Player Matchup

Discordia
Discordia
CamShoes
Discordia
Level 105
God Stats
2W - 0L
1,784 SR
Queue Stats
251W - 230L
1,519 Elo+
Party 1
Maui
Maui
Le_Janos
Maui
Level 114
God Stats
6W - 0L
1,962 SR
Queue Stats
191W - 182L
1,522 Elo+
Party 1
Hades
Hades
Seven_Defender
Hades
Level 107
God Stats
28W - 25L
1,489 SR
Queue Stats
243W - 236L
1,466 Elo+
Solo
Awilix
Awilix
SuR x LuNaTiK x
Awilix
Level 125
God Stats
7W - 7L
1,641 SR
Queue Stats
482W - 490L
1,519 Elo+
Solo
Sol
Sol
de0xide
Sol
Level 128
God Stats
2W - 1L
1,434 SR
Queue Stats
332W - 308L
1,493 Elo+
Solo
Team Averages
Level 116
1,662 SR
1,504 Elo+

VS

Team Averages
Level 125
1,566 SR
1,472 Elo+
Chernobog
Chernobog
Frikkels16
Chernobog
Level 125
God Stats
3W - 2L
1,603 SR
Queue Stats
264W - 247L
1,434 Elo+
Party 2
Bellona
Bellona
HairyNutsack69
Bellona
Level 127
God Stats
423W - 372L
1,638 SR
Queue Stats
437W - 404L
1,597 Elo+
Solo
Nike
Nike
InsectumFanatica
Nike
Level 138
God Stats
11W - 17L
1,428 SR
Queue Stats
240W - 236L
1,483 Elo+
Solo
Freya
Freya
Lowlifeswine
Freya
Level 153
God Stats
5W - 4L
1,662 SR
Queue Stats
700W - 641L
1,535 Elo+
Solo
Baba Yaga
Baba Yaga
oomfaan623
Baba Yaga
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CamShoes
Discordia
10
0 / 1 / 0
5,524
552
3,811
4,743
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
10
2 / 1 / 4
6,593
659
2,424
7,792
6,512
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 0 / 0
6,808
681
5,208
6,106
2,729
10
1 / 3 / 1
5,593
559
3,496
10,501
4,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
10
3 / 1 / 2
6,031
603
6,232
5,957
2,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Frikkels16
Chernobog
8
0 / 3 / 1
4,945
495
3,740
5,135
1,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
4 / 1 / 2
6,499
650
7,794
9,791
6,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
1 / 2 / 0
4,897
490
3,532
6,767
4,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 0 / 1
5,809
581
3,133
5,697
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
oomfaan623
Baba Yaga
8
0 / 4 / 0
4,793
479
2,915
7,134
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
10
Kills
6
6
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
CamShoes
Discordia
0
1
0
0
L
Chernobog
Frikkels16
Chernobog
0
3
1
0.17
L
4
1
2
5
L
1
2
0
0.5
W
Maui
2
1
4
4
L
1
0
1
1.5
W
4
0
0
4
W
1
3
1
0.5
W
Sol
3
1
2
4
L
Baba Yaga
oomfaan623
Baba Yaga
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,171
Damage
21,114
35,099
Taken
34,524
17,550
Mitigated
17,100
13,473
Healing
10,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CamShoes
Discordia
3,811
140
0
1,470
4,743
1,493
0
1,135
3,412
37,142
0
L
Chernobog
Frikkels16
Chernobog
3,740
2,181
0
1,012
5,135
1,834
0
3,436
1,699
0
30,402
L
7,794
3,754
0
2,054
9,791
6,379
0
2,299
7,426
0
54,118
L
3,532
195
210
3,171
6,767
4,059
0
3,493
3,198
0
14,581
W
Maui
2,424
857
0
2,436
7,792
6,512
0
0
7,792
22,341
0
L
3,133
902
0
2,564
5,697
2,065
0
2,217
3,110
38,808
0
W
5,208
41
20
4,742
6,106
2,729
0
2,915
3,191
44,353
0
W
3,496
1,590
0
1,125
10,501
4,199
0
1,674
8,699
0
45,514
W
Sol
6,232
3,237
0
3,680
5,957
2,617
0
0
5,957
37,664
6,291
L
Baba Yaga
oomfaan623
Baba Yaga
2,915
219
0
1,397
7,134
2,763
0
5,208
1,926
23,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,549
Gold Earned
26,943
323
Minions Killed
278
0
Camps Cleared
0
996,289
Distance Traveled
1,004,665
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,524
552
65
7
0
187,597
0
L
Chernobog
4,945
495
55
6
0
189,517
0
L
Bellona
6,499
650
81
8
0
225,930
0
L
Nike
4,897
490
12
1
0
193,650
1
W
Maui
6,593
659
25
3
0
202,556
4
L
Freya
5,809
581
84
8
0
209,743
0
W
Hades
6,808
681
79
8
0
191,377
0
W
Awilix
5,593
559
70
7
0
218,560
1
W
Sol
6,031
603
84
8
0
196,199
1
L
Baba Yaga
4,793
479
46
5
0
185,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role