Player Matchup

Horus
Horus
 
Horus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
AsurasWeave
Ishtar
Level 125
God Stats
2W - 1L
1,740 SR
Queue Stats
122W - 120L
1,569 Elo+
Solo
Thor
Thor
Scavy2
Thor
Level 88
God Stats
15W - 6L
1,845 SR
Queue Stats
79W - 58L
1,602 Elo+
Solo
Agni
Agni
WIzKush
Agni
Level 159
God Stats
81W - 57L
1,641 SR
Queue Stats
366W - 337L
1,580 Elo+
Solo
Sylvanus
Sylvanus
WatchMeMilkYou
Sylvanus
Level 102
God Stats
8W - 3L
1,391 SR
Queue Stats
144W - 130L
1,609 Elo+
Solo
Team Averages
Level 123
1,623 SR
1,572 Elo+

VS

Team Averages
Level 122
1,588 SR
1,568 Elo+
Arachne
Arachne
Beachigokun
Arachne
Level 107
God Stats
133W - 83L
1,655 SR
Queue Stats
358W - 319L
1,599 Elo+
Solo
Agni
Agni
Cartofior2112
Agni
Level 108
God Stats
13W - 11L
1,693 SR
Queue Stats
118W - 89L
1,569 Elo+
Solo
Horus
Horus
DarthNox7
Horus
Level 129
God Stats
2W - 1L
1,832 SR
Queue Stats
98W - 87L
1,581 Elo+
Solo
Bellona
Bellona
G3M0
Bellona
Level 107
God Stats
1W - 0L
1,170 SR
Queue Stats
14W - 11L
1,514 Elo+
Solo
Sol
Sol
Nexpresso
Sol
Level 158
God Stats
8W - 8L
1,592 SR
Queue Stats
224W - 201L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 1 / 5
5,838
531
3,073
7,026
4,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
9
2 / 3 / 0
5,582
507
4,291
6,841
3,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Scavy2
Thor
11
3 / 1 / 2
6,150
559
4,348
7,710
3,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
WIzKush
Agni
12
3 / 3 / 1
6,644
604
6,586
7,346
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
11
1 / 3 / 1
6,455
587
6,873
8,438
8,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Beachigokun
Arachne
11
3 / 1 / 5
6,612
601
5,763
9,453
3,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 2 / 2
6,539
594
4,277
6,300
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
DarthNox7
Horus
10
1 / 3 / 5
6,101
555
1,979
9,168
6,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
G3M0
Bellona
12
3 / 2 / 3
6,942
631
5,564
13,110
8,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 1 / 1
6,804
619
6,016
7,205
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
9
Kills
11
11
Deaths
9
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
5
2.5
L
Ishtar
2
3
0
0.67
W
Arachne
Beachigokun
Arachne
3
1
5
5.5
W
1
2
2
1
W
Horus
DarthNox7
Horus
1
3
5
1.17
W
Bellona
G3M0
Bellona
3
2
3
2.25
W
3
1
1
3.5
L
Thor
Scavy2
Thor
3
1
2
4
L
Agni
WIzKush
Agni
3
3
1
1.17
L
Sylvanus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,171
Damage
23,599
37,361
Taken
45,236
22,594
Mitigated
22,816
12,117
Healing
14,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,073
1,526
409
3,227
7,026
4,835
0
2,685
4,341
0
14,422
L
Ishtar
4,291
2,733
0
1,875
6,841
3,446
0
3,750
3,091
0
37,627
W
Arachne
Beachigokun
Arachne
5,763
4,973
0
1,551
9,453
3,224
350
3,916
5,431
0
41,292
W
4,277
274
0
545
6,300
2,099
0
2,943
3,171
49,670
0
W
Horus
DarthNox7
Horus
1,979
614
648
3,107
9,168
6,637
41
1,377
7,761
0
9,447
W
Bellona
G3M0
Bellona
5,564
2,584
0
3,853
13,110
8,898
0
4,310
8,788
0
41,543
W
6,016
3,447
0
4,943
7,205
1,958
900
0
7,205
64,203
0
L
Thor
Scavy2
Thor
4,348
1,395
0
965
7,710
3,037
0
1,167
6,543
0
43,091
L
Agni
WIzKush
Agni
6,586
124
0
1,845
7,346
2,513
0
2,691
4,655
54,923
0
L
Sylvanus
6,873
2,318
308
3,488
8,438
8,763
0
0
8,438
37,051
11,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,669
Gold Earned
32,998
350
Minions Killed
355
0
Camps Cleared
0
1,050,631
Distance Traveled
1,135,914
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,838
531
21
2
0
241,144
1
L
Ishtar
5,582
507
71
6
0
172,334
3
W
Arachne
6,612
601
66
6
0
247,090
0
W
Agni
6,539
594
94
9
0
225,336
0
W
Horus
6,101
555
5
0
0
233,694
2
W
Bellona
6,942
631
66
6
0
234,305
3
W
Sol
6,804
619
124
11
0
195,489
3
L
Thor
6,150
559
75
7
0
246,144
0
L
Agni
6,644
604
96
9
0
212,768
3
L
Sylvanus
6,455
587
87
8
0
178,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role