Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Capt Obvious324
Arachne
Level 144
God Stats
9W - 6L
1,397 SR
Queue Stats
173W - 184L
1,492 Elo+
Party 1
Sobek
Sobek
CrimsonMorbus66
Sobek
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,256 Elo+
Solo
Ix Chel
Ix Chel
GonzaLDLR04
Ix Chel
Level 89
God Stats
3W - 3L
1,578 SR
Queue Stats
58W - 50L
1,464 Elo+
Solo
King Arthur
King Arthur
IxPAKxMANxI
King Arthur
Level 150
God Stats
18W - 23L
1,414 SR
Queue Stats
302W - 294L
1,526 Elo+
Party 1
Team Averages
Level 107
1,478 SR
1,448 Elo+

VS

Team Averages
Level 79
1,604 SR
1,450 Elo+
Charon
Charon
Casca8138
Charon
Level 128
God Stats
8W - 6L
1,500 SR
Queue Stats
81W - 82L
1,447 Elo+
Solo
Merlin
Merlin
Iamtoast04
Merlin
Level 68
God Stats
5W - 1L
1,829 SR
Queue Stats
78W - 81L
1,469 Elo+
Solo
Hou Yi
Hou Yi
KunQu
Hou Yi
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 20L
1,306 Elo+
Solo
Pele
Pele
Sweaty Wraith
Pele
Level 54
God Stats
19W - 20L
1,500 SR
Queue Stats
175W - 174L
1,455 Elo+
Solo
Bellona
Bellona
Thwenzo
Bellona
Level 108
God Stats
1W - 0L
1,691 SR
Queue Stats
44W - 23L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
1 / 3 / 1
7,881
525
9,442
12,117
4,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 0
7,573
505
4,536
13,801
5,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 0
5,380
359
1,764
10,475
6,273
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
GonzaLDLR04
Ix Chel
12
0 / 4 / 0
7,247
483
5,591
9,237
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
IxPAKxMANxI
King Arthur
13
1 / 0 / 1
7,845
523
10,809
13,483
13,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Casca8138
Charon
12
3 / 0 / 2
7,791
519
2,651
9,320
6,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Iamtoast04
Merlin
12
1 / 1 / 1
7,075
472
7,785
6,938
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
KunQu
Hou Yi
14
3 / 1 / 2
8,394
560
5,673
8,581
3,249
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
4 / 0 / 0
7,991
533
9,318
9,504
4,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Thwenzo
Bellona
14
1 / 2 / 0
8,641
576
8,585
15,692
16,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
12
13
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
3
1
0.5
L
2
4
0
0.5
W
Charon
Casca8138
Charon
3
0
2
4
L
0
2
0
0
L
Ix Chel
GonzaLDLR04
Ix Chel
0
4
0
0
W
Merlin
Iamtoast04
Merlin
1
1
1
1.5
L
King Arthur
IxPAKxMANxI
King Arthur
1
0
1
1.5
W
Hou Yi
KunQu
Hou Yi
3
1
2
4
W
4
0
0
4
W
Bellona
Thwenzo
Bellona
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,142
Damage
34,012
59,113
Taken
50,035
33,670
Mitigated
33,738
18,504
Healing
14,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
9,442
4,584
0
5,267
12,117
4,904
220
1,309
10,808
0
68,461
L
4,536
3,213
0
3,501
13,801
5,923
0
1,635
12,166
0
70,046
W
Charon
Casca8138
Charon
2,651
464
422
2,073
9,320
6,780
161
2,292
7,028
22,667
0
L
1,764
56
0
2,679
10,475
6,273
0
3,365
7,110
8,962
0
L
Ix Chel
GonzaLDLR04
Ix Chel
5,591
0
159
2,942
9,237
3,442
0
3,904
5,333
56,972
0
W
Merlin
Iamtoast04
Merlin
7,785
125
0
1,253
6,938
3,019
0
3,106
3,832
52,503
0
L
King Arthur
IxPAKxMANxI
King Arthur
10,809
1,803
0
3,956
13,483
13,128
0
223
13,260
0
63,873
W
Hou Yi
KunQu
Hou Yi
5,673
2,663
0
4,491
8,581
3,249
2,784
198
8,383
0
61,533
W
9,318
2,146
0
1,478
9,504
4,031
0
811
8,693
0
69,356
W
Bellona
Thwenzo
Bellona
8,585
3,835
0
4,439
15,692
16,659
0
948
14,744
0
76,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,926
Gold Earned
39,892
446
Minions Killed
464
0
Camps Cleared
0
1,494,302
Distance Traveled
1,395,681
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,881
525
107
7
0
275,266
1
L
Arachne
7,573
505
103
7
0
335,982
3
W
Charon
7,791
519
33
2
0
244,819
2
L
Sobek
5,380
359
17
1
0
283,372
0
L
Ix Chel
7,247
483
116
8
0
299,320
0
W
Merlin
7,075
472
94
6
0
273,673
3
L
King Arthur
7,845
523
103
7
0
300,362
3
W
Hou Yi
8,394
560
95
6
0
230,389
0
W
Pele
7,991
533
100
7
0
356,099
0
W
Bellona
8,641
576
142
9
0
290,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role