 22L
1,900 SR
Queue Stats
519W - 291L
1,839 Elo+
Party 1
Ymir
Ymir
SYXGOTTEN
Ymir
Level 198
God Stats
3W - 2L
1,544 SR
Queue Stats
740W - 542L
1,693 Elo+
Party 1
Team Averages
Level 177
1,681 SR
1,651 Elo+

VS

Team Averages
Level 48
1,531 SR
1,427 Elo+
Zhong Kui
Zhong Kui
JakubMaybe
Zhong Kui
Level 111
God Stats
5W - 6L
1,525 SR
Queue Stats
131W - 141L
1,469 Elo+
Party 2
Fafnir
Fafnir
Karningul
Fafnir
Level 11
God Stats
4W - 5L
1,440 SR
Queue Stats
6W - 9L
1,319 Elo+
Party 2
Ne Zha
Ne Zha
MortussyEngine
Ne Zha
Level 45
God Stats
5W - 5L
1,528 SR
Queue Stats
63W - 62L
1,458 Elo+
Party 2
Bellona
Bellona
SkullEmoticon
Bellona
Level 46
God Stats
0W - 1L
1,730 SR
Queue Stats
45W - 38L
1,521 Elo+
Party 2
Kuzenbo
Kuzenbo
YourMomDog
Kuzenbo
Level 27
God Stats
14W - 12L
1,431 SR
Queue Stats
45W - 63L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
4 / 1 / 23
7,638
849
10,622
10,356
8,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Ariadnes
Thanatos
14
6 / 1 / 8
7,558
840
6,110
7,546
4,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
ElaRyer
Janus
15
11 / 0 / 17
8,814
979
15,739
5,232
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
6 / 2 / 19
8,004
889
11,603
10,476
4,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
14
3 / 0 / 21
8,084
898
8,421
9,144
10,343
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JakubMaybe
Zhong Kui
12
0 / 8 / 3
6,207
690
10,451
13,031
9,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fafnir
Karningul
Fafnir
10
0 / 5 / 1
5,980
664
790
9,316
7,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 6 / 1
7,367
819
9,421
9,869
4,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bellona
12
1 / 5 / 2
6,367
707
5,927
12,404
7,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
YourMomDog
Kuzenbo
11
0 / 6 / 2
6,252
695
5,100
14,802
16,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
13
30
Kills
4
4
Deaths
30
88
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
1
23
15.5
W
Thanatos
Ariadnes
Thanatos
6
1
8
10
W
Janus
ElaRyer
Janus
11
0
17
19.5
W
6
2
19
7.75
L
Zhong Kui
JakubMaybe
Zhong Kui
0
8
3
0.19
L
Fafnir
Karningul
Fafnir
0
5
1
0.1
L
3
6
1
0.58
W
Ymir
3
0
21
13.5
L
Bellona
1
5
2
0.4
L
Kuzenbo
YourMomDog
Kuzenbo
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,495
Damage
31,689
42,754
Taken
59,422
30,615
Mitigated
46,521
11,079
Healing
4,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
10,622
753
0
2,214
10,356
8,974
20
4,459
5,897
94
20,666
W
Thanatos
Ariadnes
Thanatos
6,110
819
0
4,679
7,546
4,584
0
2,384
5,162
137
15,793
W
Janus
ElaRyer
Janus
15,739
2,244
0
420
5,232
2,296
417
1,693
3,539
36,773
0
W
11,603
8,345
0
1,887
10,476
4,418
479
3,902
6,574
22
31,937
L
Zhong Kui
JakubMaybe
Zhong Kui
10,451
757
0
981
13,031
9,847
0
5,391
7,360
22,310
0
L
Fafnir
Karningul
Fafnir
790
143
408
945
9,316
7,907
0
3,478
5,630
1,167
0
L
9,421
1,377
0
718
9,869
4,321
0
2,661
7,116
0
25,629
W
Ymir
8,421
2,034
0
1,879
9,144
10,343
58
3,903
5,241
19,857
0
L
Bellona
5,927
1,180
0
1,269
12,404
7,456
0
5,875
6,301
0
15,206
L
Kuzenbo
YourMomDog
Kuzenbo
5,100
2,013
0
194
14,802
16,990
0
5,866
8,602
7,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,098
Gold Earned
32,173
184
Minions Killed
98
0
Camps Cleared
0
957,733
Distance Traveled
864,514
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,638
849
17
2
0
219,328
0
W
Thanatos
7,558
840
24
3
0
181,101
0
W
Janus
8,814
979
66
7
0
204,225
0
W
Anhur
8,004
889
55
6
0
175,988
0
L
Zhong Kui
6,207
690
34
4
0
167,913
0
L
Fafnir
5,980
664
2
0
0
150,340
0
L
Ne Zha
7,367
819
30
3
0
180,832
0
W
Ymir
8,084
898
22
2
0
177,091
0
L
Bellona
6,367
707
23
3
0
185,198
0
L
Kuzenbo
6,252
695
9
1
0
180,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role