Player Matchup

Neith
Neith
Diamond V
 
Neith
Diamond V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Diamond V
Aлюминик
Nox
Diamond V
Level 118
God Stats
18W - 18L
1,593 SR
Queue Stats
212W - 212L
1,948 MMR
Solo
Hou Yi
Hou Yi
Diamond III
Bennna2
Hou Yi
Diamond III
Level 145
God Stats
2W - 2L
1,439 SR
Queue Stats
72W - 76L
2,225 MMR
Solo
Zhong Kui
Zhong Kui
Diamond III
GetMudded
Zhong Kui
Diamond III
Level 157
God Stats
19W - 8L
1,745 SR
Queue Stats
192W - 162L
2,243 MMR
Solo
He Bo
He Bo
Diamond IV
OldPhillow
He Bo
Diamond IV
Level 217
God Stats
21W - 7L
1,778 SR
Queue Stats
274W - 242L
2,044 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,611 SR
1,992 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 111
1,462 SR
1,831 MMR
Geb
Geb
Diamond V
 
Geb
Diamond V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Masters
 
Ne Zha
Masters
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond IV
EverynewgodOP
Apollo
Diamond IV
Level 96
God Stats
10W - 5L
1,608 SR
Queue Stats
289W - 269L
2,166 MMR
Solo
Ra
Ra
Diamond V
Moppie_Matthijs
Ra
Diamond V
Level 193
God Stats
0W - 2L
1,149 SR
Queue Stats
120W - 108L
1,947 MMR
Solo
Tyr
Tyr
Diamond V
Yeàt
Tyr
Diamond V
Level 79
God Stats
1W - 1L
1,551 SR
Queue Stats
116W - 98L
2,044 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
1 / 0 / 0
3,997
799
1,617
2,473
936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 1
3,387
677
1,700
2,342
1,195
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
Bennna2
Hou Yi
6
1 / 1 / 0
3,281
656
2,140
2,550
752
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
GetMudded
Zhong Kui
7
1 / 0 / 1
4,170
834
2,783
2,030
1,145
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
7
1 / 0 / 2
3,959
792
2,322
2,422
548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
MartichorasAresSun Wukong

VS

Bans
FreyaKaliThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 1 / 1
3,437
687
853
5,533
2,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
 
Ne Zha
4
0 / 2 / 0
2,928
586
787
3,333
960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
1 / 0 / 0
3,671
734
2,005
2,445
754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 0
3,703
741
1,187
1,959
549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
Yeàt
Tyr
6
0 / 1 / 0
3,281
656
593
5,528
2,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
1
1
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
0
1
L
Geb
 
Geb
0
1
1
0.5
L
Ne Zha
 
Ne Zha
0
2
0
0
W
0
0
1
0.5
W
Hou Yi
Bennna2
Hou Yi
1
1
0
1
L
1
0
0
1
W
Zhong Kui
GetMudded
Zhong Kui
1
0
1
1.5
L
0
0
0
0
W
He Bo
1
0
2
2
L
Tyr
Yeàt
Tyr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,562
Damage
5,425
11,817
Taken
18,798
4,576
Mitigated
7,315
7,452
Healing
7,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,617
926
0
1,639
2,473
936
0
730
1,743
0
23,763
L
Geb
 
Geb
853
218
562
1,349
5,533
2,151
0
1,959
3,574
11,126
0
L
Ne Zha
 
Ne Zha
787
399
0
1,202
3,333
960
0
1,007
2,326
0
7,720
W
1,700
629
0
1,122
2,342
1,195
0
196
2,146
8,687
0
W
Hou Yi
Bennna2
Hou Yi
2,140
1,684
0
1,185
2,550
752
0
623
1,927
0
16,342
L
2,005
1,576
0
905
2,445
754
0
480
1,965
0
20,850
W
Zhong Kui
GetMudded
Zhong Kui
2,783
648
0
1,814
2,030
1,145
0
0
2,030
26,534
0
L
1,187
93
84
848
1,959
549
0
513
1,446
22,801
0
W
He Bo
2,322
238
0
1,692
2,422
548
0
491
1,931
19,301
0
L
Tyr
Yeàt
Tyr
593
113
0
2,305
5,528
2,901
0
2,846
2,682
0
17,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,794
Gold Earned
17,020
174
Minions Killed
144
0
Camps Cleared
0
514,411
Distance Traveled
528,122
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,997
799
45
9
0
91,970
0
L
Geb
3,437
687
12
2
0
115,627
0
L
Ne Zha
2,928
586
20
4
0
82,962
0
W
Nox
3,387
677
20
4
0
101,548
0
W
Hou Yi
3,281
656
27
5
0
91,191
0
L
Apollo
3,671
734
36
7
0
103,848
0
W
Zhong Kui
4,170
834
44
9
0
99,767
0
L
Ra
3,703
741
49
10
0
121,595
0
W
He Bo
3,959
792
38
8
0
129,935
0
L
Tyr
3,281
656
27
5
0
104,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role