Player Matchup

Freya
Freya
Gawkgawk5171
Freya
Level 60
God Stats
9W - 4L
1,500 SR
Queue Stats
397W - 405L
1,455 Elo+
Party 1
Ao Kuang
Ao Kuang
Nexus1772
Ao Kuang
Level 106
God Stats
4W - 7L
1,500 SR
Queue Stats
331W - 369L
1,481 Elo+
Party 1
Medusa
Medusa
TGAgaming420
Medusa
Level 108
God Stats
9W - 11L
1,462 SR
Queue Stats
139W - 138L
1,459 Elo+
Party 1
Nu Wa
Nu Wa
footedleopard64
Nu Wa
Level 101
God Stats
5W - 4L
1,427 SR
Queue Stats
20W - 29L
1,368 Elo+
Solo
Raijin
Raijin
whyusomad5983
Raijin
Level 133
God Stats
23W - 12L
1,605 SR
Queue Stats
344W - 331L
1,484 Elo+
Party 1
Team Averages
Level 102
1,499 SR
1,450 Elo+

VS

Team Averages
Level 103
1,393 SR
1,491 Elo+
Agni
Agni
BlindedThreesYT
Agni
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,415 Elo+
Solo
King Arthur
King Arthur
JaYxTnO
King Arthur
Level 109
God Stats
6W - 17L
1,125 SR
Queue Stats
555W - 525L
1,452 Elo+
Solo
Artemis
Artemis
Luissan9
Artemis
Level 158
God Stats
0W - 1L
1,333 SR
Queue Stats
27W - 24L
1,579 Elo+
Solo
Geb
Geb
SlothTheBoss623
Geb
Level 127
God Stats
9W - 9L
1,627 SR
Queue Stats
48W - 44L
1,469 Elo+
Solo
Ao Kuang
Ao Kuang
sanguetsu100
Ao Kuang
Level 66
God Stats
2W - 6L
1,381 SR
Queue Stats
89W - 85L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 5
7,173
652
6,379
10,909
4,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
Nexus1772
Ao Kuang
11
3 / 2 / 1
6,883
626
4,191
9,596
5,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
10
2 / 2 / 2
6,268
570
4,133
7,553
2,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 4 / 3
5,702
518
4,446
5,387
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 0 / 2
8,269
752
4,443
6,715
2,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
4,160
378
1,120
2,937
1,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
JaYxTnO
King Arthur
10
1 / 5 / 2
6,239
567
5,987
10,693
7,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Luissan9
Artemis
9
1 / 4 / 3
5,610
510
5,823
7,965
2,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
1 / 3 / 1
5,620
511
971
7,534
6,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
sanguetsu100
Ao Kuang
10
6 / 4 / 1
6,434
585
7,591
9,969
3,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
17
Kills
9
9
Deaths
18
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
5
1
5
7.5
L
King Arthur
JaYxTnO
King Arthur
1
5
2
0.4
L
Artemis
Luissan9
Artemis
1
4
3
0.63
W
Ao Kuang
Nexus1772
Ao Kuang
3
2
1
1.75
L
1
3
1
0.5
W
Medusa
2
2
2
1.5
W
1
4
3
0.63
L
Ao Kuang
sanguetsu100
Ao Kuang
6
4
1
1.63
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,592
Damage
21,492
40,160
Taken
39,098
16,207
Mitigated
21,444
12,698
Healing
4,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,120
269
0
57
2,937
1,306
0
1,506
1,431
9,032
0
W
6,379
1,842
0
4,299
10,909
4,069
0
2,067
8,842
40,758
2,248
L
King Arthur
JaYxTnO
King Arthur
5,987
1,423
0
784
10,693
7,225
0
6,760
3,933
116
33,177
L
Artemis
Luissan9
Artemis
5,823
2,146
0
1,610
7,965
2,908
0
3,173
4,792
0
36,142
W
Ao Kuang
Nexus1772
Ao Kuang
4,191
1,287
0
3,783
9,596
5,275
516
2,623
6,973
41,078
168
L
971
72
0
557
7,534
6,280
0
4,368
3,166
16,524
0
W
Medusa
4,133
1,366
0
1,092
7,553
2,817
1,000
1,878
5,675
0
42,048
W
4,446
752
0
240
5,387
1,583
483
2,023
3,364
26,925
0
L
Ao Kuang
sanguetsu100
Ao Kuang
7,591
1,642
0
1,712
9,969
3,725
0
3,484
6,485
36,149
0
W
4,443
582
0
3,284
6,715
2,463
320
1,207
5,508
70,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,295
Gold Earned
28,063
365
Minions Killed
178
0
Camps Cleared
0
1,033,842
Distance Traveled
863,602
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,160
378
11
1
0
75,074
0
W
Freya
7,173
652
70
6
0
214,177
0
L
King Arthur
6,239
567
40
4
0
205,919
1
L
Artemis
5,610
510
53
5
0
158,086
0
W
Ao Kuang
6,883
626
65
6
0
186,274
0
L
Geb
5,620
511
22
2
0
198,768
3
W
Medusa
6,268
570
75
7
0
227,307
0
W
Nu Wa
5,702
518
35
3
0
192,808
0
L
Ao Kuang
6,434
585
52
5
0
225,755
0
W
Raijin
8,269
752
120
11
0
213,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role