Player Matchup

Bellona
Bellona
Koopas_rev
Bellona
Level 46
God Stats
10W - 7L
1,523 SR
Queue Stats
57W - 66L
1,383 Elo+
Solo
Jing Wei
Jing Wei
Nakitia
Jing Wei
Level 124
God Stats
4W - 2L
1,095 SR
Queue Stats
160W - 148L
1,447 Elo+
Solo
Poseidon
Poseidon
da_real_slick86
Poseidon
Level 146
God Stats
2W - 0L
1,381 SR
Queue Stats
14W - 9L
1,497 Elo+
Solo
Fafnir
Fafnir
montegobay12321
Fafnir
Level 56
God Stats
5W - 6L
1,390 SR
Queue Stats
73W - 110L
1,385 Elo+
Solo
Agni
Agni
pSyTrIcKzSky
Agni
Level 63
God Stats
16W - 11L
1,566 SR
Queue Stats
83W - 82L
1,440 Elo+
Solo
Team Averages
Level 87
1,391 SR
1,430 Elo+

VS

Team Averages
Level 94
1,464 SR
1,430 Elo+
Geb
Geb
Abu_nidal44
Geb
Level 108
God Stats
3W - 2L
1,722 SR
Queue Stats
63W - 85L
1,417 Elo+
Solo
Fenrir
Fenrir
QUEEN-OF-GC
Fenrir
Level 69
God Stats
7W - 10L
1,480 SR
Queue Stats
332W - 342L
1,427 Elo+
Solo
Jing Wei
Jing Wei
Rafa Flipper
Jing Wei
Level 122
God Stats
1W - 6L
1,317 SR
Queue Stats
466W - 436L
1,431 Elo+
Solo
Janus
Janus
SSBBPanther4
Janus
Level 106
God Stats
4W - 8L
1,286 SR
Queue Stats
315W - 371L
1,469 Elo+
Solo
Zhong Kui
Zhong Kui
overtmariln
Zhong Kui
Level 64
God Stats
4W - 4L
1,516 SR
Queue Stats
234W - 296L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Koopas_rev
Bellona
13
1 / 1 / 2
7,370
526
5,197
13,306
10,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
Nakitia
Jing Wei
12
1 / 1 / 1
7,266
519
3,909
8,951
3,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
13
5 / 1 / 5
8,319
594
10,967
4,993
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 1 / 2
5,512
394
943
9,420
9,737
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
8 / 3 / 2
8,324
595
7,088
9,984
3,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,596
471
4,046
12,156
9,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
4
0 / 2 / 0
4,670
334
350
2,747
763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Rafa Flipper
Jing Wei
14
4 / 0 / 1
8,043
575
5,742
8,385
3,278
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 8 / 2
6,626
473
984
11,178
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
overtmariln
Zhong Kui
13
1 / 3 / 3
8,147
582
12,353
12,568
9,921
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
15
Kills
7
7
Deaths
16
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Bellona
Koopas_rev
Bellona
1
1
2
2
W
Jing Wei
Nakitia
Jing Wei
1
1
1
1.5
L
Fenrir
0
2
0
0
L
Jing Wei
Rafa Flipper
Jing Wei
4
0
1
4.5
L
2
8
2
0.38
W
Poseidon
5
1
5
7.5
W
0
1
2
1
L
Zhong Kui
overtmariln
Zhong Kui
1
3
3
0.83
W
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,104
Damage
23,475
46,654
Taken
47,034
28,778
Mitigated
28,685
11,221
Healing
14,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,046
66
0
1,749
12,156
9,985
0
5,659
6,497
25,246
0
W
Bellona
Koopas_rev
Bellona
5,197
1,883
0
3,394
13,306
10,210
0
9,366
3,940
0
48,316
W
Jing Wei
Nakitia
Jing Wei
3,909
2,331
0
1,711
8,951
3,131
1,905
840
8,111
0
55,388
L
Fenrir
350
166
0
324
2,747
763
0
575
2,172
0
4,925
L
Jing Wei
Rafa Flipper
Jing Wei
5,742
4,077
0
4,202
8,385
3,278
1,107
2,359
6,026
0
54,677
L
984
62
0
596
11,178
4,738
204
6,796
4,382
31,606
0
W
Poseidon
10,967
1,129
58
235
4,993
1,894
82
2,703
2,290
58,397
0
W
943
92
146
1,858
9,420
9,737
0
1,552
7,868
15,330
0
L
Zhong Kui
overtmariln
Zhong Kui
12,353
890
0
7,453
12,568
9,921
407
3,475
9,093
57,714
0
W
7,088
165
3
3,816
9,984
3,806
42
2,922
7,062
52,489
332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,791
Gold Earned
34,082
355
Minions Killed
252
0
Camps Cleared
0
1,258,439
Distance Traveled
1,064,766
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,596
471
27
2
0
261,186
1
W
Bellona
7,370
526
82
6
0
236,379
0
W
Jing Wei
7,266
519
98
7
0
254,200
2
L
Fenrir
4,670
334
9
1
0
56,119
1
L
Jing Wei
8,043
575
85
6
0
285,797
0
L
Janus
6,626
473
46
3
0
227,877
2
W
Poseidon
8,319
594
94
7
0
261,934
0
W
Fafnir
5,512
394
12
1
0
217,616
0
L
Zhong Kui
8,147
582
85
6
0
233,787
0
W
Agni
8,324
595
69
5
0
288,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role